Player Matchup

Sylvanus
Sylvanus
Parasitebyte
Sylvanus
Level 22
God Stats
11W - 13L
1,360 SR
Queue Stats
26W - 35L
1,359 Elo+
Solo
Hun Batz
Hun Batz
grimley-fiendish
Hun Batz
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,570 Elo+
Solo
Zeus
Zeus
hyper_clappz
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,308 Elo+
Solo
Sun Wukong
Sun Wukong
vadoapx
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,481 Elo+
Solo
Ah Puch
Ah Puch
ニチタナ
Ah Puch
Level 5
God Stats
6W - 3L
1,411 SR
Queue Stats
9W - 4L
1,469 Elo+
Solo
Team Averages
Level 16
1,454 SR
1,437 Elo+

VS

Team Averages
Level 15
1,420 SR
1,424 Elo+
Neith
Neith
Caveritos
Neith
Level 8
God Stats
2W - 2L
1,242 SR
Queue Stats
47W - 48L
1,465 Elo+
Solo
Awilix
Awilix
Rn Izuku
Awilix
Level 21
God Stats
21W - 21L
1,511 SR
Queue Stats
36W - 33L
1,472 Elo+
Solo
Raijin
Raijin
SlickrThanAPlanB
Raijin
Level 23
God Stats
6W - 12L
1,414 SR
Queue Stats
152W - 182L
1,262 Elo+
Solo
Thor
Thor
Tommy89213
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,549 Elo+
Solo
Cerberus
Cerberus
kakinouchie28
Cerberus
Level 20
God Stats
25W - 24L
1,436 SR
Queue Stats
39W - 39L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Parasitebyte
Sylvanus
20
1 / 2 / 22
14,510
1,036
13,858
21,442
27,952
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 11 / 9
14,891
1,064
21,286
22,746
9,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 11 / 14
15,020
1,073
30,681
23,488
8,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
vadoapx
Sun Wukong
20
7 / 7 / 18
14,387
1,028
20,447
25,957
12,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
ニチタナ
Ah Puch
20
9 / 4 / 16
15,989
1,142
30,257
11,922
4,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caveritos
Neith
20
6 / 4 / 12
14,985
1,070
12,524
20,234
12,305
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Awilix
Rn Izuku
Awilix
20
22 / 6 / 6
18,247
1,303
44,553
23,017
8,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 11 / 17
13,905
993
12,688
26,632
10,887
20
0 / 10 / 13
12,648
903
4,163
20,575
7,225
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
kakinouchie28
Cerberus
20
4 / 2 / 21
15,005
1,072
16,582
35,232
49,804
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
103
33
Kills
34
35
Deaths
33
79
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Neith
Caveritos
Neith
6
4
12
3
W
Sylvanus
Parasitebyte
Sylvanus
1
2
22
6
L
Awilix
Rn Izuku
Awilix
22
6
6
4.17
L
2
11
17
0.95
L
0
10
13
0.65
W
9
11
9
1.23
W
7
11
14
1.27
L
Cerberus
kakinouchie28
Cerberus
4
2
21
7.25
W
Sun Wukong
vadoapx
Sun Wukong
7
7
18
2.29
W
Ah Puch
ニチタナ
Ah Puch
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,529
Damage
90,510
105,555
Taken
125,690
62,943
Mitigated
88,914
20,430
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Caveritos
Neith
12,524
5,413
0
1,827
20,234
12,305
0
13,836
6,398
0
29,042
W
Sylvanus
Parasitebyte
Sylvanus
13,858
5,559
5,887
5,236
21,442
27,952
0
7,582
13,860
23,387
0
L
Awilix
Rn Izuku
Awilix
44,553
21,373
0
1,194
23,017
8,693
0
10,962
12,055
0
68,956
L
12,688
3,195
0
822
26,632
10,887
0
15,206
11,426
32,677
0
L
4,163
2,145
0
0
20,575
7,225
0
12,243
8,332
0
19,299
W
21,286
8,287
0
1,832
22,746
9,200
0
4,021
17,633
0
40,742
W
30,681
7,535
108
2,452
23,488
8,372
0
6,718
16,770
61,188
0
L
Cerberus
kakinouchie28
Cerberus
16,582
723
0
4,515
35,232
49,804
0
22,549
12,683
44,473
0
W
Sun Wukong
vadoapx
Sun Wukong
20,447
5,839
0
3,753
25,957
12,999
0
7,957
17,895
0
44,775
W
Ah Puch
ニチタナ
Ah Puch
30,257
2,458
0
1,162
11,922
4,420
0
2,992
8,930
65,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,797
Gold Earned
74,790
258
Minions Killed
283
10
Camps Cleared
5
1,297,204
Distance Traveled
1,198,595
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,985
1,070
56
4
0
213,968
1
W
Sylvanus
14,510
1,036
15
1
1
217,111
0
L
Awilix
18,247
1,303
59
4
4
291,272
1
L
Raijin
13,905
993
53
4
0
203,274
1
L
Thor
12,648
903
36
3
0
207,418
2
W
Hun Batz
14,891
1,064
47
3
4
283,818
0
W
Zeus
15,020
1,073
68
5
4
211,106
0
L
Cerberus
15,005
1,072
79
6
1
282,663
0
W
Sun Wukong
14,387
1,028
57
4
0
295,959
0
W
Ah Puch
15,989
1,142
71
5
1
289,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role