Player Matchup

Artemis
Artemis
CloudierPeak
Artemis
Level 86
God Stats
8W - 4L
1,484 SR
Queue Stats
314W - 316L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
DEVILS_REJECTSx
Baron Samedi
Level 79
God Stats
60W - 70L
1,527 SR
Queue Stats
164W - 200L
1,497 Elo+
Solo
Odin
Odin
MOOSETHULU
Odin
Level 102
God Stats
9W - 9L
1,405 SR
Queue Stats
277W - 284L
1,430 Elo+
Party 1
Team Averages
Level 89
1,472 SR
1,452 Elo+

VS

Team Averages
Level 100
1,379 SR
1,440 Elo+
Hercules
Hercules
 
Hercules
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
WARLORD ARES007
Fenrir
Level 142
God Stats
0W - 3L
1,338 SR
Queue Stats
630W - 667L
1,548 Elo+
Solo
Nu Wa
Nu Wa
konklan
Nu Wa
Level 87
God Stats
0W - 1L
1,301 SR
Queue Stats
1W - 5L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CloudierPeak
Artemis
13
1 / 4 / 7
9,237
616
7,363
10,124
4,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
DEVILS_REJECTSx
Baron Samedi
15
6 / 0 / 3
10,246
683
13,596
5,264
2,430
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 1 / 7
9,466
631
6,013
12,548
11,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 4 / 1
8,190
546
2,613
16,657
6,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 1 / 1
9,435
629
4,729
9,055
6,436
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
konklan
Nu Wa
13
1 / 4 / 3
9,040
603
12,797
7,921
2,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
9
Kills
5
5
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
1
0.13
W
Artemis
CloudierPeak
Artemis
1
4
7
1.13
W
Baron Samedi
DEVILS_REJECTSx
Baron Samedi
6
0
3
7.5
W
2
1
7
5.5
L
4
1
1
4.5
L
Nu Wa
konklan
Nu Wa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,972
Damage
20,139
27,936
Taken
33,633
17,934
Mitigated
15,841
10,882
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,613
305
276
4,535
16,657
6,771
0
7,445
9,212
0
15,934
W
Artemis
CloudierPeak
Artemis
7,363
2,276
0
543
10,124
4,165
427
3,284
6,840
0
42,398
W
Baron Samedi
DEVILS_REJECTSx
Baron Samedi
13,596
358
2,656
4,026
5,264
2,430
619
4,122
1,142
58,210
0
W
6,013
874
0
3,657
12,548
11,339
190
5,944
6,604
0
23,298
L
4,729
526
0
2,547
9,055
6,436
0
3,352
5,703
0
21,605
L
Nu Wa
konklan
Nu Wa
12,797
5,683
727
776
7,921
2,634
0
3,768
4,153
45,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,949
Gold Earned
26,665
229
Minions Killed
153
6
Camps Cleared
6
769,836
Distance Traveled
782,230
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,190
546
31
2
1
219,398
0
W
Artemis
9,237
616
81
5
4
226,133
2
W
Baron Samedi
10,246
683
110
7
1
274,169
3
W
Odin
9,466
631
38
3
1
269,534
4
L
Fenrir
9,435
629
35
2
3
319,919
5
L
Nu Wa
9,040
603
87
6
2
242,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role