Player Matchup

Chaac
Chaac
Nikkush
Chaac
Level 22
God Stats
4W - 1L
1,945 SR
Queue Stats
5W - 5L
1,483 Elo+
Solo
Anubis
Anubis
Xandorion
Anubis
Level 65
God Stats
4W - 1L
1,503 SR
Queue Stats
28W - 37L
1,421 Elo+
Party 1
Izanami
Izanami
Z00Tanky
Izanami
Level 129
God Stats
2W - 0L
1,665 SR
Queue Stats
26W - 33L
1,433 Elo+
Party 1
Team Averages
Level 72
1,704 SR
1,446 Elo+

VS

Team Averages
Level 56
1,637 SR
1,470 Elo+
Horus
Horus
CoiledOne
Horus
Level 68
God Stats
14W - 10L
1,598 SR
Queue Stats
48W - 49L
1,516 Elo+
Party 2
Zhong Kui
Zhong Kui
VeggetaDark
Zhong Kui
Level 27
God Stats
1W - 1L
1,812 SR
Queue Stats
29W - 27L
1,379 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
unnomeallacazzo
Ah Muzen Cab
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 49L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nikkush
Chaac
18
7 / 3 / 13
14,545
727
20,268
28,790
28,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Xandorion
Anubis
16
4 / 11 / 12
13,413
671
17,181
19,753
8,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Z00Tanky
Izanami
18
9 / 6 / 9
14,689
734
26,561
23,496
8,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CoiledOne
Horus
18
7 / 4 / 13
13,442
672
13,313
22,616
31,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
VeggetaDark
Zhong Kui
14
1 / 10 / 16
11,719
586
17,211
24,829
16,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
unnomeallacazzo
Ah Muzen Cab
18
12 / 6 / 4
13,822
691
34,105
26,114
11,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
53
20
Kills
20
20
Deaths
20
34
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
CoiledOne
Horus
7
4
13
3.38
W
Chaac
Nikkush
Chaac
7
3
13
4.5
L
Zhong Kui
VeggetaDark
Zhong Kui
1
10
16
0.9
W
Anubis
Xandorion
Anubis
4
11
12
0.91
W
Izanami
Z00Tanky
Izanami
9
6
9
2.25
L
Ah Muzen Cab
unnomeallacazzo
Ah Muzen Cab
12
6
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,010
Damage
64,629
72,039
Taken
73,559
44,980
Mitigated
59,433
24,997
Healing
26,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
CoiledOne
Horus
13,313
5,558
4,192
7,014
22,616
31,083
170
5,954
16,662
0
20,311
W
Chaac
Nikkush
Chaac
20,268
3,887
0
10,235
28,790
28,241
133
7,330
21,460
0
52,770
L
Zhong Kui
VeggetaDark
Zhong Kui
17,211
2,916
1,156
2,788
24,829
16,897
363
5,238
19,591
31,249
0
W
Anubis
Xandorion
Anubis
17,181
1,134
0
6,841
19,753
8,396
915
4,390
15,363
44,438
0
W
Izanami
Z00Tanky
Izanami
26,561
21,870
0
7,921
23,496
8,343
1,629
6,006
17,490
0
81,257
L
Ah Muzen Cab
unnomeallacazzo
Ah Muzen Cab
34,105
18,772
314
11,063
26,114
11,453
558
6,163
19,951
0
104,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,647
Gold Earned
38,983
261
Minions Killed
190
10
Camps Cleared
6
953,087
Distance Traveled
950,305
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,442
672
16
1
1
352,723
2
W
Chaac
14,545
727
77
4
2
378,032
1
L
Zhong Kui
11,719
586
31
2
0
280,054
0
W
Anubis
13,413
671
59
3
4
257,106
1
W
Izanami
14,689
734
125
6
4
317,949
3
L
Ah Muzen Cab
13,822
691
143
7
5
317,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role