Player Matchup

Cthulhu
Cthulhu
Donke The m8
Cthulhu
Level 45
God Stats
4W - 4L
1,466 SR
Queue Stats
90W - 79L
1,571 Elo+
Party 1
Sylvanus
Sylvanus
IvIoss
Sylvanus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 60L
1,531 Elo+
Solo
Vulcan
Vulcan
Monke The m8
Vulcan
Level 44
God Stats
1W - 4L
1,128 SR
Queue Stats
107W - 71L
1,601 Elo+
Party 1
Skadi
Skadi
nyqtophobia
Skadi
Level 108
God Stats
6W - 7L
1,508 SR
Queue Stats
456W - 421L
1,511 Elo+
Party 1
Thanatos
Thanatos
vizsicko
Thanatos
Level 94
God Stats
8W - 3L
1,916 SR
Queue Stats
434W - 425L
1,502 Elo+
Solo
Team Averages
Level 88
1,504 SR
1,543 Elo+

VS

Team Averages
Level 82
1,492 SR
1,475 Elo+
Ravana
Ravana
CharlieBoy92
Ravana
Level 141
God Stats
8W - 5L
1,573 SR
Queue Stats
164W - 143L
1,577 Elo+
Party 2
Mulan
Mulan
LMG demonic
Mulan
Level 42
God Stats
8W - 8L
1,446 SR
Queue Stats
176W - 170L
1,401 Elo+
Solo
Izanami
Izanami
Magathee
Izanami
Level 95
God Stats
13W - 8L
1,619 SR
Queue Stats
56W - 46L
1,533 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
NoLifee619
Morgan Le Fay
Level 44
God Stats
6W - 7L
1,158 SR
Queue Stats
181W - 195L
1,382 Elo+
Party 2
Ymir
Ymir
TechnoRockr
Ymir
Level 88
God Stats
20W - 10L
1,662 SR
Queue Stats
213W - 181L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Donke The m8
Cthulhu
12
4 / 1 / 5
7,639
588
6,608
7,963
6,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
IvIoss
Sylvanus
10
1 / 0 / 15
7,144
550
3,255
6,398
3,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
15
9 / 1 / 4
9,041
695
12,442
5,331
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 3
7,507
577
6,011
8,007
2,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
vizsicko
Thanatos
13
8 / 3 / 7
8,345
642
7,235
9,412
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
2 / 6 / 3
6,858
528
5,595
9,102
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 4 / 0
6,611
509
2,780
7,689
2,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Magathee
Izanami
9
0 / 6 / 1
5,800
446
2,730
7,034
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
NoLifee619
Morgan Le Fay
12
0 / 3 / 3
6,700
515
4,570
9,602
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
5 / 7 / 1
7,433
572
3,690
14,310
7,606
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
26
Kills
7
7
Deaths
26
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
6
3
0.58
W
Cthulhu
Donke The m8
Cthulhu
4
1
5
6.5
W
Sylvanus
IvIoss
Sylvanus
1
0
15
8.5
L
0
4
0
0
L
Izanami
Magathee
Izanami
0
6
1
0.08
W
Vulcan
9
1
4
11
L
Morgan Le Fay
NoLifee619
Morgan Le Fay
0
3
3
0.5
L
5
7
1
0.79
W
4
2
3
2.75
W
Thanatos
vizsicko
Thanatos
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,551
Damage
19,365
37,111
Taken
47,737
17,682
Mitigated
18,102
18,829
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
5,595
1,250
0
2,494
9,102
2,736
0
4,837
3,876
0
32,030
W
Cthulhu
Donke The m8
Cthulhu
6,608
597
375
3,423
7,963
6,733
0
1,742
6,221
32,934
0
W
Sylvanus
IvIoss
Sylvanus
3,255
543
912
1,866
6,398
3,460
239
2,172
4,226
16,510
0
L
2,780
380
0
2,004
7,689
2,768
588
2,616
4,544
0
33,878
L
Izanami
Magathee
Izanami
2,730
2,011
0
385
7,034
2,042
0
1,807
5,182
0
27,926
W
Vulcan
12,442
2,652
0
2,005
5,331
2,162
998
1,588
3,743
55,844
0
L
Morgan Le Fay
NoLifee619
Morgan Le Fay
4,570
196
0
1,889
9,602
2,950
0
5,649
3,437
41,725
0
L
3,690
472
377
1,522
14,310
7,606
0
5,699
8,393
16,178
0
W
6,011
2,460
0
1,675
8,007
2,166
365
1,649
6,358
0
51,544
W
Thanatos
vizsicko
Thanatos
7,235
2,103
0
8,573
9,412
3,161
664
1,280
8,132
0
36,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,676
Gold Earned
33,402
359
Minions Killed
340
0
Camps Cleared
0
1,364,343
Distance Traveled
1,179,299
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,858
528
75
6
0
248,539
2
W
Cthulhu
7,639
588
64
5
0
269,031
2
W
Sylvanus
7,144
550
38
3
0
264,595
2
L
Mulan
6,611
509
92
7
0
256,573
2
L
Izanami
5,800
446
60
5
0
193,928
0
W
Vulcan
9,041
695
106
8
0
298,811
5
L
Morgan Le Fay
6,700
515
84
6
0
232,559
3
L
Ymir
7,433
572
29
2
0
247,700
1
W
Skadi
7,507
577
85
7
0
242,433
0
W
Thanatos
8,345
642
66
5
0
289,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role