Player Matchup

Danzaburou
Danzaburou
Indrute69
Danzaburou
Level 27
God Stats
36W - 23L
1,616 SR
Queue Stats
86W - 90L
1,527 Elo+
Party 1
Susano
Susano
KAZEMIX
Susano
Level 12
God Stats
2W - 0L
1,735 SR
Queue Stats
9W - 8L
1,495 Elo+
Solo
Khepri
Khepri
Masonas26
Khepri
Level 25
God Stats
10W - 1L
1,871 SR
Queue Stats
80W - 67L
1,548 Elo+
Party 1
Mulan
Mulan
dovjudz
Mulan
Level 25
God Stats
15W - 6L
1,576 SR
Queue Stats
87W - 77L
1,522 Elo+
Party 1
Ah Puch
Ah Puch
fakerello
Ah Puch
Level 25
God Stats
4W - 2L
1,499 SR
Queue Stats
61W - 71L
1,514 Elo+
Solo
Team Averages
Level 23
1,660 SR
1,521 Elo+

VS

Team Averages
Level 20
1,398 SR
1,467 Elo+
Anubis
Anubis
 
Anubis
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AnaTheGam3r
Osiris
Level 15
God Stats
0W - 2L
1,288 SR
Queue Stats
38W - 49L
1,316 Elo+
Solo
Ymir
Ymir
Grimkresh
Ymir
Level 29
God Stats
4W - 8L
1,465 SR
Queue Stats
84W - 83L
1,441 Elo+
Solo
Pele
Pele
mykageto
Pele
Level 27
God Stats
8W - 13L
1,472 SR
Queue Stats
21W - 25L
1,443 Elo+
Party 2
Charybdis
Charybdis
zxc5450
Charybdis
Level 25
God Stats
1W - 5L
1,267 SR
Queue Stats
64W - 47L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Indrute69
Danzaburou
15
4 / 8 / 5
9,607
534
9,624
13,372
5,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
KAZEMIX
Susano
16
9 / 3 / 3
10,163
565
8,553
14,427
6,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
Masonas26
Khepri
14
0 / 8 / 10
8,771
487
4,946
20,014
20,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
dovjudz
Mulan
16
10 / 1 / 4
10,786
599
18,508
11,460
8,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
fakerello
Ah Puch
14
5 / 5 / 8
9,182
510
10,178
15,196
5,896
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 11 / 4
8,482
471
8,732
13,727
5,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
13
0 / 4 / 2
7,709
428
4,251
11,301
8,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
2 / 4 / 12
8,723
485
7,813
15,854
14,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
14
6 / 5 / 1
9,261
515
7,579
14,902
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
zxc5450
Charybdis
18
16 / 5 / 2
11,836
658
26,547
16,947
6,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
28
Kills
25
25
Deaths
29
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
11
4
0.27
L
Osiris
0
4
2
0.25
L
Ymir
2
4
12
2
W
Danzaburou
Indrute69
Danzaburou
4
8
5
0.81
W
Susano
KAZEMIX
Susano
9
3
3
3.5
W
Khepri
Masonas26
Khepri
0
8
10
0.63
W
Mulan
dovjudz
Mulan
10
1
4
12
W
Ah Puch
fakerello
Ah Puch
5
5
8
1.8
L
Pele
6
5
1
1.3
L
Charybdis
zxc5450
Charybdis
16
5
2
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,809
Damage
54,922
74,469
Taken
72,731
46,643
Mitigated
40,620
17,862
Healing
12,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,732
562
0
2,104
13,727
5,958
1,143
4,128
9,503
39,143
0
L
Osiris
4,251
2,180
0
612
11,301
8,337
716
2,235
8,712
0
28,593
L
Ymir
7,813
1,052
90
1,129
15,854
14,820
254
4,636
11,031
30,507
0
W
Danzaburou
Indrute69
Danzaburou
9,624
4,165
0
1,496
13,372
5,285
990
699
12,673
0
47,109
W
Susano
KAZEMIX
Susano
8,553
2,113
0
3,702
14,427
6,459
0
4,400
10,027
0
58,200
W
Khepri
Masonas26
Khepri
4,946
760
586
3,586
20,014
20,080
210
1,305
18,709
25,700
0
W
Mulan
dovjudz
Mulan
18,508
4,046
0
3,994
11,460
8,923
419
2,353
9,107
0
54,312
W
Ah Puch
fakerello
Ah Puch
10,178
772
0
4,498
15,196
5,896
637
8,155
7,041
47,925
0
L
Pele
7,579
2,136
0
2,421
14,902
4,542
82
1,353
13,287
0
47,090
L
Charybdis
zxc5450
Charybdis
26,547
17,897
0
6,198
16,947
6,963
2,351
3,316
13,536
0
107,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,509
Gold Earned
46,011
375
Minions Killed
432
0
Camps Cleared
0
1,663,800
Distance Traveled
1,511,053
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,482
471
82
5
0
241,427
1
L
Osiris
7,709
428
61
3
0
301,390
2
L
Ymir
8,723
485
39
2
0
323,841
4
W
Danzaburou
9,607
534
75
4
0
310,933
3
W
Susano
10,163
565
96
5
0
358,793
1
W
Khepri
8,771
487
23
1
0
312,416
5
W
Mulan
10,786
599
102
6
0
355,536
7
W
Ah Puch
9,182
510
79
4
0
326,122
5
L
Pele
9,261
515
90
5
0
360,657
3
L
Charybdis
11,836
658
160
9
0
283,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role