Player Matchup

Bakasura
Bakasura
Atuxiu
Bakasura
Level 143
God Stats
15W - 11L
1,552 SR
Queue Stats
157W - 136L
1,545 Elo+
Party 1
Neith
Neith
BjornTheFell914
Neith
Level 17
God Stats
10W - 11L
1,771 SR
Queue Stats
93W - 97L
1,614 Elo+
Party 1
Merlin
Merlin
BlueMoonWilds
Merlin
Level 147
God Stats
12W - 11L
1,514 SR
Queue Stats
480W - 440L
1,527 Elo+
Party 1
Bellona
Bellona
Zynful1
Bellona
Level 7
God Stats
2W - 0L
1,792 SR
Queue Stats
4W - 2L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
princess_a0328
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,037 Elo+
Solo
Team Averages
Level 63
1,626 SR
1,448 Elo+

VS

Team Averages
Level 18
1,440 SR
1,527 Elo+
Ymir
Ymir
AegisAcrutch
Ymir
Level 29
God Stats
3W - 8L
1,001 SR
Queue Stats
31W - 36L
1,495 Elo+
Solo
Sol
Sol
Guayabatman
Sol
Level 18
God Stats
5W - 8L
1,497 SR
Queue Stats
24W - 29L
1,451 Elo+
Party 2
Thor
Thor
Mrkajet
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,805 Elo+
Solo
Medusa
Medusa
Ozaru66
Medusa
Level 10
God Stats
1W - 1L
1,853 SR
Queue Stats
14W - 9L
1,577 Elo+
Party 2
Jing Wei
Jing Wei
SharkBear21
Jing Wei
Level 28
God Stats
16W - 25L
1,347 SR
Queue Stats
150W - 183L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Atuxiu
Bakasura
20
10 / 0 / 3
18,768
695
10,745
19,598
9,628
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
16 / 1 / 6
17,213
638
21,803
12,778
5,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 1 / 9
18,341
679
25,250
18,570
8,675
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Zynful1
Bellona
19
2 / 2 / 6
12,918
478
2,995
11,377
12,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
6
0 / 0 / 2
9,436
349
0
110
14
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 0
12,329
457
5,596
20,649
9,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 11 / 1
11,714
434
8,916
22,026
6,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
Mrkajet
Thor
2
0 / 2 / 0
6,992
259
187
1,149
262
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Ozaru66
Medusa
17
0 / 10 / 0
10,914
404
9,734
19,931
6,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
SharkBear21
Jing Wei
15
0 / 19 / 1
9,594
355
869
24,678
7,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
6
46
Kills
4
4
Deaths
47
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Bakasura
Atuxiu
Bakasura
10
0
3
11.5
W
16
1
6
19
W
18
1
9
22.5
L
2
11
1
0.23
L
Thor
Mrkajet
Thor
0
2
0
0
L
Medusa
Ozaru66
Medusa
0
10
0
0
L
Jing Wei
SharkBear21
Jing Wei
0
19
1
0.03
W
Bellona
Zynful1
Bellona
2
2
6
2.5
W
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,793
Damage
25,302
62,433
Taken
88,433
37,164
Mitigated
29,988
27,473
Healing
16,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,596
1,396
139
2,377
20,649
9,305
1,680
4,441
15,383
58,111
0
W
Bakasura
Atuxiu
Bakasura
10,745
8,032
0
13,534
19,598
9,628
3,283
1,207
18,391
0
207,049
W
21,803
9,410
0
5,900
12,778
5,880
6,387
2,924
9,854
0
152,235
W
25,250
1,094
181
5,578
18,570
8,675
4,884
7,212
11,358
135,544
0
L
8,916
3,535
189
5,915
22,026
6,804
3,887
8,085
13,338
82,075
0
L
Thor
Mrkajet
Thor
187
69
0
0
1,149
262
0
506
599
0
351
L
Medusa
Ozaru66
Medusa
9,734
4,208
142
2,894
19,931
6,567
759
6,781
12,821
0
84,904
L
Jing Wei
SharkBear21
Jing Wei
869
422
0
4,531
24,678
7,050
0
4,702
19,353
0
45,146
W
Bellona
Zynful1
Bellona
2,995
458
0
2,280
11,377
12,967
1,617
4,098
7,279
0
22,238
W
Kukulkan
0
0
0
0
110
14
0
0
110
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,676
Gold Earned
51,543
780
Minions Killed
447
0
Camps Cleared
0
2,201,290
Distance Traveled
1,773,452
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,329
457
110
4
0
430,650
6
W
Bakasura
18,768
695
307
11
0
622,348
1
W
Neith
17,213
638
214
8
0
498,753
0
W
Merlin
18,341
679
227
8
0
499,069
1
L
Sol
11,714
434
144
5
0
400,388
0
L
Thor
6,992
259
0
0
0
46,805
0
L
Medusa
10,914
404
137
5
0
423,187
3
L
Jing Wei
9,594
355
56
2
0
472,422
2
W
Bellona
12,918
478
32
1
0
494,697
0
W
Kukulkan
9,436
349
0
0
0
86,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role