Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
KingY99
Pele
Level 29
God Stats
7W - 2L
1,530 SR
Queue Stats
16W - 22L
1,289 Elo+
Party 2
Sun Wukong
Sun Wukong
Mert2112
Sun Wukong
Level 28
God Stats
2W - 2L
1,691 SR
Queue Stats
39W - 58L
1,331 Elo+
Party 2
Team Averages
Level 60
1,574 SR
1,374 Elo+

VS

Team Averages
Level 115
1,659 SR
1,339 Elo+
Erlang Shen
Erlang Shen
Cee Dee eLL
Erlang Shen
Level 144
God Stats
1W - 1L
1,886 SR
Queue Stats
118W - 122L
1,408 Elo+
Party 1
Hou Yi
Hou Yi
DeMz1k
Hou Yi
Level 159
God Stats
12W - 10L
1,590 SR
Queue Stats
281W - 330L
1,406 Elo+
Party 1
Baba Yaga
Baba Yaga
Stonertank
Baba Yaga
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
11 / 4 / 12
13,446
791
20,510
16,507
7,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
KingY99
Pele
16
8 / 4 / 10
12,246
720
13,187
15,386
6,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
Mert2112
Sun Wukong
17
7 / 2 / 16
12,728
749
14,446
16,456
13,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cee Dee eLL
Erlang Shen
13
3 / 10 / 5
10,906
642
9,364
21,430
21,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
DeMz1k
Hou Yi
16
5 / 9 / 3
12,198
718
15,603
17,424
5,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
Stonertank
Baba Yaga
15
2 / 7 / 4
11,031
649
14,395
18,115
6,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
26
Kills
10
10
Deaths
26
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
11
4
12
4.25
L
Erlang Shen
Cee Dee eLL
Erlang Shen
3
10
5
0.55
L
Hou Yi
DeMz1k
Hou Yi
5
9
3
0.72
W
Pele
KingY99
Pele
8
4
10
3.25
W
Sun Wukong
Mert2112
Sun Wukong
7
2
16
7.5
L
Baba Yaga
Stonertank
Baba Yaga
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,143
Damage
39,362
48,349
Taken
56,969
27,002
Mitigated
34,232
16,102
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,510
1,097
699
6,905
16,507
7,521
904
5,230
11,277
57,946
0
L
Erlang Shen
Cee Dee eLL
Erlang Shen
9,364
3,843
0
4,177
21,430
21,381
0
7,517
13,192
0
30,365
L
Hou Yi
DeMz1k
Hou Yi
15,603
6,385
0
1,300
17,424
5,908
0
5,630
11,365
0
58,296
W
Pele
KingY99
Pele
13,187
3,156
0
2,799
15,386
6,114
1,274
2,973
12,074
0
32,027
W
Sun Wukong
Mert2112
Sun Wukong
14,446
2,751
244
5,455
16,456
13,367
1,048
6,564
9,892
0
33,219
L
Baba Yaga
Stonertank
Baba Yaga
14,395
1,926
115
5,729
18,115
6,943
0
8,137
9,714
40,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,420
Gold Earned
34,135
177
Minions Killed
180
9
Camps Cleared
5
922,147
Distance Traveled
784,451
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,446
791
97
6
4
292,939
0
L
Erlang Shen
10,906
642
39
2
2
277,175
4
L
Hou Yi
12,198
718
95
6
3
243,761
2
W
Pele
12,246
720
26
2
0
302,155
4
W
Sun Wukong
12,728
749
54
3
5
327,053
2
L
Baba Yaga
11,031
649
46
3
0
263,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role