Player Matchup

Da Ji
Da Ji
EveningRunner
Da Ji
Level 14
God Stats
1W - 1L
1,649 SR
Queue Stats
2W - 7L
1,239 Elo+
Solo
Tiamat
Tiamat
MxQwC
Tiamat
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 65L
1,328 Elo+
Solo
Guan Yu
Guan Yu
Sub189
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 69L
1,521 Elo+
Solo
Team Averages
Level 20
1,550 SR
1,363 Elo+

VS

Team Averages
Level 44
1,334 SR
1,411 Elo+
Kukulkan
Kukulkan
LuisJustiniano
Kukulkan
Level 77
God Stats
67W - 86L
1,429 SR
Queue Stats
67W - 90L
1,355 Elo+
Solo
Awilix
Awilix
Yaunchy
Awilix
Level 27
God Stats
2W - 2L
1,137 SR
Queue Stats
55W - 77L
1,428 Elo+
Party 1
Yemoja
Yemoja
hihow96
Yemoja
Level 29
God Stats
6W - 7L
1,435 SR
Queue Stats
63W - 78L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 1
14,386
599
13,545
21,065
9,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
MxQwC
Tiamat
15
0 / 7 / 3
12,139
506
5,647
24,502
10,072
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Sub189
Guan Yu
17
3 / 7 / 4
13,974
582
13,968
32,891
45,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
8 / 1 / 10
15,354
640
25,628
10,189
4,029
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Awilix
Yaunchy
Awilix
19
11 / 7 / 12
15,903
663
26,044
24,417
9,148
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
hihow96
Yemoja
18
5 / 0 / 15
16,303
679
7,628
14,368
21,082
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
8
Kills
24
24
Deaths
8
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
5
10
1
0.55
W
Kukulkan
8
1
10
13
L
Tiamat
MxQwC
Tiamat
0
7
3
0.21
L
Guan Yu
Sub189
Guan Yu
3
7
4
0.71
W
Awilix
Yaunchy
Awilix
11
7
12
2.43
W
Yemoja
hihow96
Yemoja
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,160
Damage
59,300
78,458
Taken
48,974
64,465
Mitigated
34,259
19,922
Healing
18,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,545
3,550
0
2,026
21,065
9,203
0
9,471
11,594
0
45,929
W
Kukulkan
25,628
1,719
0
4,167
10,189
4,029
1,301
1,204
8,985
109,752
0
L
Tiamat
MxQwC
Tiamat
5,647
595
0
3,411
24,502
10,072
0
12,237
12,265
42,072
0
L
Guan Yu
Sub189
Guan Yu
13,968
1,260
3,970
10,515
32,891
45,190
151
12,109
20,782
0
41,545
W
Awilix
Yaunchy
Awilix
26,044
11,223
0
1,307
24,417
9,148
826
2,795
19,997
0
46,925
W
Yemoja
hihow96
Yemoja
7,628
2,686
7,668
5,757
14,368
21,082
603
2,283
12,085
20,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,499
Gold Earned
47,560
179
Minions Killed
231
5
Camps Cleared
10
1,217,336
Distance Traveled
1,298,082
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,386
599
64
3
1
389,878
4
W
Kukulkan
15,354
640
176
7
6
426,863
5
L
Tiamat
12,139
506
70
3
1
394,252
1
L
Guan Yu
13,974
582
45
2
3
433,206
1
W
Awilix
15,903
663
29
1
3
429,584
2
W
Yemoja
16,303
679
26
1
1
441,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role