Player Matchup

Vulcan
Vulcan
Higgs_Kairos
Vulcan
Level 108
God Stats
2W - 3L
1,524 SR
Queue Stats
24W - 11L
1,682 Elo+
Solo
Mulan
Mulan
SkeletalCoder55
Mulan
Level 49
God Stats
34W - 43L
1,565 SR
Queue Stats
256W - 298L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
djestyle
Kuzenbo
Level 17
God Stats
0W - 1L
1,217 SR
Queue Stats
4W - 7L
1,357 Elo+
Solo
Team Averages
Level 58
1,435 SR
1,494 Elo+

VS

Team Averages
Level 81
1,622 SR
1,466 Elo+
Chang'e
Chang'e
AnimeMami
Chang'e
Level 18
God Stats
13W - 2L
1,854 SR
Queue Stats
50W - 33L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
HandsumMan Q
Gilgamesh
Level 104
God Stats
61W - 58L
1,512 SR
Queue Stats
267W - 244L
1,487 Elo+
Solo
Skadi
Skadi
MaxCh
Skadi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 131L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
7 / 6 / 5
11,847
697
20,095
10,081
4,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 8 / 6
10,808
636
13,507
18,898
24,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
djestyle
Kuzenbo
15
2 / 4 / 7
11,814
695
13,414
26,109
41,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnimeMami
Chang'e
14
5 / 6 / 8
11,590
682
12,969
16,481
4,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
HandsumMan Q
Gilgamesh
17
6 / 3 / 10
13,006
765
15,317
24,735
15,678
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
MaxCh
Skadi
17
7 / 4 / 10
12,730
749
18,886
15,231
8,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
13
Kills
18
18
Deaths
13
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AnimeMami
Chang'e
5
6
8
1.5
W
Gilgamesh
HandsumMan Q
Gilgamesh
6
3
10
3.67
L
Vulcan
7
6
5
1.58
W
Skadi
MaxCh
Skadi
7
4
10
3
L
4
8
6
0.88
L
Kuzenbo
djestyle
Kuzenbo
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,016
Damage
47,172
55,088
Taken
56,447
71,011
Mitigated
28,770
9,191
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AnimeMami
Chang'e
12,969
1,737
3,192
5,400
16,481
4,852
788
12,397
3,836
35,964
0
W
Gilgamesh
HandsumMan Q
Gilgamesh
15,317
5,133
1,076
8,461
24,735
15,678
280
14,336
9,959
0
36,366
L
Vulcan
20,095
7,422
0
0
10,081
4,821
287
1,480
8,601
52,346
0
W
Skadi
MaxCh
Skadi
18,886
11,131
0
340
15,231
8,240
1,818
6,503
8,554
0
69,277
L
13,507
1,395
0
4,027
18,898
24,985
117
2,806
16,092
0
32,238
L
Kuzenbo
djestyle
Kuzenbo
13,414
3,517
94
5,070
26,109
41,205
178
9,114
16,995
36,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,469
Gold Earned
37,326
167
Minions Killed
203
5
Camps Cleared
10
837,126
Distance Traveled
846,238
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,590
682
61
4
2
258,327
2
W
Gilgamesh
13,006
765
40
2
5
337,750
4
L
Vulcan
11,847
697
96
6
3
286,392
4
W
Skadi
12,730
749
102
6
3
250,161
1
L
Mulan
10,808
636
35
2
1
250,139
3
L
Kuzenbo
11,814
695
36
2
1
300,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role