Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Ax2u
Nu Wa
Level 159
God Stats
2W - 4L
1,688 SR
Queue Stats
440W - 407L
1,590 Elo+
Party 1
Kukulkan
Kukulkan
ChaosMiner65
Kukulkan
Level 66
God Stats
0W - 1L
1,798 SR
Queue Stats
9W - 14L
1,399 Elo+
Party 1
Kali
Kali
Purdze
Kali
Level 160
God Stats
0W - 1L
1,750 SR
Queue Stats
51W - 49L
1,507 Elo+
Party 1
Team Averages
Level 138
1,647 SR
1,499 Elo+

VS

Team Averages
Level 140
1,576 SR
1,593 Elo+
Danzaburou
Danzaburou
AdmiraLintegral
Danzaburou
Level 156
God Stats
10W - 2L
1,750 SR
Queue Stats
171W - 150L
1,534 Elo+
Party 2
Sylvanus
Sylvanus
HolaSoyKawLur
Sylvanus
Level 158
God Stats
5W - 5L
1,592 SR
Queue Stats
320W - 293L
1,604 Elo+
Party 3
Raijin
Raijin
HolyAnger
Raijin
Level 128
God Stats
2W - 1L
1,597 SR
Queue Stats
162W - 129L
1,592 Elo+
Party 2
Khepri
Khepri
Pyrsan
Khepri
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 97L
1,592 Elo+
Party 3
Nu Wa
Nu Wa
Sonnwar
Nu Wa
Level 108
God Stats
6W - 6L
1,441 SR
Queue Stats
350W - 316L
1,644 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
3 / 4 / 12
11,876
660
36,936
20,222
10,423
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
 
Chang'e
16
0 / 3 / 12
10,438
580
6,903
17,634
10,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Ax2u
Nu Wa
20
8 / 3 / 7
12,590
699
22,136
13,743
14,355
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
ChaosMiner65
Kukulkan
19
1 / 6 / 8
12,077
671
18,903
14,939
7,670
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
Purdze
Kali
18
7 / 5 / 6
12,573
699
11,874
18,019
8,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdmiraLintegral
Danzaburou
20
5 / 3 / 10
13,778
765
19,522
14,454
7,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
HolaSoyKawLur
Sylvanus
17
3 / 5 / 12
11,403
634
9,102
29,783
38,666
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
HolyAnger
Raijin
20
7 / 4 / 11
13,644
758
18,077
19,321
10,693
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Pyrsan
Khepri
18
1 / 2 / 11
11,825
657
8,036
23,411
34,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Sonnwar
Nu Wa
20
5 / 5 / 11
12,690
705
18,410
17,334
7,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
76
19
Kills
21
21
Deaths
19
45
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
4
12
2.25
L
Chang'e
 
Chang'e
0
3
12
2
W
Danzaburou
AdmiraLintegral
Danzaburou
5
3
10
3.33
L
Nu Wa
Ax2u
Nu Wa
8
3
7
3.83
L
Kukulkan
ChaosMiner65
Kukulkan
1
6
8
0.83
W
Sylvanus
HolaSoyKawLur
Sylvanus
3
5
12
1.8
W
Raijin
HolyAnger
Raijin
7
4
11
3.13
L
Kali
Purdze
Kali
7
5
6
2
W
Khepri
Pyrsan
Khepri
1
2
11
3.25
W
Nu Wa
Sonnwar
Nu Wa
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,752
Damage
73,147
84,557
Taken
104,303
51,352
Mitigated
98,629
43,462
Healing
52,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
36,936
16,257
1,034
6,416
20,222
10,423
2,374
11,976
8,246
0
74,589
L
Chang'e
 
Chang'e
6,903
503
19,140
10,400
17,634
10,065
201
10,972
6,662
17,748
0
W
Danzaburou
AdmiraLintegral
Danzaburou
19,522
3,471
1,985
3,990
14,454
7,259
3,053
7,574
6,880
0
69,642
L
Nu Wa
Ax2u
Nu Wa
22,136
5,321
0
0
13,743
14,355
1,549
9,550
4,193
43,572
0
L
Kukulkan
ChaosMiner65
Kukulkan
18,903
1,159
1,033
955
14,939
7,670
797
9,280
5,659
59,400
0
W
Sylvanus
HolaSoyKawLur
Sylvanus
9,102
364
12,445
11,524
29,783
38,666
297
14,944
14,839
12,646
0
W
Raijin
HolyAnger
Raijin
18,077
385
2,554
5,547
19,321
10,693
1,026
8,316
11,005
58,543
0
L
Kali
Purdze
Kali
11,874
5,095
144
4,340
18,019
8,839
830
11,847
6,172
0
22,313
W
Khepri
Pyrsan
Khepri
8,036
134
3,835
4,633
23,411
34,147
482
9,932
13,479
20,183
0
W
Nu Wa
Sonnwar
Nu Wa
18,410
2,973
2,560
3,609
17,334
7,864
942
7,176
10,158
38,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,554
Gold Earned
63,340
266
Minions Killed
229
0
Camps Cleared
0
1,483,898
Distance Traveled
1,601,155
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,876
660
99
6
0
298,348
1
L
Chang'e
10,438
580
20
1
0
301,960
0
W
Danzaburou
13,778
765
117
7
0
319,992
0
L
Nu Wa
12,590
699
33
2
0
300,542
0
L
Kukulkan
12,077
671
89
5
0
295,833
0
W
Sylvanus
11,403
634
8
0
0
280,968
5
W
Raijin
13,644
758
65
4
0
301,766
2
L
Kali
12,573
699
25
1
0
287,215
1
W
Khepri
11,825
657
12
1
0
353,565
1
W
Nu Wa
12,690
705
27
2
0
344,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role