Player Matchup

Artemis
Artemis
BrotnFett
Artemis
Level 83
God Stats
15W - 4L
1,684 SR
Queue Stats
105W - 86L
1,483 Elo+
Party 3
Nu Wa
Nu Wa
MikeJezZ
Nu Wa
Level 53
God Stats
24W - 29L
1,438 SR
Queue Stats
59W - 80L
1,394 Elo+
Solo
Bacchus
Bacchus
Seifnstein
Bacchus
Level 63
God Stats
9W - 13L
1,637 SR
Queue Stats
95W - 116L
1,445 Elo+
Party 3
Cupid
Cupid
Speckfetzn
Cupid
Level 42
God Stats
6W - 6L
1,511 SR
Queue Stats
76W - 110L
1,399 Elo+
Party 3
Bellona
Bellona
natsu1the1gray
Bellona
Level 38
God Stats
3W - 4L
1,500 SR
Queue Stats
46W - 56L
1,426 Elo+
Solo
Team Averages
Level 56
1,554 SR
1,429 Elo+

VS

Team Averages
Level 80
1,391 SR
1,492 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
BrigadierBooty
Nox
Level 29
God Stats
4W - 8L
1,312 SR
Queue Stats
58W - 95L
1,399 Elo+
Party 2
Scylla
Scylla
OhadTheDude
Scylla
Level 128
God Stats
0W - 1L
1,406 SR
Queue Stats
1W - 4L
1,518 Elo+
Solo
Fenrir
Fenrir
Roharm
Fenrir
Level 88
God Stats
4W - 11L
1,271 SR
Queue Stats
297W - 392L
1,544 Elo+
Party 2
Charybdis
Charybdis
Teytin
Charybdis
Level 38
God Stats
4W - 1L
1,469 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BrotnFett
Artemis
18
13 / 2 / 12
12,316
1,232
25,402
10,309
4,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
MikeJezZ
Nu Wa
17
7 / 1 / 12
10,755
1,076
16,343
8,029
2,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Seifnstein
Bacchus
18
2 / 1 / 20
11,330
1,133
8,507
13,598
23,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
17
4 / 5 / 21
10,570
1,057
10,211
12,471
5,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
4 / 3 / 15
10,741
1,074
11,964
17,731
15,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

246

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
5 / 3 / 6
10,550
1,055
17,981
17,537
7,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 3 / 10
9,129
913
7,632
12,612
4,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
16
0 / 6 / 8
9,340
934
12,380
11,890
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Roharm
Fenrir
16
6 / 10 / 0
10,644
1,064
9,765
20,909
10,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Teytin
Charybdis
16
1 / 8 / 8
9,472
947
8,918
12,799
4,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
44
30
Kills
12
12
Deaths
30
80
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
3
6
2.67
L
0
3
10
1.67
W
Artemis
BrotnFett
Artemis
13
2
12
9.5
W
Nu Wa
MikeJezZ
Nu Wa
7
1
12
13
L
Scylla
0
6
8
0.67
L
Fenrir
Roharm
Fenrir
6
10
0
0.6
W
Bacchus
Seifnstein
Bacchus
2
1
20
12
W
Cupid
4
5
21
2.9
L
Charybdis
Teytin
Charybdis
1
8
8
0.63
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,427
Damage
56,676
62,138
Taken
75,747
52,102
Mitigated
30,081
12,050
Healing
1,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
17,981
10,713
0
580
17,537
7,280
0
6,763
10,774
0
49,503
L
7,632
455
0
262
12,612
4,096
0
4,414
8,198
15,358
0
W
Artemis
BrotnFett
Artemis
25,402
19,558
0
4,069
10,309
4,601
0
3,542
6,767
0
42,528
W
Nu Wa
MikeJezZ
Nu Wa
16,343
2,688
0
870
8,029
2,865
0
3,599
4,430
34,922
0
L
Scylla
12,380
491
0
0
11,890
3,517
0
2,535
9,355
41,568
0
L
Fenrir
Roharm
Fenrir
9,765
1,007
0
257
20,909
10,702
0
7,214
13,695
0
19,727
W
Bacchus
Seifnstein
Bacchus
8,507
927
0
1,235
13,598
23,752
0
3,847
9,751
13,942
0
W
Cupid
10,211
6,793
1,309
947
12,471
5,508
0
3,893
8,574
0
30,226
L
Charybdis
Teytin
Charybdis
8,918
4,263
0
246
12,799
4,486
0
4,672
8,127
0
24,960
W
11,964
2,493
1,492
2,128
17,731
15,376
0
5,131
12,600
748
32,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,712
Gold Earned
49,135
189
Minions Killed
195
5
Camps Cleared
7
1,015,201
Distance Traveled
929,988
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,550
1,055
70
7
0
166,998
0
L
Nox
9,129
913
12
1
3
204,993
0
W
Artemis
12,316
1,232
44
4
3
187,588
0
W
Nu Wa
10,755
1,076
37
4
0
188,340
0
L
Scylla
9,340
934
65
7
1
203,736
0
L
Fenrir
10,644
1,064
15
2
3
197,981
3
W
Bacchus
11,330
1,133
6
1
1
227,327
1
W
Cupid
10,570
1,057
59
6
0
197,347
0
L
Charybdis
9,472
947
33
3
0
156,280
0
W
Bellona
10,741
1,074
43
4
1
214,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role