Player Matchup

Sylvanus
Sylvanus
Chikenzaurio
Sylvanus
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,729 Elo+
Solo
Apollo
Apollo
Dr Budknight
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,439 Elo+
Solo
Chronos
Chronos
Prince__Rose_
Chronos
Level 14
God Stats
5W - 6L
1,509 SR
Queue Stats
25W - 30L
1,351 Elo+
Solo
Thor
Thor
That_1_guy20
Thor
Level 5
God Stats
0W - 3L
1,192 SR
Queue Stats
15W - 20L
1,242 Elo+
Solo
Amaterasu
Amaterasu
すめらぎ
Amaterasu
Level 16
God Stats
0W - 3L
1,446 SR
Queue Stats
20W - 26L
1,379 Elo+
Solo
Team Averages
Level 14
1,429 SR
1,428 Elo+

VS

Team Averages
Level 23
1,436 SR
1,338 Elo+
Apollo
Apollo
Emitos
Apollo
Level 29
God Stats
2W - 4L
1,367 SR
Queue Stats
61W - 62L
1,462 Elo+
Solo
Geb
Geb
Koerperklaus53
Geb
Level 67
God Stats
50W - 32L
1,614 SR
Queue Stats
95W - 83L
1,450 Elo+
Party 1
Camazotz
Camazotz
Shacfak
Camazotz
Level 8
God Stats
3W - 4L
1,235 SR
Queue Stats
4W - 5L
1,282 Elo+
Solo
Olorun
Olorun
VodkaAndi
Olorun
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 32L
1,112 Elo+
Party 1
Tiamat
Tiamat
jerrytherat
Tiamat
Level 7
God Stats
2W - 1L
1,463 SR
Queue Stats
5W - 6L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chikenzaurio
Sylvanus
20
3 / 4 / 6
13,689
856
27,329
39,549
71,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
20
2 / 4 / 7
13,893
868
23,946
23,287
11,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
18
0 / 1 / 2
11,606
725
466
1,657
527
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 14 / 8
14,705
919
15,180
27,782
14,609
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
すめらぎ
Amaterasu
20
3 / 2 / 4
13,779
861
16,246
32,924
33,307
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Emitos
Apollo
20
12 / 4 / 9
16,846
1,053
32,290
19,469
8,005
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 1 / 20
13,613
851
14,636
23,606
13,612
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
Shacfak
Camazotz
20
3 / 4 / 15
14,240
890
18,833
22,594
8,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
VodkaAndi
Olorun
20
8 / 2 / 11
15,739
984
35,324
17,835
8,719
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
20
2 / 0 / 13
13,833
865
16,709
14,056
23,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
93
11
Kills
25
25
Deaths
11
27
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Chikenzaurio
Sylvanus
3
4
6
1.5
L
Apollo
2
4
7
1.38
W
Apollo
Emitos
Apollo
12
4
9
4.13
W
0
1
20
10
L
Chronos
0
1
2
1
W
Camazotz
Shacfak
Camazotz
3
4
15
2.63
L
3
14
8
0.5
W
Olorun
VodkaAndi
Olorun
8
2
11
6.75
W
Tiamat
2
0
13
8.5
L
Amaterasu
すめらぎ
Amaterasu
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,167
Damage
117,792
125,199
Taken
97,560
131,681
Mitigated
62,666
15,381
Healing
39,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Chikenzaurio
Sylvanus
27,329
6,704
3,416
5,736
39,549
71,999
0
23,911
15,638
41,662
4,469
L
Apollo
23,946
19,076
0
2,475
23,287
11,239
0
12,110
11,177
0
50,569
W
Apollo
Emitos
Apollo
32,290
26,726
0
3,134
19,469
8,005
0
4,648
14,821
0
77,286
W
14,636
1,836
1,887
8,975
23,606
13,612
0
5,589
14,817
23,864
0
L
Chronos
466
190
0
15
1,657
527
0
1,080
577
1,669
0
W
Camazotz
Shacfak
Camazotz
18,833
6,681
0
9,810
22,594
8,688
0
6,419
14,390
0
28,956
L
15,180
2,034
0
0
27,782
14,609
0
10,190
17,592
0
49,320
W
Olorun
VodkaAndi
Olorun
35,324
20,736
3,447
10,202
17,835
8,719
0
8,445
9,390
70,829
0
W
Tiamat
16,709
1,935
0
1,858
14,056
23,642
0
4,101
9,955
32,483
0
L
Amaterasu
すめらぎ
Amaterasu
16,246
3,096
0
3,739
32,924
33,307
0
19,378
13,546
9,257
23,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,672
Gold Earned
74,271
238
Minions Killed
283
6
Camps Cleared
12
1,115,905
Distance Traveled
1,428,825
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,689
856
36
2
1
232,608
0
L
Apollo
13,893
868
82
5
0
260,485
1
W
Apollo
16,846
1,053
103
6
5
274,443
0
W
Geb
13,613
851
21
1
0
321,471
0
L
Chronos
11,606
725
1
0
1
36,927
0
W
Camazotz
14,240
890
27
2
4
302,600
0
L
Thor
14,705
919
77
5
4
272,994
0
W
Olorun
15,739
984
95
6
1
239,562
0
W
Tiamat
13,833
865
37
2
2
290,749
0
L
Amaterasu
13,779
861
42
3
0
312,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role