Player Matchup

Amaterasu
Amaterasu
Crackk skull
Amaterasu
Level 7
God Stats
14W - 10L
1,500 SR
Queue Stats
85W - 84L
1,206 Elo+
Solo
Merlin
Merlin
Talaith_ejder
Merlin
Level 5
God Stats
3W - 10L
1,362 SR
Queue Stats
175W - 204L
1,297 Elo+
Solo
Sol
Sol
Xj7_og
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,343 Elo+
Solo
Vulcan
Vulcan
castoff1
Vulcan
Level 29
God Stats
49W - 49L
1,469 SR
Queue Stats
182W - 178L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
tzur_medina1
Tsukuyomi
Level 5
God Stats
1W - 4L
1,714 SR
Queue Stats
46W - 32L
1,423 Elo+
Solo
Team Averages
Level 12
1,509 SR
1,337 Elo+

VS

Team Averages
Level 36
1,568 SR
1,438 Elo+
Izanami
Izanami
PlAgUeD_JeW
Izanami
Level 20
God Stats
24W - 30L
1,394 SR
Queue Stats
127W - 116L
1,439 Elo+
Solo
Chaac
Chaac
SILXNTPRXDXGY
Chaac
Level 6
God Stats
10W - 4L
1,778 SR
Queue Stats
24W - 18L
1,743 Elo+
Party 2
Hera
Hera
TRG_Gallefrey
Hera
Level 42
God Stats
4W - 1L
1,586 SR
Queue Stats
84W - 106L
1,264 Elo+
Party 1
Susano
Susano
lv Xeno vl
Susano
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,572 Elo+
Party 2
Bellona
Bellona
saint_James501
Bellona
Level 12
God Stats
6W - 1L
1,582 SR
Queue Stats
12W - 26L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Crackk skull
Amaterasu
20
13 / 9 / 17
16,566
1,183
19,829
46,333
49,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 12 / 19
13,328
952
17,285
28,552
10,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
Xj7_og
Sol
17
1 / 0 / 3
10,641
760
2,911
3,456
828
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
castoff1
Vulcan
20
13 / 7 / 9
15,623
1,116
27,810
17,000
6,885
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
tzur_medina1
Tsukuyomi
20
7 / 13 / 19
15,565
1,112
24,305
29,800
11,780
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PlAgUeD_JeW
Izanami
20
7 / 4 / 21
15,098
1,078
22,848
16,247
5,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 4 / 11
12,452
889
8,331
17,130
7,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 8 / 19
14,981
1,070
23,416
16,442
4,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
lv Xeno vl
Susano
20
19 / 3 / 13
17,620
1,259
42,798
21,103
8,926
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 16 / 14
14,219
1,016
20,464
27,586
12,933
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
119
35
Kills
41
41
Deaths
35
67
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Crackk skull
Amaterasu
13
9
17
2.39
W
Izanami
PlAgUeD_JeW
Izanami
7
4
21
4.38
W
1
4
11
1.63
W
6
8
19
1.94
L
1
12
19
0.88
L
Sol
Xj7_og
Sol
1
0
3
2.5
L
Vulcan
castoff1
Vulcan
13
7
9
2.5
W
Susano
lv Xeno vl
Susano
19
3
13
8.5
W
8
16
14
0.94
L
Tsukuyomi
tzur_medina1
Tsukuyomi
7
13
19
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,140
Damage
117,857
125,141
Taken
98,508
79,712
Mitigated
38,836
13,557
Healing
18,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Crackk skull
Amaterasu
19,829
12,710
0
9,278
46,333
49,514
0
10,258
35,194
393
32,406
W
Izanami
PlAgUeD_JeW
Izanami
22,848
20,503
0
5,254
16,247
5,158
0
9,804
6,443
0
63,694
W
8,331
1,405
0
4,723
17,130
7,185
0
7,550
9,580
0
25,471
W
23,416
9,113
398
1,644
16,442
4,634
0
8,333
8,109
35,951
0
L
17,285
1,109
0
960
28,552
10,705
0
4,423
23,671
38,892
0
L
Sol
Xj7_og
Sol
2,911
1,419
0
657
3,456
828
0
571
2,758
9,136
0
L
Vulcan
castoff1
Vulcan
27,810
7,746
583
1,776
17,000
6,885
0
2,856
13,872
64,758
0
W
Susano
lv Xeno vl
Susano
42,798
12,861
0
5,421
21,103
8,926
0
7,517
13,586
442
71,405
W
20,464
9,318
0
973
27,586
12,933
0
15,195
12,391
0
41,534
L
Tsukuyomi
tzur_medina1
Tsukuyomi
24,305
6,061
0
303
29,800
11,780
0
5,681
23,385
0
54,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,723
Gold Earned
74,370
205
Minions Killed
272
6
Camps Cleared
11
1,177,520
Distance Traveled
1,178,243
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
16,566
1,183
16
1
0
273,592
2
W
Izanami
15,098
1,078
92
7
2
233,083
0
W
Chaac
12,452
889
36
3
5
224,653
0
W
Hera
14,981
1,070
35
3
1
226,393
0
L
Merlin
13,328
952
45
3
0
233,216
2
L
Sol
10,641
760
21
2
1
102,351
0
L
Vulcan
15,623
1,116
76
5
2
289,106
0
W
Susano
17,620
1,259
75
5
3
299,592
0
W
Bellona
14,219
1,016
34
2
0
194,522
0
L
Tsukuyomi
15,565
1,112
47
3
3
279,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role