Player Matchup

Neith
Neith
Ace0Spades147
Neith
Level 13
God Stats
10W - 3L
1,775 SR
Queue Stats
19W - 11L
1,563 Elo+
Solo
Anubis
Anubis
Baalbekk
Anubis
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 28L
1,198 Elo+
Solo
Gilgamesh
Gilgamesh
Jellybean4days
Gilgamesh
Level 7
God Stats
1W - 1L
1,256 SR
Queue Stats
8W - 6L
1,540 Elo+
Solo
Ares
Ares
SnowGoon64
Ares
Level 21
God Stats
13W - 11L
1,158 SR
Queue Stats
156W - 127L
1,489 Elo+
Solo
Cupid
Cupid
ZorRiazTTV
Cupid
Level 26
God Stats
18W - 3L
2,015 SR
Queue Stats
90W - 52L
1,706 Elo+
Solo
Team Averages
Level 14
1,541 SR
1,499 Elo+

VS

Team Averages
Level 19
1,533 SR
1,555 Elo+
Freya
Freya
NikosMatzablokos
Freya
Level 27
God Stats
8W - 5L
1,619 SR
Queue Stats
77W - 72L
1,593 Elo+
Solo
Thanatos
Thanatos
Youngmitra
Thanatos
Level 29
God Stats
17W - 18L
1,556 SR
Queue Stats
84W - 84L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dfuzexhunters
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,724 Elo+
Solo
Zeus
Zeus
mystanGg
Zeus
Level 11
God Stats
0W - 1L
1,488 SR
Queue Stats
2W - 4L
1,365 Elo+
Solo
Bacchus
Bacchus
tknbeast
Bacchus
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 146L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 6 / 8
11,169
588
16,837
16,758
7,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Baalbekk
Anubis
20
13 / 3 / 4
13,292
700
16,410
12,341
7,546
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Jellybean4days
Gilgamesh
16
5 / 4 / 7
10,996
579
8,400
13,391
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 1 / 14
11,165
588
8,473
16,694
19,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
18
5 / 5 / 4
11,757
619
11,222
14,771
5,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 3
11,869
625
17,146
19,770
8,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Youngmitra
Thanatos
14
6 / 8 / 5
9,574
504
7,863
15,390
5,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
dfuzexhunters
Ah Muzen Cab
9
1 / 9 / 2
6,853
361
5,646
10,811
2,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
10
1 / 11 / 2
7,432
391
6,468
13,756
2,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
tknbeast
Bacchus
11
1 / 5 / 5
7,861
414
6,547
16,664
11,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
35
38
Kills
18
19
Deaths
38
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
6
8
2.33
W
Anubis
Baalbekk
Anubis
13
3
4
5
W
Gilgamesh
Jellybean4days
Gilgamesh
5
4
7
2.13
L
9
5
3
2.1
W
5
1
14
12
L
Thanatos
Youngmitra
Thanatos
6
8
5
1.06
W
Cupid
5
5
4
1.4
L
Ah Muzen Cab
dfuzexhunters
Ah Muzen Cab
1
9
2
0.22
L
Zeus
1
11
2
0.18
L
Bacchus
tknbeast
Bacchus
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,342
Damage
43,670
73,955
Taken
76,391
46,712
Mitigated
30,635
27,600
Healing
24,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,837
9,645
0
7,187
16,758
7,395
3,177
7,158
9,600
0
85,747
W
Anubis
Baalbekk
Anubis
16,410
331
0
4,923
12,341
7,546
1,062
6,379
5,962
104,093
0
W
Gilgamesh
Jellybean4days
Gilgamesh
8,400
2,006
0
3,426
13,391
6,475
436
5,589
7,802
0
57,748
L
17,146
6,556
0
7,898
19,770
8,789
646
7,012
12,758
60,666
0
W
8,473
984
0
5,378
16,694
19,703
523
8,175
8,519
25,551
0
L
Thanatos
Youngmitra
Thanatos
7,863
917
478
7,811
15,390
5,197
544
5,352
10,038
0
38,204
W
Cupid
11,222
8,017
47
6,639
14,771
5,593
2,240
7,854
6,917
0
92,633
L
Ah Muzen Cab
dfuzexhunters
Ah Muzen Cab
5,646
2,986
0
1,246
10,811
2,536
313
2,558
8,253
0
25,120
L
Zeus
6,468
1,041
420
1,818
13,756
2,911
0
4,798
8,958
27,350
0
L
Bacchus
tknbeast
Bacchus
6,547
950
1,407
3,270
16,664
11,202
0
6,333
10,331
13,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,379
Gold Earned
43,589
570
Minions Killed
283
0
Camps Cleared
0
1,733,050
Distance Traveled
1,507,337
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,169
588
122
6
0
277,757
2
W
Anubis
13,292
700
175
9
0
317,738
5
W
Gilgamesh
10,996
579
99
5
0
404,659
0
L
Freya
11,869
625
105
6
0
309,513
3
W
Ares
11,165
588
37
2
0
412,670
8
L
Thanatos
9,574
504
70
4
0
314,775
2
W
Cupid
11,757
619
137
7
0
320,226
2
L
Ah Muzen Cab
6,853
361
42
2
0
280,772
0
L
Zeus
7,432
391
43
2
0
256,033
1
L
Bacchus
7,861
414
23
1
0
346,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role