Player Matchup

Zeus
Zeus
Beowulf1434
Zeus
Level 11
God Stats
3W - 3L
1,400 SR
Queue Stats
16W - 24L
1,366 Elo+
Solo
Terra
Terra
Combobreaker2012
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 63L
1,336 Elo+
Solo
Kukulkan
Kukulkan
Galilaya
Kukulkan
Level 7
God Stats
17W - 20L
1,332 SR
Queue Stats
20W - 22L
1,353 Elo+
Solo
Ra
Ra
JarniHelgason
Ra
Level 15
God Stats
7W - 9L
1,497 SR
Queue Stats
74W - 59L
1,502 Elo+
Solo
Loki
Loki
LaSkiZz IIV
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,456 Elo+
Solo
Team Averages
Level 15
1,446 SR
1,403 Elo+

VS

Team Averages
Level 22
1,341 SR
1,400 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Bombastic4886
Chang'e
Level 27
God Stats
4W - 2L
1,212 SR
Queue Stats
286W - 312L
1,505 Elo+
Solo
Tyr
Tyr
Shergulath
Tyr
Level 22
God Stats
23W - 15L
1,052 SR
Queue Stats
175W - 152L
1,412 Elo+
Solo
Neith
Neith
SigningPuppy281
Neith
Level 24
God Stats
3W - 1L
1,586 SR
Queue Stats
11W - 18L
1,285 Elo+
Solo
Hera
Hera
Willislash
Hera
Level 13
God Stats
4W - 3L
1,355 SR
Queue Stats
23W - 32L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 4
8,720
872
8,400
20,473
8,023
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 6 / 4
8,514
851
1,498
17,166
17,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Galilaya
Kukulkan
15
3 / 0 / 3
9,370
937
11,330
3,617
1,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 4 / 0
8,288
829
3,652
6,638
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 5 / 2
8,710
871
5,621
10,380
4,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

90

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
0 / 4 / 13
8,856
886
3,077
8,710
2,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
16
8 / 1 / 11
10,618
1,062
17,153
8,404
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 0 / 15
10,006
1,001
9,185
10,316
10,740
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
9 / 2 / 12
11,361
1,136
18,291
9,025
3,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 0 / 10
9,331
933
5,980
5,177
1,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
7
Kills
24
24
Deaths
7
13
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
4
13
1.63
L
1
9
4
0.33
W
Chang'e
8
1
11
13.5
L
0
6
4
0.33
L
Kukulkan
Galilaya
Kukulkan
3
0
3
4.5
L
1
4
0
0.25
L
2
5
2
0.6
W
4
0
15
11.5
W
9
2
12
7.5
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,501
Damage
53,686
58,274
Taken
41,632
34,001
Mitigated
21,613
4,143
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,077
1,518
0
0
8,710
2,816
0
4,855
2,903
0
13,511
L
8,400
2,163
0
0
20,473
8,023
0
7,640
12,304
22,597
0
W
Chang'e
17,153
1,750
5,087
5,262
8,404
2,908
0
4,763
3,641
32,531
0
L
1,498
671
1,207
1,836
17,166
17,945
0
6,351
10,310
3,547
0
L
Kukulkan
Galilaya
Kukulkan
11,330
966
199
174
3,617
1,432
0
1,169
2,396
30,098
0
L
3,652
391
236
491
6,638
2,585
0
2,857
3,525
13,745
0
L
5,621
1,411
0
0
10,380
4,016
0
4,294
5,715
0
13,090
W
9,185
887
0
3,141
10,316
10,740
0
6,106
4,210
0
15,158
W
18,291
8,431
0
2,217
9,025
3,456
0
6,008
3,017
0
43,899
W
5,980
1,924
0
1,112
5,177
1,693
0
3,148
2,029
20,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,602
Gold Earned
50,172
110
Minions Killed
182
3
Camps Cleared
5
694,410
Distance Traveled
990,717
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,856
886
32
3
0
196,458
0
L
Zeus
8,720
872
26
3
2
137,858
0
W
Chang'e
10,618
1,062
38
4
1
214,247
1
L
Terra
8,514
851
4
0
0
153,000
1
L
Kukulkan
9,370
937
46
5
0
133,192
1
L
Ra
8,288
829
24
2
0
103,368
0
L
Loki
8,710
871
10
1
1
166,992
0
W
Tyr
10,006
1,001
12
1
0
234,214
1
W
Neith
11,361
1,136
67
7
3
165,026
1
W
Hera
9,331
933
33
3
1
180,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role