Player Matchup

Cliodhna
Cliodhna
Chru63
Cliodhna
Level 15
God Stats
2W - 0L
1,494 SR
Queue Stats
7W - 9L
1,270 Elo+
Solo
Loki
Loki
HairySeaBaby
Loki
Level 7
God Stats
1W - 1L
1,284 SR
Queue Stats
3W - 4L
978 Elo+
Solo
Ymir
Ymir
fofoww
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,487 Elo+
Solo
Neith
Neith
jbomedy1
Neith
Level 29
God Stats
41W - 32L
1,519 SR
Queue Stats
101W - 112L
1,390 Elo+
Solo
Horus
Horus
shadowweird
Horus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,233 Elo+
Solo
Team Averages
Level 12
1,459 SR
1,272 Elo+

VS

Team Averages
Level 6
1,476 SR
1,353 Elo+
Kukulkan
Kukulkan
LexNotSus
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,197 Elo+
Solo
Xbalanque
Xbalanque
Stardustoreochik
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,097 Elo+
Solo
Ymir
Ymir
TT7_Wn_-Tan
Ymir
Level 8
God Stats
2W - 2L
1,341 SR
Queue Stats
10W - 12L
1,415 Elo+
Solo
Guan Yu
Guan Yu
sayto_25
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
unkas_750
Thor
Level 8
God Stats
2W - 1L
1,537 SR
Queue Stats
8W - 5L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Chru63
Cliodhna
12
2 / 7 / 4
8,260
375
5,485
12,180
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 3 / 11
10,484
477
10,032
11,147
3,961
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
fofoww
Ymir
12
1 / 7 / 9
9,071
412
6,966
16,206
13,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
jbomedy1
Neith
20
20 / 1 / 1
13,059
594
20,828
12,540
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 6
8,742
397
5,558
12,238
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LexNotSus
Kukulkan
11
2 / 10 / 4
8,086
368
9,323
12,030
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
10
0 / 12 / 2
6,979
317
1,454
12,757
3,872
15
4 / 2 / 2
9,332
424
8,281
15,244
17,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
sayto_25
Guan Yu
11
2 / 6 / 3
7,528
342
3,467
13,227
11,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
14
12 / 3 / 3
10,448
475
18,470
14,672
9,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
32
Kills
20
22
Deaths
33
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Chru63
Cliodhna
2
7
4
0.57
W
7
3
11
4.17
L
Kukulkan
LexNotSus
Kukulkan
2
10
4
0.4
L
Xbalanque
0
12
2
0.08
L
4
2
2
2.5
W
Ymir
fofoww
Ymir
1
7
9
0.79
W
Neith
jbomedy1
Neith
20
1
1
20.5
L
Guan Yu
sayto_25
Guan Yu
2
6
3
0.58
W
2
4
6
1.25
L
Thor
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,869
Damage
40,995
64,311
Taken
67,930
32,416
Mitigated
46,201
13,648
Healing
5,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Chru63
Cliodhna
5,485
587
0
320
12,180
4,411
1,736
3,440
8,700
0
27,379
W
10,032
1,917
0
1,453
11,147
3,961
1,368
1,929
9,218
0
54,085
L
Kukulkan
LexNotSus
Kukulkan
9,323
1,453
0
285
12,030
3,647
578
714
11,316
31,750
0
L
Xbalanque
1,454
1,019
0
0
12,757
3,872
494
254
12,503
0
13,621
L
8,281
673
0
1,755
15,244
17,689
0
699
14,545
57,733
0
W
Ymir
fofoww
Ymir
6,966
1,981
0
948
16,206
13,457
117
6,095
9,876
20,083
0
W
Neith
jbomedy1
Neith
20,828
8,924
472
6,099
12,540
5,480
2,831
2,538
10,002
0
108,457
L
Guan Yu
sayto_25
Guan Yu
3,467
609
564
1,536
13,227
11,756
600
3,069
10,158
0
19,130
W
5,558
3,405
1,592
2,764
12,238
5,107
1,152
3,153
8,911
0
30,456
L
Thor
18,470
3,884
0
1,624
14,672
9,237
0
2,230
12,442
0
44,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,616
Gold Earned
42,373
367
Minions Killed
257
0
Camps Cleared
0
1,884,166
Distance Traveled
1,754,091
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,260
375
52
2
0
380,476
1
W
Loki
10,484
477
87
4
0
409,175
3
L
Kukulkan
8,086
368
59
3
0
295,810
3
L
Xbalanque
6,979
317
23
1
0
278,175
0
L
Ymir
9,332
424
95
4
0
396,302
6
W
Ymir
9,071
412
19
1
0
344,994
0
W
Neith
13,059
594
162
7
0
371,178
5
L
Guan Yu
7,528
342
19
1
0
375,801
0
W
Horus
8,742
397
47
2
0
378,343
1
L
Thor
10,448
475
61
3
0
408,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role