Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Chrono714
Nu Wa
Level 127
God Stats
2W - 0L
1,572 SR
Queue Stats
10W - 5L
1,562 Elo+
Solo
Odin
Odin
D0minion
Odin
Level 28
God Stats
1W - 0L
1,634 SR
Queue Stats
2W - 2L
1,318 Elo+
Party 1
Ullr
Ullr
TheChamp
Ullr
Level 157
God Stats
1W - 0L
1,533 SR
Queue Stats
4W - 3L
1,318 Elo+
Party 1
Ganesha
Ganesha
tanzanay
Ganesha
Level 118
God Stats
3W - 4L
1,450 SR
Queue Stats
153W - 193L
1,433 Elo+
Solo
Team Averages
Level 112
1,538 SR
1,426 Elo+

VS

Team Averages
Level 124
1,500 SR
1,492 Elo+
Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Anon_The_Eternal
Nike
Level 147
God Stats
4W - 7L
1,472 SR
Queue Stats
294W - 323L
1,437 Elo+
Solo
Osiris
Osiris
hadesthelonely
Osiris
Level 108
God Stats
0W - 1L
1,528 SR
Queue Stats
39W - 33L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 0 / 10
8,265
827
7,400
6,858
3,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Chrono714
Nu Wa
16
4 / 0 / 5
8,898
890
9,229
4,350
3,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
13
2 / 1 / 12
7,897
790
5,911
10,318
9,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
16
10 / 0 / 7
9,768
977
15,306
7,431
3,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
tanzanay
Ganesha
13
0 / 0 / 15
8,190
819
5,081
10,075
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 2 / 0
6,888
689
2,660
8,602
2,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
 
Raijin
12
0 / 5 / 0
6,341
634
6,032
11,165
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
 
Cliodhna
11
0 / 3 / 0
6,035
604
5,644
8,666
2,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 0
6,760
676
7,172
10,692
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 6 / 0
5,883
588
3,287
13,835
9,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
1
19
Kills
1
1
Deaths
19
49
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
10
8
L
Neith
 
Neith
0
2
0
0
L
Raijin
 
Raijin
0
5
0
0
L
Cliodhna
 
Cliodhna
0
3
0
0
L
1
3
0
0.33
W
Nu Wa
Chrono714
Nu Wa
4
0
5
6.5
W
Odin
2
1
12
8
W
Ullr
10
0
7
13.5
L
0
6
0
0
W
Ganesha
tanzanay
Ganesha
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,927
Damage
24,795
39,032
Taken
52,960
30,453
Mitigated
21,851
12,228
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,400
274
2,490
3,672
6,858
3,286
692
786
5,906
31,919
0
L
Neith
 
Neith
2,660
775
0
1,072
8,602
2,732
264
4,713
3,794
0
28,738
L
Raijin
 
Raijin
6,032
428
0
45
11,165
3,013
0
3,959
7,123
26,847
0
L
Cliodhna
 
Cliodhna
5,644
0
46
2,438
8,666
2,522
0
4,994
3,457
0
21,657
L
7,172
725
0
1,648
10,692
4,353
0
6,163
4,380
0
22,864
W
Nu Wa
Chrono714
Nu Wa
9,229
3,661
0
668
4,350
3,241
1,227
1,079
3,105
38,932
0
W
Odin
5,911
1,105
0
2,296
10,318
9,060
167
1,767
8,380
4,384
12,377
W
Ullr
15,306
5,630
0
0
7,431
3,238
636
1,324
5,932
0
28,820
L
3,287
701
0
929
13,835
9,231
0
3,511
10,007
0
11,593
W
Ganesha
tanzanay
Ganesha
5,081
588
800
2,302
10,075
11,628
319
1,941
7,918
14,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,018
Gold Earned
31,907
239
Minions Killed
195
9
Camps Cleared
7
1,035,632
Distance Traveled
930,903
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,265
827
100
10
0
218,712
0
L
Neith
6,888
689
73
7
2
175,686
2
L
Raijin
6,341
634
46
5
1
186,339
2
L
Cliodhna
6,035
604
34
3
2
168,017
0
L
Nike
6,760
676
23
2
0
205,549
3
W
Nu Wa
8,898
890
77
8
2
188,706
0
W
Odin
7,897
790
26
3
2
221,245
3
W
Ullr
9,768
977
35
4
5
218,720
0
L
Osiris
5,883
588
19
2
2
195,312
3
W
Ganesha
8,190
819
1
0
0
188,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role