Player Matchup

Anubis
Anubis
FabQueen
Anubis
Level 145
God Stats
35W - 31L
1,550 SR
Queue Stats
145W - 142L
1,589 Elo+
Party 1
Gilgamesh
Gilgamesh
Nessram
Gilgamesh
Level 126
God Stats
77W - 25L
1,722 SR
Queue Stats
1,397W - 666L
1,714 Elo+
Party 1
Horus
Horus
leopo01
Horus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,204 Elo+
Party 1
Team Averages
Level 99
1,591 SR
1,502 Elo+

VS

Team Averages
Level 44
1,451 SR
1,550 Elo+
Bellona
Bellona
Grumps87
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,639 Elo+
Solo
Thanatos
Thanatos
NeomSmite
Thanatos
Level 22
God Stats
124W - 120L
1,516 SR
Queue Stats
141W - 132L
1,468 Elo+
Solo
Zeus
Zeus
quentin6513
Zeus
Level 103
God Stats
2W - 5L
1,337 SR
Queue Stats
56W - 48L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FabQueen
Anubis
13
8 / 2 / 9
8,762
876
6,262
5,665
2,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Nessram
Gilgamesh
13
7 / 1 / 13
8,826
883
11,152
11,893
8,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
leopo01
Horus
12
5 / 1 / 14
8,409
841
5,464
10,697
9,461
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Grumps87
Bellona
9
0 / 5 / 3
6,086
609
5,518
9,392
6,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
NeomSmite
Thanatos
10
3 / 10 / 1
7,651
765
3,825
9,888
2,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 5 / 2
6,418
642
8,908
7,325
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
20
Kills
4
4
Deaths
20
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
FabQueen
Anubis
8
2
9
6.25
L
Bellona
Grumps87
Bellona
0
5
3
0.3
L
Thanatos
NeomSmite
Thanatos
3
10
1
0.35
W
Gilgamesh
Nessram
Gilgamesh
7
1
13
13.5
W
Horus
leopo01
Horus
5
1
14
12
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,878
Damage
18,251
28,255
Taken
26,605
20,942
Mitigated
10,748
12,295
Healing
4,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
FabQueen
Anubis
6,262
861
0
2,276
5,665
2,498
1,245
2,025
3,640
29,875
0
L
Bellona
Grumps87
Bellona
5,518
940
229
1,193
9,392
6,440
0
3,796
5,596
2,057
11,372
L
Thanatos
NeomSmite
Thanatos
3,825
1,020
0
2,625
9,888
2,380
0
1,962
7,926
0
11,085
W
Gilgamesh
Nessram
Gilgamesh
11,152
4,020
0
4,611
11,893
8,983
692
4,430
7,463
5,543
27,853
W
Horus
leopo01
Horus
5,464
2,472
1,356
4,052
10,697
9,461
41
3,927
6,770
0
13,529
L
8,908
1,020
0
893
7,325
1,928
0
1,507
5,818
20,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,997
Gold Earned
20,155
125
Minions Killed
62
9
Camps Cleared
1
589,237
Distance Traveled
471,792
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,762
876
68
7
4
171,968
1
L
Bellona
6,086
609
23
2
1
154,071
2
L
Thanatos
7,651
765
15
2
0
170,302
1
W
Gilgamesh
8,826
883
39
4
4
223,592
3
W
Horus
8,409
841
18
2
1
193,677
1
L
Zeus
6,418
642
24
2
0
147,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role