Player Matchup

Fenrir
Fenrir
Hyper-Jorden
Fenrir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 64L
1,160 Elo+
Party 1
Loki
Loki
SABgoblin2000
Loki
Level 17
God Stats
5W - 14L
1,284 SR
Queue Stats
30W - 58L
1,152 Elo+
Party 1
Jormungandr
Jormungandr
celestia_belko
Jormungandr
Level 10
God Stats
5W - 10L
1,310 SR
Queue Stats
7W - 22L
1,093 Elo+
Party 1
Team Averages
Level 18
1,365 SR
1,135 Elo+

VS

Team Averages
Level 96
1,525 SR
1,366 Elo+
Cerberus
Cerberus
Jade-Hase66
Cerberus
Level 66
God Stats
2W - 9L
1,268 SR
Queue Stats
134W - 208L
1,363 Elo+
Solo
Artemis
Artemis
dobermanx
Artemis
Level 80
God Stats
8W - 10L
1,676 SR
Queue Stats
107W - 131L
1,323 Elo+
Solo
Zeus
Zeus
fullby2
Zeus
Level 142
God Stats
17W - 6L
1,632 SR
Queue Stats
72W - 88L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 10 / 0
11,150
697
9,841
20,681
6,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 10 / 1
9,709
607
6,901
15,416
4,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
celestia_belko
Jormungandr
12
0 / 9 / 3
9,569
598
7,749
19,389
16,827
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jade-Hase66
Cerberus
15
3 / 1 / 21
12,390
774
7,674
18,467
27,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
dobermanx
Artemis
15
7 / 2 / 16
11,866
742
13,612
11,413
5,593
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
fullby2
Zeus
17
19 / 2 / 8
13,242
828
23,538
6,691
3,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
74
5
Kills
29
29
Deaths
5
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
10
0
0.4
W
Cerberus
Jade-Hase66
Cerberus
3
1
21
13.5
L
1
10
1
0.15
L
Jormungandr
celestia_belko
Jormungandr
0
9
3
0.17
W
Artemis
dobermanx
Artemis
7
2
16
7.5
W
Zeus
fullby2
Zeus
19
2
8
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,491
Damage
44,824
55,486
Taken
36,571
27,911
Mitigated
36,359
3,685
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,841
3,349
425
1,578
20,681
6,893
0
12,167
8,514
0
25,638
W
Cerberus
Jade-Hase66
Cerberus
7,674
1,117
0
3,332
18,467
27,493
553
3,441
15,026
29,033
0
L
6,901
2,160
74
737
15,416
4,191
0
7,041
8,375
0
32,589
L
Jormungandr
celestia_belko
Jormungandr
7,749
2,340
213
658
19,389
16,827
0
12,004
7,385
24,373
0
W
Artemis
dobermanx
Artemis
13,612
6,200
237
4,906
11,413
5,593
1,283
3,192
8,221
0
58,147
W
Zeus
fullby2
Zeus
23,538
2,344
0
642
6,691
3,273
795
1,853
4,838
59,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,428
Gold Earned
37,498
115
Minions Killed
212
0
Camps Cleared
11
771,682
Distance Traveled
810,435
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,150
697
33
2
0
295,357
1
W
Cerberus
12,390
774
61
4
2
285,967
0
L
Loki
9,709
607
56
4
0
256,556
0
L
Jormungandr
9,569
598
26
2
0
219,769
3
W
Artemis
11,866
742
64
4
5
254,730
3
W
Zeus
13,242
828
87
5
4
269,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role