Player Matchup

Jormungandr
Jormungandr
Contelle
Jormungandr
Level 40
God Stats
0W - 1L
1,463 SR
Queue Stats
11W - 27L
1,282 Elo+
Solo
Cernunnos
Cernunnos
HeyWitnikk
Cernunnos
Level 31
God Stats
0W - 2L
1,510 SR
Queue Stats
115W - 136L
1,362 Elo+
Solo
Ah Puch
Ah Puch
LoshaDosha
Ah Puch
Level 64
God Stats
1W - 2L
1,700 SR
Queue Stats
122W - 136L
1,379 Elo+
Solo
Chiron
Chiron
MOC93
Chiron
Level 105
God Stats
3W - 6L
1,409 SR
Queue Stats
441W - 477L
1,346 Elo+
Solo
Geb
Geb
Tpyn_MaTpoca
Geb
Level 139
God Stats
1W - 3L
1,487 SR
Queue Stats
153W - 174L
1,304 Elo+
Solo
Team Averages
Level 76
1,514 SR
1,335 Elo+

VS

Team Averages
Level 110
1,525 SR
1,390 Elo+
Tyr
Tyr
Moori
Tyr
Level 148
God Stats
4W - 0L
1,886 SR
Queue Stats
157W - 157L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stiki_Game
Morgan Le Fay
Level 106
God Stats
1W - 0L
1,296 SR
Queue Stats
106W - 77L
1,438 Elo+
Solo
Cthulhu
Cthulhu
TheOneTrueDruid
Cthulhu
Level 68
God Stats
7W - 4L
1,551 SR
Queue Stats
340W - 344L
1,407 Elo+
Solo
Thor
Thor
loocooo
Thor
Level 103
God Stats
5W - 4L
1,385 SR
Queue Stats
303W - 323L
1,356 Elo+
Solo
Kukulkan
Kukulkan
mrSanSanGal
Kukulkan
Level 127
God Stats
4W - 1L
1,506 SR
Queue Stats
169W - 171L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Contelle
Jormungandr
20
2 / 5 / 15
12,145
639
13,239
20,350
23,226
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
HeyWitnikk
Cernunnos
19
4 / 7 / 8
12,380
652
17,838
22,477
9,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
LoshaDosha
Ah Puch
20
6 / 11 / 10
13,449
708
14,987
21,736
9,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
MOC93
Chiron
20
8 / 4 / 8
13,351
703
20,821
15,690
6,540
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 7 / 12
12,656
666
14,108
27,867
28,346
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Moori
Tyr
20
11 / 4 / 13
14,312
753
18,759
22,068
26,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Stiki_Game
Morgan Le Fay
20
8 / 4 / 14
13,941
734
26,836
14,121
6,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 5 / 15
13,405
706
21,873
25,017
34,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
loocooo
Thor
20
5 / 8 / 13
12,978
683
15,955
17,423
8,259
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
mrSanSanGal
Kukulkan
19
3 / 3 / 19
12,768
672
11,972
13,581
6,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
107
23
Kills
33
34
Deaths
24
53
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Contelle
Jormungandr
2
5
15
1.9
L
Cernunnos
HeyWitnikk
Cernunnos
4
7
8
1.14
L
Ah Puch
LoshaDosha
Ah Puch
6
11
10
1
L
Chiron
MOC93
Chiron
8
4
8
3
W
Tyr
Moori
Tyr
11
4
13
4.38
W
Morgan Le Fay
Stiki_Game
Morgan Le Fay
8
4
14
3.75
W
6
5
15
2.7
L
3
7
12
1.29
W
Thor
loocooo
Thor
5
8
13
1.44
W
Kukulkan
mrSanSanGal
Kukulkan
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,993
Damage
95,395
108,120
Taken
92,210
77,368
Mitigated
81,438
35,735
Healing
29,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Contelle
Jormungandr
13,239
4,848
1,787
3,316
20,350
23,226
404
15,369
4,981
31,254
0
L
Cernunnos
HeyWitnikk
Cernunnos
17,838
9,224
1,519
6,495
22,477
9,960
754
14,719
7,758
0
41,170
L
Ah Puch
LoshaDosha
Ah Puch
14,987
462
1,543
2,745
21,736
9,296
652
13,178
8,558
35,469
0
L
Chiron
MOC93
Chiron
20,821
8,566
2,739
6,388
15,690
6,540
1,489
10,353
5,337
0
35,636
W
Tyr
Moori
Tyr
18,759
2,437
3,053
3,992
22,068
26,408
131
8,652
13,416
8,570
20,815
W
Morgan Le Fay
Stiki_Game
Morgan Le Fay
26,836
5,147
2,463
4,319
14,121
6,287
1,206
9,861
4,260
51,903
0
W
21,873
1,114
3,144
2,783
25,017
34,224
690
9,053
15,964
38,717
0
L
14,108
899
4,410
4,793
27,867
28,346
76
10,879
16,988
27,114
0
W
Thor
loocooo
Thor
15,955
4,923
221
2,442
17,423
8,259
2,333
7,652
9,771
0
29,850
W
Kukulkan
mrSanSanGal
Kukulkan
11,972
497
3,587
3,410
13,581
6,260
790
7,116
6,465
35,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,981
Gold Earned
67,404
200
Minions Killed
213
0
Camps Cleared
0
1,490,599
Distance Traveled
1,682,938
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,145
639
42
2
0
288,772
2
L
Cernunnos
12,380
652
56
3
0
300,794
4
L
Ah Puch
13,449
708
52
3
0
268,559
1
L
Chiron
13,351
703
39
2
0
331,802
0
W
Tyr
14,312
753
21
1
0
391,631
0
W
Morgan Le Fay
13,941
734
63
3
0
334,897
3
W
Cthulhu
13,405
706
39
2
0
335,282
1
L
Geb
12,656
666
11
1
0
300,672
0
W
Thor
12,978
683
28
1
0
291,406
0
W
Kukulkan
12,768
672
62
3
0
329,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role