Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
K1ngsz
Ao Kuang
Level 127
God Stats
3W - 6L
1,273 SR
Queue Stats
365W - 565L
1,408 Elo+
Solo
Mulan
Mulan
kokey2648
Mulan
Level 97
God Stats
10W - 6L
1,546 SR
Queue Stats
184W - 178L
1,519 Elo+
Solo
Team Averages
Level 86
1,440 SR
1,476 Elo+

VS

Team Averages
Level 102
1,535 SR
1,594 Elo+
Eset
Eset
Kiioi
Eset
Level 140
God Stats
1W - 4L
1,357 SR
Queue Stats
314W - 282L
1,613 Elo+
Party 1
Pele
Pele
TeOx999888
Pele
Level 8
God Stats
2W - 2L
1,641 SR
Queue Stats
4W - 3L
1,551 Elo+
Solo
Ne Zha
Ne Zha
xNot Even Close
Ne Zha
Level 159
God Stats
2W - 3L
1,606 SR
Queue Stats
419W - 363L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
8 / 4 / 8
9,628
875
15,421
5,950
3,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
K1ngsz
Ao Kuang
13
3 / 3 / 14
8,547
777
4,815
8,635
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
kokey2648
Mulan
14
7 / 4 / 10
9,392
854
13,343
11,535
9,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Kiioi
Eset
12
2 / 6 / 9
8,231
748
6,718
10,208
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 7 / 3
8,346
759
6,168
12,494
4,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 5 / 6
8,210
746
8,889
14,428
7,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
18
Kills
11
11
Deaths
18
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
4
8
3
W
Ao Kuang
K1ngsz
Ao Kuang
3
3
14
3.33
L
Eset
Kiioi
Eset
2
6
9
1.08
L
5
7
3
0.93
W
Mulan
kokey2648
Mulan
7
4
10
3
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,579
Damage
21,775
26,120
Taken
37,130
15,620
Mitigated
16,035
5,719
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,421
5,607
0
1,093
5,950
3,006
1,126
2,012
3,776
0
38,496
W
Ao Kuang
K1ngsz
Ao Kuang
4,815
632
0
3,583
8,635
3,414
723
1,915
6,616
16,834
2,020
L
Eset
Kiioi
Eset
6,718
728
982
2,071
10,208
3,783
0
2,446
7,762
22,989
0
L
6,168
1,817
280
1,104
12,494
4,553
0
2,220
10,274
0
15,321
W
Mulan
kokey2648
Mulan
13,343
2,239
0
1,043
11,535
9,200
201
2,588
8,699
3,690
20,966
L
8,889
3,108
314
2,898
14,428
7,699
44
2,185
12,243
0
24,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,567
Gold Earned
24,787
126
Minions Killed
134
7
Camps Cleared
4
583,433
Distance Traveled
580,522
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,628
875
64
6
2
183,463
2
W
Ao Kuang
8,547
777
37
3
1
195,326
5
L
Eset
8,231
748
65
6
0
189,632
3
L
Pele
8,346
759
30
3
2
199,798
3
W
Mulan
9,392
854
25
2
4
204,644
3
L
Ne Zha
8,210
746
39
4
2
191,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role