Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ChaosMiner65
Jing Wei
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,332 Elo+
Party 1
Cabrakan
Cabrakan
ParadoxicalEnd
Cabrakan
Level 157
God Stats
3W - 0L
1,821 SR
Queue Stats
211W - 141L
1,631 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Purdze
Ah Muzen Cab
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 49L
1,510 Elo+
Party 1
Team Averages
Level 136
1,564 SR
1,495 Elo+

VS

Team Averages
Level 121
1,418 SR
1,529 Elo+
Vamana
Vamana
DENY508
Vamana
Level 68
God Stats
0W - 3L
1,189 SR
Queue Stats
200W - 213L
1,538 Elo+
Solo
Anhur
Anhur
Gusabyss
Anhur
Level 105
God Stats
1W - 2L
1,519 SR
Queue Stats
261W - 228L
1,556 Elo+
Solo
Janus
Janus
NaNo2012
Janus
Level 118
God Stats
0W - 3L
1,303 SR
Queue Stats
125W - 118L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Siеgfriеd
Ah Muzen Cab
Level 159
God Stats
3W - 3L
1,321 SR
Queue Stats
164W - 160L
1,540 Elo+
Solo
Raijin
Raijin
soup-CSSBN
Raijin
Level 156
God Stats
2W - 2L
1,757 SR
Queue Stats
70W - 49L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
20
5 / 2 / 15
13,552
753
12,165
24,426
26,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
 
Fenrir
19
0 / 5 / 25
11,616
645
11,591
20,235
28,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
ChaosMiner65
Jing Wei
20
4 / 7 / 13
12,224
679
12,231
19,647
8,993
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
19
5 / 7 / 15
12,397
689
15,480
22,623
31,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
Purdze
Ah Muzen Cab
20
11 / 2 / 9
14,454
803
27,623
17,676
8,928
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DENY508
Vamana
19
4 / 4 / 10
12,065
670
14,834
22,600
26,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Gusabyss
Anhur
19
4 / 4 / 12
11,788
655
15,171
18,004
8,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
NaNo2012
Janus
19
4 / 6 / 11
12,364
687
25,817
12,768
4,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Siеgfriеd
Ah Muzen Cab
19
6 / 7 / 9
12,275
682
14,546
19,557
9,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
soup-CSSBN
Raijin
19
3 / 4 / 8
11,968
665
21,228
18,098
8,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
71
25
Kills
21
23
Deaths
25
77
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
2
15
6.25
W
Fenrir
 
Fenrir
0
5
25
2.5
W
Jing Wei
ChaosMiner65
Jing Wei
4
7
13
1.5
L
Vamana
DENY508
Vamana
4
4
10
2.25
L
Anhur
Gusabyss
Anhur
4
4
12
2.5
L
Janus
NaNo2012
Janus
4
6
11
1.58
W
Cabrakan
5
7
15
1.79
W
Ah Muzen Cab
Purdze
Ah Muzen Cab
11
2
9
7.75
L
Ah Muzen Cab
Siеgfriеd
Ah Muzen Cab
6
7
9
1.5
L
Raijin
soup-CSSBN
Raijin
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,090
Damage
91,596
104,607
Taken
91,027
104,255
Mitigated
57,920
31,361
Healing
28,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
12,165
481
2,648
5,807
24,426
26,974
62
10,793
13,306
22,059
0
W
Fenrir
 
Fenrir
11,591
1,331
2,984
2,972
20,235
28,355
797
8,038
11,795
1,626
15,911
W
Jing Wei
ChaosMiner65
Jing Wei
12,231
7,326
2,115
3,512
19,647
8,993
2,364
11,617
7,645
0
39,378
L
Vamana
DENY508
Vamana
14,834
6,981
2,836
6,334
22,600
26,749
99
7,194
15,406
155
29,294
L
Anhur
Gusabyss
Anhur
15,171
7,743
2,949
4,272
18,004
8,689
1,443
4,511
13,493
0
26,226
L
Janus
NaNo2012
Janus
25,817
854
2,477
1,727
12,768
4,776
793
3,916
8,852
42,206
0
W
Cabrakan
15,480
2,091
1,110
1,753
22,623
31,005
218
7,447
14,995
20,276
0
W
Ah Muzen Cab
Purdze
Ah Muzen Cab
27,623
13,066
568
7,892
17,676
8,928
2,099
7,925
9,532
0
79,348
L
Ah Muzen Cab
Siеgfriеd
Ah Muzen Cab
14,546
3,335
1,043
3,132
19,557
9,468
716
8,156
11,401
0
32,445
L
Raijin
soup-CSSBN
Raijin
21,228
1,425
1,630
1,989
18,098
8,238
471
5,320
12,778
53,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,243
Gold Earned
60,460
227
Minions Killed
251
0
Camps Cleared
0
1,585,759
Distance Traveled
1,583,743
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,552
753
10
1
0
342,494
0
W
Fenrir
11,616
645
20
1
0
319,305
5
W
Jing Wei
12,224
679
62
3
0
315,654
0
L
Vamana
12,065
670
45
3
0
342,273
3
L
Anhur
11,788
655
41
2
0
312,334
2
L
Janus
12,364
687
52
3
0
320,951
0
W
Cabrakan
12,397
689
9
1
0
300,425
0
W
Ah Muzen Cab
14,454
803
126
7
0
307,881
0
L
Ah Muzen Cab
12,275
682
48
3
0
311,529
2
L
Raijin
11,968
665
65
4
0
296,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role