Player Matchup

Janus
Janus
Antimsh
Janus
Level 150
God Stats
108W - 116L
1,575 SR
Queue Stats
745W - 760L
1,527 Elo+
Solo
Nemesis
Nemesis
MrXopc
Nemesis
Level 122
God Stats
9W - 9L
1,471 SR
Queue Stats
73W - 87L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
ayazicus
Gilgamesh
Level 155
God Stats
4W - 2L
1,624 SR
Queue Stats
103W - 117L
1,524 Elo+
Party 1
Medusa
Medusa
markiol2
Medusa
Level 109
God Stats
22W - 16L
1,586 SR
Queue Stats
61W - 61L
1,581 Elo+
Party 1
Geb
Geb
protkast
Geb
Level 86
God Stats
1W - 3L
1,140 SR
Queue Stats
379W - 392L
1,389 Elo+
Solo
Team Averages
Level 124
1,479 SR
1,499 Elo+

VS

Team Averages
Level 90
1,528 SR
1,527 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ImDiavolo
Ymir
Level 126
God Stats
8W - 13L
1,584 SR
Queue Stats
255W - 244L
1,546 Elo+
Party 2
Ratatoskr
Ratatoskr
Lewiafane
Ratatoskr
Level 100
God Stats
2W - 5L
1,425 SR
Queue Stats
174W - 164L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
RenegadeAngel88
Zhong Kui
Level 53
God Stats
4W - 4L
1,630 SR
Queue Stats
15W - 19L
1,559 Elo+
Party 2
Anhur
Anhur
gamingwoopie
Anhur
Level 83
God Stats
22W - 30L
1,503 SR
Queue Stats
684W - 725L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Antimsh
Janus
13
4 / 0 / 8
7,677
640
7,347
3,574
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
MrXopc
Nemesis
13
10 / 2 / 6
8,275
690
8,853
9,652
3,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
ayazicus
Gilgamesh
13
5 / 2 / 1
7,831
653
8,080
8,351
3,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
markiol2
Medusa
10
3 / 3 / 6
6,354
530
9,591
8,918
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 5 / 4
5,970
498
3,361
12,769
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 5 / 1
5,564
464
3,887
10,037
6,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
2 / 3 / 4
6,077
506
6,199
12,384
6,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
Lewiafane
Ratatoskr
11
7 / 5 / 1
7,302
609
6,353
8,876
2,578
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
RenegadeAngel88
Zhong Kui
10
0 / 6 / 1
5,910
493
2,404
9,777
5,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 5 / 5
5,729
477
9,013
8,669
2,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
24
Kills
12
12
Deaths
24
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
1
0.3
W
Janus
Antimsh
Janus
4
0
8
8
L
Ymir
2
3
4
1.33
L
Ratatoskr
Lewiafane
Ratatoskr
7
5
1
1.5
W
Nemesis
MrXopc
Nemesis
10
2
6
6.5
L
Zhong Kui
RenegadeAngel88
Zhong Kui
0
6
1
0.08
W
Gilgamesh
ayazicus
Gilgamesh
5
2
1
2.75
L
2
5
5
0.9
W
Medusa
markiol2
Medusa
3
3
6
2
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,232
Damage
27,856
43,264
Taken
49,743
17,378
Mitigated
23,198
14,310
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,887
1,334
0
2,635
10,037
6,975
0
0
10,037
0
23,341
W
Janus
Antimsh
Janus
7,347
499
271
632
3,574
1,090
276
1,193
2,381
45,929
0
L
Ymir
6,199
1,771
1,510
2,908
12,384
6,007
0
4,770
7,470
19,342
0
L
Ratatoskr
Lewiafane
Ratatoskr
6,353
2,275
0
1,943
8,876
2,578
0
643
8,167
0
33,514
W
Nemesis
MrXopc
Nemesis
8,853
3,672
592
3,358
9,652
3,941
378
1,435
8,217
0
40,284
L
Zhong Kui
RenegadeAngel88
Zhong Kui
2,404
173
0
2,081
9,777
5,328
177
2,134
7,433
31,449
0
W
Gilgamesh
ayazicus
Gilgamesh
8,080
2,345
0
3,039
8,351
3,986
144
0
7,707
0
48,078
L
9,013
4,566
0
917
8,669
2,310
0
2,644
5,928
0
29,681
W
Medusa
markiol2
Medusa
9,591
5,456
447
3,175
8,918
1,980
0
2,335
6,583
0
35,633
W
3,361
716
252
2,544
12,769
6,381
0
3,640
9,129
8,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,107
Gold Earned
30,582
337
Minions Killed
269
0
Camps Cleared
0
1,280,029
Distance Traveled
1,101,564
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,564
464
43
4
0
214,614
4
W
Janus
7,677
640
106
9
0
258,419
2
L
Ymir
6,077
506
25
2
0
211,425
5
L
Ratatoskr
7,302
609
77
6
0
260,209
3
W
Nemesis
8,275
690
77
6
0
278,941
5
L
Zhong Kui
5,910
493
68
6
0
199,613
2
W
Gilgamesh
7,831
653
86
7
0
260,641
0
L
Anhur
5,729
477
56
5
0
215,703
3
W
Medusa
6,354
530
57
5
0
233,899
4
W
Geb
5,970
498
11
1
0
248,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role