Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
DeeTrump
Susano
Level 27
God Stats
48W - 44L
1,537 SR
Queue Stats
51W - 51L
1,492 Elo+
Party 1
Sol
Sol
Moosebloodd
Sol
Level 101
God Stats
23W - 17L
1,609 SR
Queue Stats
243W - 257L
1,515 Elo+
Solo
Team Averages
Level 64
1,549 SR
1,502 Elo+

VS

Team Averages
Level 98
1,393 SR
1,481 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Capta1nCr0ss
Kuzenbo
Level 141
God Stats
0W - 1L
1,323 SR
Queue Stats
101W - 100L
1,589 Elo+
Party 2
Tiamat
Tiamat
XIToxicGodIX
Tiamat
Level 10
God Stats
5W - 14L
1,356 SR
Queue Stats
5W - 15L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 1 / 3
7,614
761
4,988
5,927
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
DeeTrump
Susano
12
3 / 1 / 2
7,250
725
4,833
4,884
1,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 2
6,769
677
4,219
5,515
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 2 / 0
6,631
663
3,598
7,036
2,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Capta1nCr0ss
Kuzenbo
10
1 / 0 / 1
6,398
640
5,728
5,007
4,727
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
10
0 / 3 / 2
6,165
617
2,016
4,629
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
5
Kills
3
3
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
3
2.5
L
Danzaburou
 
Danzaburou
2
2
0
1
L
Kuzenbo
Capta1nCr0ss
Kuzenbo
1
0
1
1.5
W
Susano
DeeTrump
Susano
3
1
2
4
W
1
1
2
2
L
Tiamat
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,040
Damage
11,342
16,326
Taken
16,672
8,129
Mitigated
9,487
6,273
Healing
3,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,988
988
42
3,000
5,927
4,107
231
3,320
2,369
12,248
0
L
Danzaburou
 
Danzaburou
3,598
718
0
1,456
7,036
2,409
0
4,048
2,988
0
15,019
L
Kuzenbo
Capta1nCr0ss
Kuzenbo
5,728
1,922
320
887
5,007
4,727
0
3,093
1,914
13,063
0
W
Susano
DeeTrump
Susano
4,833
945
0
510
4,884
1,874
0
2,100
2,774
0
17,103
W
4,219
870
0
2,721
5,515
2,148
1,125
2,587
2,878
35,343
2,889
L
Tiamat
2,016
62
0
510
4,629
2,351
0
1,939
2,690
15,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,633
Gold Earned
19,194
148
Minions Killed
89
7
Camps Cleared
2
573,756
Distance Traveled
580,750
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,614
761
17
2
0
197,888
5
L
Danzaburou
6,631
663
36
4
1
181,067
4
L
Kuzenbo
6,398
640
15
2
0
207,200
1
W
Susano
7,250
725
34
3
2
197,843
6
W
Sol
6,769
677
97
10
5
178,025
2
L
Tiamat
6,165
617
38
4
1
192,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role