Player Matchup

Apollo
Apollo
ExplicitSeijuro
Apollo
Level 5
God Stats
1W - 1L
1,367 SR
Queue Stats
4W - 4L
1,434 Elo+
Solo
Ymir
Ymir
JakCzeMazy
Ymir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 40L
1,345 Elo+
Solo
Neith
Neith
Konfettimeister
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,162 Elo+
Solo
Xing Tian
Xing Tian
TARTAR0S
Xing Tian
Level 27
God Stats
6W - 3L
1,938 SR
Queue Stats
78W - 57L
1,477 Elo+
Solo
Zeus
Zeus
jojojojojjo
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 110L
1,333 Elo+
Solo
Team Averages
Level 15
1,561 SR
1,350 Elo+

VS

Team Averages
Level 21
1,512 SR
1,276 Elo+
Merlin
Merlin
PixyPio
Merlin
Level 15
God Stats
1W - 1L
1,822 SR
Queue Stats
1W - 3L
1,244 Elo+
Solo
Cthulhu
Cthulhu
RTLong
Cthulhu
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,128 Elo+
Solo
Hercules
Hercules
TeReXiS1
Hercules
Level 23
God Stats
4W - 5L
1,675 SR
Queue Stats
32W - 30L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UFOninja
Morgan Le Fay
Level 28
God Stats
2W - 2L
1,264 SR
Queue Stats
5W - 5L
1,337 Elo+
Party 1
Medusa
Medusa
VixB
Medusa
Level 18
God Stats
3W - 3L
1,298 SR
Queue Stats
5W - 6L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 4
9,748
696
13,797
10,382
5,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 1 / 6
7,107
508
4,732
10,763
10,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

2
0 / 2 / 1
4,763
340
519
1,202
296
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
TARTAR0S
Xing Tian
13
2 / 1 / 8
7,525
538
5,462
11,269
9,742
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 4 / 2
7,021
502
4,137
8,562
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PixyPio
Merlin
9
0 / 8 / 4
6,121
437
4,488
7,876
2,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
RTLong
Cthulhu
2
0 / 0 / 0
4,456
318
56
265
74
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
TeReXiS1
Hercules
12
1 / 2 / 2
7,086
506
5,473
9,560
7,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
UFOninja
Morgan Le Fay
11
6 / 5 / 1
7,523
537
9,587
9,967
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
VixB
Medusa
10
2 / 7 / 2
6,954
497
6,441
9,124
2,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
22
Kills
9
9
Deaths
22
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
13
1
4
15
W
5
1
6
8
W
0
2
1
0.25
L
Merlin
PixyPio
Merlin
0
8
4
0.25
L
Cthulhu
RTLong
Cthulhu
0
0
0
0
W
Xing Tian
TARTAR0S
Xing Tian
2
1
8
6
L
Hercules
TeReXiS1
Hercules
1
2
2
1
L
Morgan Le Fay
UFOninja
Morgan Le Fay
6
5
1
1.3
L
Medusa
VixB
Medusa
2
7
2
0.43
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,647
Damage
26,045
42,178
Taken
36,792
28,788
Mitigated
16,938
10,641
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,797
8,057
0
3,462
10,382
5,033
1,457
1,982
8,400
0
77,426
W
4,732
270
0
2,577
10,763
10,670
0
5,271
5,492
26,992
0
W
519
519
0
78
1,202
296
0
623
579
0
1,724
L
Merlin
PixyPio
Merlin
4,488
841
0
534
7,876
2,338
150
2,904
4,972
27,186
0
L
Cthulhu
RTLong
Cthulhu
56
0
0
72
265
74
0
87
178
161
0
W
Xing Tian
TARTAR0S
Xing Tian
5,462
542
0
2,995
11,269
9,742
199
1,132
10,137
33,864
0
L
Hercules
TeReXiS1
Hercules
5,473
1,248
0
3,206
9,560
7,587
354
3,026
6,534
0
34,583
L
Morgan Le Fay
UFOninja
Morgan Le Fay
9,587
2,238
0
2,796
9,967
3,983
412
5,242
4,725
28,524
0
L
Medusa
VixB
Medusa
6,441
1,667
201
724
9,124
2,956
420
3,072
6,052
0
26,502
W
4,137
589
62
1,467
8,562
3,047
765
5,123
3,439
32,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,164
Gold Earned
32,140
299
Minions Killed
210
0
Camps Cleared
0
1,098,570
Distance Traveled
1,012,695
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,748
696
131
9
0
286,594
3
W
Ymir
7,107
508
43
3
0
242,864
0
W
Neith
4,763
340
4
0
0
40,975
0
L
Merlin
6,121
437
54
4
0
230,412
1
L
Cthulhu
4,456
318
0
0
0
29,170
0
W
Xing Tian
7,525
538
65
5
0
293,279
4
L
Hercules
7,086
506
64
5
0
279,356
1
L
Morgan Le Fay
7,523
537
49
4
0
244,644
1
L
Medusa
6,954
497
43
3
0
229,113
0
W
Zeus
7,021
502
56
4
0
234,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role