Player Matchup

Jormungandr
Jormungandr
DammBamm
Jormungandr
Level 29
God Stats
2W - 1L
1,619 SR
Queue Stats
18W - 22L
1,363 Elo+
Solo
Ymir
Ymir
iannotta72
Ymir
Level 15
God Stats
2W - 8L
1,206 SR
Queue Stats
2W - 11L
1,216 Elo+
Party 1
Zeus
Zeus
ravenrioot
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,216 Elo+
Party 1
Team Averages
Level 20
1,442 SR
1,265 Elo+

VS

Team Averages
Level 58
1,578 SR
1,372 Elo+
Tiamat
Tiamat
Itz_DaRkZ_z
Tiamat
Level 89
God Stats
6W - 5L
1,442 SR
Queue Stats
308W - 272L
1,448 Elo+
Party 2
Nemesis
Nemesis
Padre_du_47
Nemesis
Level 23
God Stats
1W - 2L
1,627 SR
Queue Stats
6W - 23L
1,180 Elo+
Solo
Chaac
Chaac
alonsitis
Chaac
Level 63
God Stats
23W - 8L
1,665 SR
Queue Stats
165W - 133L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DammBamm
Jormungandr
10
1 / 3 / 2
7,354
613
6,884
10,341
9,786
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 1
7,787
649
2,492
8,992
8,040
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 7 / 2
6,876
573
5,570
10,825
2,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 0 / 8
8,949
746
10,368
5,842
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Padre_du_47
Nemesis
12
3 / 3 / 4
8,595
716
4,370
10,372
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
alonsitis
Chaac
14
6 / 0 / 4
8,968
747
10,413
10,223
9,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
11
11
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DammBamm
Jormungandr
1
3
2
0.67
W
Tiamat
2
0
8
6
W
Nemesis
Padre_du_47
Nemesis
3
3
4
1.67
W
Chaac
alonsitis
Chaac
6
0
4
8
L
2
1
1
2.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,946
Damage
25,151
30,158
Taken
26,437
20,612
Mitigated
16,829
2,489
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DammBamm
Jormungandr
6,884
1,146
0
0
10,341
9,786
0
4,683
5,015
22,145
0
W
Tiamat
10,368
309
141
3,425
5,842
3,845
705
3,533
2,309
47,273
0
W
Nemesis
Padre_du_47
Nemesis
4,370
1,274
0
3,266
10,372
3,410
682
6,802
3,570
0
27,174
W
Chaac
alonsitis
Chaac
10,413
1,688
80
6,182
10,223
9,574
669
5,698
4,525
0
28,366
L
2,492
11
0
0
8,992
8,040
0
2,924
5,567
11,898
0
L
5,570
1,887
423
2,066
10,825
2,786
38
2,054
8,286
22,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,017
Gold Earned
26,512
92
Minions Killed
172
0
Camps Cleared
12
594,101
Distance Traveled
735,187
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,354
613
34
3
0
201,374
3
W
Tiamat
8,949
746
83
7
1
243,330
0
W
Nemesis
8,595
716
42
4
10
245,559
2
W
Chaac
8,968
747
47
4
1
246,298
0
L
Ymir
7,787
649
17
1
0
231,503
2
L
Zeus
6,876
573
41
3
0
161,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role