Player Matchup

Chaac
Chaac
AgustinJAO
Chaac
Level 120
God Stats
1W - 0L
1,232 SR
Queue Stats
6W - 5L
1,268 Elo+
Solo
Mulan
Mulan
ThreshTheWarden
Mulan
Level 101
God Stats
3W - 9L
1,255 SR
Queue Stats
359W - 353L
1,548 Elo+
Solo
Cliodhna
Cliodhna
ViciouSoul957
Cliodhna
Level 116
God Stats
2W - 3L
1,564 SR
Queue Stats
885W - 976L
1,547 Elo+
Solo
Charybdis
Charybdis
Zaphira980
Charybdis
Level 120
God Stats
2W - 0L
1,631 SR
Queue Stats
6W - 7L
1,421 Elo+
Solo
Scylla
Scylla
alpacal555
Scylla
Level 109
God Stats
29W - 29L
1,476 SR
Queue Stats
413W - 427L
1,457 Elo+
Solo
Team Averages
Level 113
1,432 SR
1,448 Elo+

VS

Team Averages
Level 104
1,492 SR
1,500 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BabySticks08
Baron Samedi
Level 65
God Stats
26W - 32L
1,429 SR
Queue Stats
326W - 347L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
CEEYAL8ter
Gilgamesh
Level 154
God Stats
13W - 6L
1,565 SR
Queue Stats
71W - 64L
1,549 Elo+
Solo
Rama
Rama
Psyrik
Rama
Level 119
God Stats
790W - 803L
1,493 SR
Queue Stats
1,157W - 1,197L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vansrouge
Tsukuyomi
Level 129
God Stats
21W - 20L
1,475 SR
Queue Stats
108W - 102L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
3 / 3 / 13
10,443
949
17,991
12,718
11,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
3 / 2 / 14
10,565
960
13,053
11,748
12,856
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cliodhna
ViciouSoul957
Cliodhna
17
6 / 0 / 12
11,465
1,042
12,277
7,735
7,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Zaphira980
Charybdis
17
3 / 4 / 12
10,705
973
14,814
9,629
3,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
alpacal555
Scylla
18
5 / 1 / 9
11,167
1,015
5,642
3,990
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

228

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
0 / 0 / 9
10,306
937
5,619
9,987
6,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
BabySticks08
Baron Samedi
16
0 / 6 / 7
9,861
896
6,537
11,242
5,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
CEEYAL8ter
Gilgamesh
17
5 / 7 / 3
10,663
969
12,035
16,331
8,494
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Psyrik
Rama
17
4 / 2 / 3
10,584
962
8,581
13,038
5,172
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Vansrouge
Tsukuyomi
16
1 / 5 / 6
9,869
897
9,996
16,349
6,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
20
Kills
10
10
Deaths
20
60
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
9
4.5
W
Chaac
3
3
13
3.17
L
Baron Samedi
BabySticks08
Baron Samedi
0
6
7
0.58
L
Gilgamesh
CEEYAL8ter
Gilgamesh
5
7
3
0.93
L
Rama
Psyrik
Rama
4
2
3
2.75
W
3
2
14
5
L
Tsukuyomi
Vansrouge
Tsukuyomi
1
5
6
0.8
W
Cliodhna
ViciouSoul957
Cliodhna
6
0
12
12
W
Charybdis
Zaphira980
Charybdis
3
4
12
2.25
W
Scylla
alpacal555
Scylla
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,777
Damage
42,768
45,820
Taken
66,947
38,029
Mitigated
32,876
7,455
Healing
19,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,619
776
5,833
5,546
9,987
6,811
0
1,023
8,919
15,935
0
W
Chaac
17,991
2,860
0
3,911
12,718
11,576
0
4,323
8,395
0
31,597
L
Baron Samedi
BabySticks08
Baron Samedi
6,537
229
1,710
828
11,242
5,449
0
2,259
8,364
29,268
0
L
Gilgamesh
CEEYAL8ter
Gilgamesh
12,035
4,462
0
719
16,331
8,494
0
1,258
14,431
0
25,011
L
Rama
Psyrik
Rama
8,581
7,463
0
1,995
13,038
5,172
0
667
12,137
0
31,163
W
13,053
1,290
0
1,347
11,748
12,856
0
2,137
9,611
0
18,250
L
Tsukuyomi
Vansrouge
Tsukuyomi
9,996
2,236
0
2,874
16,349
6,950
0
435
15,440
0
38,759
W
Cliodhna
ViciouSoul957
Cliodhna
12,277
766
0
1,132
7,735
7,994
0
2,896
4,839
0
23,992
W
Charybdis
Zaphira980
Charybdis
14,814
5,766
0
470
9,629
3,869
0
1,983
7,646
0
35,671
W
Scylla
alpacal555
Scylla
5,642
194
303
292
3,990
1,734
0
817
3,173
39,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,345
Gold Earned
51,283
219
Minions Killed
217
7
Camps Cleared
10
1,007,549
Distance Traveled
989,337
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,306
937
36
3
1
188,717
0
W
Chaac
10,443
949
35
3
0
197,836
0
L
Baron Samedi
9,861
896
64
6
0
181,635
3
L
Gilgamesh
10,663
969
25
2
5
213,659
2
L
Rama
10,584
962
44
4
4
200,207
2
W
Mulan
10,565
960
22
2
1
198,120
0
L
Tsukuyomi
9,869
897
48
4
0
205,119
0
W
Cliodhna
11,465
1,042
21
2
1
219,071
0
W
Charybdis
10,705
973
57
5
4
186,657
0
W
Scylla
11,167
1,015
84
8
1
205,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role