Player Matchup

Cerberus
Cerberus
DoomsdayEXE
Cerberus
Level 28
God Stats
2W - 3L
1,216 SR
Queue Stats
24W - 17L
1,459 Elo+
Solo
Fenrir
Fenrir
Dracul_316
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,592 Elo+
Party 1
Charybdis
Charybdis
FillerEpisode
Charybdis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 49L
1,531 Elo+
Solo
Ao Kuang
Ao Kuang
ZixcYt
Ao Kuang
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 82L
1,436 Elo+
Party 1
Olorun
Olorun
jog_on_son_25
Olorun
Level 29
God Stats
12W - 11L
1,492 SR
Queue Stats
95W - 129L
1,405 Elo+
Solo
Team Averages
Level 28
1,441 SR
1,485 Elo+

VS

Team Averages
Level 21
1,467 SR
1,393 Elo+
Ravana
Ravana
Amadoiscool
Ravana
Level 29
God Stats
2W - 1L
1,234 SR
Queue Stats
124W - 130L
1,423 Elo+
Solo
Sol
Sol
GanjaaBurn
Sol
Level 27
God Stats
1W - 2L
1,695 SR
Queue Stats
21W - 18L
1,546 Elo+
Solo
Medusa
Medusa
Roadkill995
Medusa
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,150 Elo+
Solo
Chaac
Chaac
Slugmob2
Chaac
Level 28
God Stats
2W - 4L
1,406 SR
Queue Stats
23W - 34L
1,347 Elo+
Solo
Guan Yu
Guan Yu
krinr
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DoomsdayEXE
Cerberus
7
2 / 1 / 0
4,723
590
595
5,508
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Dracul_316
Fenrir
11
3 / 0 / 0
5,749
719
4,446
3,801
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
FillerEpisode
Charybdis
7
0 / 1 / 2
4,336
542
1,599
3,756
798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
ZixcYt
Ao Kuang
9
6 / 0 / 1
5,785
723
2,932
4,339
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 0 / 6
5,382
673
2,770
3,216
846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
6
0 / 3 / 1
4,074
509
2,745
3,845
1,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
2 / 1 / 0
4,817
602
4,021
4,061
980
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
4
0 / 3 / 0
3,432
429
1,048
2,991
797
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Slugmob2
Chaac
7
0 / 2 / 0
3,942
493
1,471
5,214
2,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
krinr
Guan Yu
5
0 / 4 / 0
3,523
440
1,326
4,970
1,610

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
2
2
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
3
1
0.17
W
Cerberus
DoomsdayEXE
Cerberus
2
1
0
2
W
Fenrir
Dracul_316
Fenrir
3
0
0
3
W
Charybdis
FillerEpisode
Charybdis
0
1
2
1
L
2
1
0
2
L
Medusa
0
3
0
0
L
Chaac
Slugmob2
Chaac
0
2
0
0
W
Ao Kuang
ZixcYt
Ao Kuang
6
0
1
6.5
W
2
0
6
5
L
Guan Yu
krinr
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,342
Damage
10,611
20,620
Taken
21,081
7,624
Mitigated
7,563
8,314
Healing
5,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
2,745
1,063
0
946
3,845
1,298
0
566
3,279
0
13,026
W
Cerberus
DoomsdayEXE
Cerberus
595
38
0
1,453
5,508
2,243
291
2,641
2,867
6,991
0
W
Fenrir
Dracul_316
Fenrir
4,446
1,950
0
2,128
3,801
2,169
0
0
3,443
0
23,971
W
Charybdis
FillerEpisode
Charybdis
1,599
926
0
693
3,756
798
721
1,380
2,376
0
18,880
L
4,021
1,454
0
2,299
4,061
980
1,260
383
3,678
23,922
0
L
Medusa
1,048
495
0
0
2,991
797
60
1,781
1,210
0
6,371
L
Chaac
Slugmob2
Chaac
1,471
139
0
1,997
5,214
2,878
0
0
5,214
0
12,364
W
Ao Kuang
ZixcYt
Ao Kuang
2,932
994
0
2,026
4,339
1,568
0
60
4,279
24,545
6,942
W
2,770
1,505
0
2,014
3,216
846
1,123
0
3,216
21,183
0
L
Guan Yu
krinr
Guan Yu
1,326
272
130
594
4,970
1,610
0
3,274
1,696
0
5,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,975
Gold Earned
19,788
206
Minions Killed
119
0
Camps Cleared
0
772,159
Distance Traveled
638,903
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,074
509
23
3
0
137,883
2
W
Cerberus
4,723
590
10
1
0
146,078
1
W
Fenrir
5,749
719
44
6
0
166,905
2
W
Charybdis
4,336
542
50
6
0
152,893
3
L
Sol
4,817
602
51
6
0
140,314
0
L
Medusa
3,432
429
14
2
0
83,012
0
L
Chaac
3,942
493
23
3
0
136,663
0
W
Ao Kuang
5,785
723
64
8
0
168,118
2
W
Olorun
5,382
673
38
5
0
138,165
1
L
Guan Yu
3,523
440
8
1
0
141,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role