Player Matchup

Ganesha
Ganesha
Damastoklesses
Ganesha
Level 43
God Stats
0W - 2L
1,284 SR
Queue Stats
54W - 65L
1,381 Elo+
Solo
Agni
Agni
Jonnnnnnn
Agni
Level 51
God Stats
9W - 7L
1,296 SR
Queue Stats
94W - 91L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
Tucone
Gilgamesh
Level 22
God Stats
2W - 1L
1,844 SR
Queue Stats
52W - 46L
1,562 Elo+
Party 1
Rama
Rama
taistar
Rama
Level 62
God Stats
4W - 2L
1,617 SR
Queue Stats
62W - 44L
1,611 Elo+
Party 1
Arachne
Arachne
zatrixx
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,574 Elo+
Party 1
Team Averages
Level 41
1,508 SR
1,530 Elo+

VS

Team Averages
Level 118
1,532 SR
1,526 Elo+
Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Alimkhan
Arachne
Level 145
God Stats
10W - 8L
1,539 SR
Queue Stats
141W - 133L
1,556 Elo+
Solo
Poseidon
Poseidon
Darthnox66
Poseidon
Level 67
God Stats
13W - 8L
1,686 SR
Queue Stats
162W - 142L
1,571 Elo+
Solo
Neith
Neith
RobertRRR
Neith
Level 100
God Stats
87W - 95L
1,538 SR
Queue Stats
259W - 274L
1,575 Elo+
Solo
Geb
Geb
miraclepop
Geb
Level 140
God Stats
6W - 5L
1,398 SR
Queue Stats
102W - 96L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,553
414
2,482
8,569
3,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
12
6 / 3 / 1
7,557
687
7,747
6,314
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Tucone
Gilgamesh
9
1 / 5 / 1
5,448
495
3,637
10,032
5,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
taistar
Rama
8
0 / 2 / 1
4,978
453
3,430
6,566
1,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Arachne
zatrixx
Arachne
8
1 / 5 / 0
5,138
467
1,611
7,565
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 2 / 2
7,267
661
6,609
5,780
2,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Alimkhan
Arachne
12
8 / 2 / 2
7,761
706
5,852
8,370
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Darthnox66
Poseidon
12
0 / 3 / 3
6,914
629
1,303
4,130
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
RobertRRR
Neith
11
8 / 2 / 2
6,808
619
9,847
8,084
2,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 8
6,153
559
2,266
6,843
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
8
Kills
20
20
Deaths
9
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
2
2.5
W
Arachne
Alimkhan
Arachne
8
2
2
4.5
L
0
5
1
0.1
W
Poseidon
Darthnox66
Poseidon
0
3
3
0.5
L
Agni
6
3
1
2.17
W
Neith
RobertRRR
Neith
8
2
2
4.5
L
Gilgamesh
Tucone
Gilgamesh
1
5
1
0.3
W
0
0
8
4
L
Rama
taistar
Rama
0
2
1
0.25
L
Arachne
zatrixx
Arachne
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,907
Damage
25,877
39,046
Taken
33,207
15,408
Mitigated
12,682
10,020
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,609
1,365
0
2,453
5,780
2,039
878
851
4,899
37,734
4,986
W
Arachne
Alimkhan
Arachne
5,852
4,196
0
2,556
8,370
3,069
0
2,250
6,037
0
38,981
L
2,482
135
90
2,060
8,569
3,748
0
1,219
7,350
11,936
0
W
Poseidon
Darthnox66
Poseidon
1,303
124
0
698
4,130
934
0
1,993
1,971
44,213
0
L
Agni
7,747
1,333
0
1,506
6,314
2,284
0
1,658
4,656
40,893
0
W
Neith
RobertRRR
Neith
9,847
4,191
0
3,267
8,084
2,463
87
2,233
5,702
0
42,177
L
Gilgamesh
Tucone
Gilgamesh
3,637
928
0
2,088
10,032
5,512
0
5,190
4,842
0
25,180
W
2,266
198
194
2,148
6,843
4,177
216
2,316
4,369
10,114
0
L
Rama
taistar
Rama
3,430
3,183
0
2,117
6,566
1,378
0
842
5,724
0
25,620
L
Arachne
zatrixx
Arachne
1,611
903
0
2,159
7,565
2,486
0
988
6,577
0
27,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,674
Gold Earned
34,903
279
Minions Killed
337
0
Camps Cleared
0
1,056,700
Distance Traveled
1,150,456
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,267
661
86
8
0
214,626
5
W
Arachne
7,761
706
70
6
0
264,615
0
L
Ganesha
4,553
414
2
0
0
213,730
1
W
Poseidon
6,914
629
90
8
0
241,403
4
L
Agni
7,557
687
95
9
0
213,956
5
W
Neith
6,808
619
75
7
0
201,311
2
L
Gilgamesh
5,448
495
56
5
0
223,580
2
W
Geb
6,153
559
16
1
0
228,501
3
L
Rama
4,978
453
69
6
0
199,569
3
L
Arachne
5,138
467
57
5
0
205,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role