Player Matchup

Ullr
Ullr
Silver II
Jackesparrou379
Ullr
Silver II
Level 103
God Stats
1W - 1L
1,577 SR
Queue Stats
17W - 24L
1,355 MMR
Party 1
Sylvanus
Sylvanus
Silver V
by_B3NAT_HD
Sylvanus
Silver V
Level 86
God Stats
2W - 1L
1,483 SR
Queue Stats
30W - 38L
1,089 MMR
Party 1
Janus
Janus
Silver IV
xXinodnaXx
Janus
Silver IV
Level 88
God Stats
0W - 2L
1,241 SR
Queue Stats
9W - 18L
1,301 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,434 SR
1,249 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,587 SR
1,343 MMR
Kukulkan
Kukulkan
Silver V
CoyCoy420
Kukulkan
Silver V
Level 85
God Stats
6W - 6L
1,519 SR
Queue Stats
24W - 40L
1,212 MMR
Solo
Neith
Neith
Silver I
chupavty
Neith
Silver I
Level 140
God Stats
36W - 52L
1,491 SR
Queue Stats
760W - 911L
1,217 MMR
Solo
Chaac
Chaac
Bronze III
joseperez_6
Chaac
Bronze III
Level 55
God Stats
1W - 0L
1,752 SR
Queue Stats
3W - 0L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
12,109
673
12,870
22,673
8,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
by_B3NAT_HD
Sylvanus
15
3 / 6 / 7
11,593
644
10,466
24,545
30,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
15
5 / 13 / 5
11,831
657
14,430
15,990
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatMorgan Le FayGilgameshZeusGanesha

VS

Bans
ScyllaHadesAresChang'eCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoyCoy420
Kukulkan
18
13 / 2 / 10
14,037
780
16,725
8,144
3,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
chupavty
Neith
16
3 / 6 / 21
12,759
709
19,326
20,012
7,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 4 / 13
13,193
733
19,791
23,775
12,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
12
Kills
25
25
Deaths
12
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CoyCoy420
Kukulkan
13
2
10
9
L
4
6
6
1.17
L
Sylvanus
by_B3NAT_HD
Sylvanus
3
6
7
1.08
W
Neith
chupavty
Neith
3
6
21
2.25
W
9
4
13
3.88
L
Janus
5
13
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,766
Damage
55,842
63,208
Taken
51,931
43,820
Mitigated
22,913
7,769
Healing
19,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CoyCoy420
Kukulkan
16,725
1,626
0
2,392
8,144
3,158
840
4,814
3,330
68,356
0
L
12,870
3,642
0
899
22,673
8,940
0
3,147
19,526
0
46,525
L
Sylvanus
by_B3NAT_HD
Sylvanus
10,466
2,831
1,778
4,092
24,545
30,732
0
8,140
16,405
19,505
3,031
W
Neith
chupavty
Neith
19,326
9,457
0
7,629
20,012
7,505
1,260
10,295
9,717
0
50,449
W
19,791
3,064
0
9,953
23,775
12,250
746
9,782
13,993
0
56,720
L
Janus
14,430
1,010
0
1,000
15,990
4,148
0
5,622
10,368
46,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,533
Gold Earned
39,989
185
Minions Killed
240
4
Camps Cleared
12
866,660
Distance Traveled
918,464
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,037
780
126
7
3
316,448
3
L
Ullr
12,109
673
80
4
3
303,080
3
L
Sylvanus
11,593
644
31
2
0
280,612
2
W
Neith
12,759
709
77
4
7
281,944
3
W
Chaac
13,193
733
37
2
2
320,072
2
L
Janus
11,831
657
74
4
1
282,968
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role