Player Matchup

Fenrir
Fenrir
ArabAli777
Fenrir
Level 22
God Stats
24W - 28L
1,350 SR
Queue Stats
69W - 69L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
Jaimy_0313
Gilgamesh
Level 27
God Stats
2W - 1L
1,515 SR
Queue Stats
54W - 53L
1,400 Elo+
Solo
Aphrodite
Aphrodite
P0OBe4R
Aphrodite
Level 12
God Stats
2W - 4L
1,166 SR
Queue Stats
10W - 18L
1,224 Elo+
Solo
Kukulkan
Kukulkan
barak266
Kukulkan
Level 28
God Stats
4W - 2L
1,665 SR
Queue Stats
87W - 101L
1,300 Elo+
Solo
Loki
Loki
miniruiz_29
Loki
Level 18
God Stats
4W - 2L
1,407 SR
Queue Stats
22W - 18L
1,370 Elo+
Solo
Team Averages
Level 21
1,421 SR
1,333 Elo+

VS

Team Averages
Level 19
1,396 SR
1,382 Elo+
Erlang Shen
Erlang Shen
Kaskill076
Erlang Shen
Level 25
God Stats
0W - 2L
1,236 SR
Queue Stats
54W - 63L
1,366 Elo+
Party 1
Kukulkan
Kukulkan
Mixineur_10
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Mostik25
Izanami
Level 26
God Stats
12W - 14L
1,475 SR
Queue Stats
132W - 141L
1,357 Elo+
Solo
Cthulhu
Cthulhu
YaseenYaseen07
Cthulhu
Level 29
God Stats
48W - 31L
1,604 SR
Queue Stats
113W - 121L
1,422 Elo+
Solo
Loki
Loki
crunx59
Loki
Level 8
God Stats
0W - 3L
1,167 SR
Queue Stats
5W - 13L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArabAli777
Fenrir
17
4 / 5 / 4
10,989
478
9,498
17,958
11,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Jaimy_0313
Gilgamesh
19
4 / 0 / 4
11,893
517
13,627
13,823
13,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
P0OBe4R
Aphrodite
17
0 / 1 / 4
10,793
469
4,489
11,836
8,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
barak266
Kukulkan
17
7 / 1 / 3
11,051
480
21,376
11,715
5,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
6 / 0 / 3
11,521
501
8,491
11,138
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kaskill076
Erlang Shen
15
0 / 2 / 1
9,642
419
9,283
18,533
9,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Mixineur_10
Kukulkan
12
1 / 8 / 0
8,449
367
3,201
9,867
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Mostik25
Izanami
19
5 / 3 / 1
12,321
536
10,723
11,026
4,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 4 / 0
9,380
408
11,825
29,974
13,692
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
crunx59
Loki
11
1 / 4 / 0
8,153
354
890
9,369
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
21
Kills
7
7
Deaths
21
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ArabAli777
Fenrir
4
5
4
1.2
W
Gilgamesh
Jaimy_0313
Gilgamesh
4
0
4
6
L
Erlang Shen
Kaskill076
Erlang Shen
0
2
1
0.25
L
Kukulkan
Mixineur_10
Kukulkan
1
8
0
0.13
L
Izanami
Mostik25
Izanami
5
3
1
1.83
W
Aphrodite
P0OBe4R
Aphrodite
0
1
4
2
L
0
4
0
0
W
Kukulkan
barak266
Kukulkan
7
1
3
8.5
L
Loki
crunx59
Loki
1
4
0
0.25
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,481
Damage
35,922
66,470
Taken
78,769
43,948
Mitigated
32,496
19,263
Healing
22,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ArabAli777
Fenrir
9,498
1,620
123
4,692
17,958
11,582
1,857
2,543
15,375
0
46,515
W
Gilgamesh
Jaimy_0313
Gilgamesh
13,627
3,188
0
2,566
13,823
13,172
1,900
891
12,878
11,112
77,134
L
Erlang Shen
Kaskill076
Erlang Shen
9,283
3,913
0
7,044
18,533
9,502
890
5,787
12,634
0
56,369
L
Kukulkan
Mixineur_10
Kukulkan
3,201
367
0
156
9,867
3,003
199
3,358
6,397
20,185
0
L
Izanami
Mostik25
Izanami
10,723
7,254
0
1,959
11,026
4,154
2,410
784
10,242
0
108,803
W
Aphrodite
P0OBe4R
Aphrodite
4,489
1,565
3,111
5,674
11,836
8,903
2,063
2,975
8,807
45,932
0
L
11,825
75
208
13,134
29,974
13,692
480
16,101
13,306
55,926
0
W
Kukulkan
barak266
Kukulkan
21,376
1,596
0
272
11,715
5,117
917
6,082
5,633
80,005
0
L
Loki
crunx59
Loki
890
115
0
288
9,369
2,145
0
1,179
8,158
0
16,759
W
8,491
1,478
0
2,825
11,138
5,174
602
2,299
8,751
0
97,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,247
Gold Earned
47,945
595
Minions Killed
444
0
Camps Cleared
0
2,092,191
Distance Traveled
1,823,798
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,989
478
74
3
0
384,851
0
W
Gilgamesh
11,893
517
153
7
0
443,514
5
L
Erlang Shen
9,642
419
102
4
0
434,351
1
L
Kukulkan
8,449
367
49
2
0
264,043
0
L
Izanami
12,321
536
184
8
0
381,759
0
W
Aphrodite
10,793
469
97
4
0
357,981
2
L
Cthulhu
9,380
408
80
3
0
411,525
0
W
Kukulkan
11,051
480
142
6
0
406,246
0
L
Loki
8,153
354
29
1
0
332,120
0
W
Loki
11,521
501
129
6
0
499,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role