Player Matchup

Xing Tian
Xing Tian
Loodler
Xing Tian
Level 78
God Stats
28W - 17L
1,795 SR
Queue Stats
56W - 50L
1,530 Elo+
Party 1
Serqet
Serqet
kfcgiveth
Serqet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,494 Elo+
Party 1
Ra
Ra
rakowL
Ra
Level 48
God Stats
7W - 0L
1,679 SR
Queue Stats
29W - 14L
1,654 Elo+
Solo
Team Averages
Level 72
1,658 SR
1,559 Elo+

VS

Team Averages
Level 79
1,408 SR
1,363 Elo+
Gilgamesh
Gilgamesh
Hawkeyexi
Gilgamesh
Level 86
God Stats
7W - 20L
1,333 SR
Queue Stats
112W - 199L
1,314 Elo+
Party 2
Cthulhu
Cthulhu
IBePraisin
Cthulhu
Level 61
God Stats
0W - 2L
1,318 SR
Queue Stats
5W - 18L
1,222 Elo+
Party 2
Amaterasu
Amaterasu
vhle
Amaterasu
Level 89
God Stats
5W - 3L
1,572 SR
Queue Stats
55W - 63L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Loodler
Xing Tian
13
4 / 2 / 8
9,444
787
5,809
14,408
17,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
kfcgiveth
Serqet
13
1 / 0 / 11
8,172
681
6,924
6,903
3,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
14
7 / 2 / 5
9,474
790
12,916
7,989
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hawkeyexi
Gilgamesh
11
2 / 6 / 2
8,058
672
6,207
10,938
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
IBePraisin
Cthulhu
9
0 / 3 / 2
6,576
548
6,352
9,801
10,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
vhle
Amaterasu
12
2 / 3 / 2
8,000
667
4,266
10,420
7,582
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
12
Kills
4
4
Deaths
12
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Hawkeyexi
Gilgamesh
2
6
2
0.5
L
Cthulhu
IBePraisin
Cthulhu
0
3
2
0.33
W
Xing Tian
Loodler
Xing Tian
4
2
8
4
W
Serqet
kfcgiveth
Serqet
1
0
11
6.5
W
Ra
7
2
5
4.75
L
Amaterasu
vhle
Amaterasu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,649
Damage
16,825
29,300
Taken
31,159
25,504
Mitigated
22,898
10,278
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Hawkeyexi
Gilgamesh
6,207
1,584
0
513
10,938
5,032
0
7,239
3,292
0
18,406
L
Cthulhu
IBePraisin
Cthulhu
6,352
488
390
1,162
9,801
10,284
0
5,866
3,568
11,579
0
W
Xing Tian
Loodler
Xing Tian
5,809
685
0
2,018
14,408
17,925
0
2,664
11,278
15,158
0
W
Serqet
kfcgiveth
Serqet
6,924
1,114
0
647
6,903
3,439
927
2,052
4,552
0
17,896
W
Ra
12,916
1,329
3,634
3,979
7,989
4,140
745
1,243
6,615
65,935
0
L
Amaterasu
vhle
Amaterasu
4,266
1,113
0
1,850
10,420
7,582
0
5,077
4,288
0
19,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,090
Gold Earned
22,634
159
Minions Killed
96
9
Camps Cleared
1
717,481
Distance Traveled
637,486
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,058
672
31
3
1
196,540
1
L
Cthulhu
6,576
548
17
1
0
206,110
1
W
Xing Tian
9,444
787
14
1
1
235,634
2
W
Serqet
8,172
681
23
2
1
261,005
3
W
Ra
9,474
790
122
10
7
220,842
2
L
Amaterasu
8,000
667
48
4
0
234,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role