Player Matchup

Chaac
Chaac
Guayabatman
Chaac
Level 18
God Stats
1W - 0L
1,553 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
IuqirGoku
Gilgamesh
Level 81
God Stats
30W - 20L
1,534 SR
Queue Stats
543W - 471L
1,634 Elo+
Solo
Medusa
Medusa
Ozaru66
Medusa
Level 10
God Stats
1W - 0L
1,687 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 36
1,591 SR
1,545 Elo+

VS

Team Averages
Level 92
1,717 SR
1,506 Elo+
Mulan
Mulan
Nordictious
Mulan
Level 160
God Stats
18W - 11L
1,746 SR
Queue Stats
555W - 410L
1,738 Elo+
Solo
Cerberus
Cerberus
RevanKohl
Cerberus
Level 109
God Stats
1W - 1L
1,906 SR
Queue Stats
22W - 10L
1,562 Elo+
Solo
Olorun
Olorun
pradhi
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 15
14,196
710
19,880
31,434
24,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
IuqirGoku
Gilgamesh
19
16 / 4 / 7
15,767
788
25,689
26,261
26,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Ozaru66
Medusa
16
6 / 12 / 11
12,981
649
23,172
20,000
7,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 3 / 5
15,762
788
40,319
30,036
54,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
RevanKohl
Cerberus
17
6 / 8 / 14
14,871
744
14,401
29,238
53,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
pradhi
Olorun
15
1 / 15 / 13
12,509
625
4,439
20,371
7,780
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
57
26
Kills
25
25
Deaths
26
33
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
9
15
1.28
W
Gilgamesh
IuqirGoku
Gilgamesh
16
4
7
4.88
L
18
3
5
6.83
W
Medusa
Ozaru66
Medusa
6
12
11
0.96
L
Cerberus
RevanKohl
Cerberus
6
8
14
1.63
L
Olorun
pradhi
Olorun
1
15
13
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,741
Damage
59,159
77,695
Taken
79,645
58,571
Mitigated
114,961
21,664
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,880
6,594
1,301
12,610
31,434
24,330
1,429
12,148
19,286
0
55,925
W
Gilgamesh
IuqirGoku
Gilgamesh
25,689
9,755
0
4,088
26,261
26,508
652
8,839
17,422
0
67,778
L
40,319
7,390
0
9,894
30,036
54,087
1,759
411
29,625
17,958
66,223
W
Medusa
Ozaru66
Medusa
23,172
12,774
836
2,829
20,000
7,733
445
6,160
13,840
0
59,577
L
Cerberus
RevanKohl
Cerberus
14,401
1,347
0
4,965
29,238
53,094
49
222
29,016
36,623
0
L
Olorun
pradhi
Olorun
4,439
2,411
70
587
20,371
7,780
1,554
0
20,371
14,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,944
Gold Earned
43,142
215
Minions Killed
191
7
Camps Cleared
7
971,503
Distance Traveled
927,082
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,196
710
73
4
1
322,853
0
W
Gilgamesh
15,767
788
72
4
5
364,737
2
L
Mulan
15,762
788
105
5
5
364,230
1
W
Medusa
12,981
649
70
4
1
283,913
3
L
Cerberus
14,871
744
62
3
2
301,734
4
L
Olorun
12,509
625
24
1
0
261,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role