Player Matchup

Loki
Loki
Halо
Loki
Level 159
God Stats
1W - 0L
1,771 SR
Queue Stats
5W - 4L
1,619 Elo+
Party 1
Geb
Geb
IGoBazooka
Geb
Level 70
God Stats
2W - 2L
1,516 SR
Queue Stats
7W - 5L
1,478 Elo+
Party 1
Vulcan
Vulcan
Kаne
Vulcan
Level 152
God Stats
1W - 1L
1,549 SR
Queue Stats
18W - 8L
1,647 Elo+
Party 1
Ra
Ra
Oyasumì
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Team Averages
Level 122
1,584 SR
1,561 Elo+

VS

Team Averages
Level 80
1,692 SR
1,476 Elo+
Vamana
Vamana
ACE_Stoffi
Vamana
Level 27
God Stats
0W - 1L
1,739 SR
Queue Stats
1W - 3L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
J3han
Morgan Le Fay
Level 136
God Stats
1W - 1L
1,602 SR
Queue Stats
11W - 10L
1,564 Elo+
Solo
Achilles
Achilles
PrumaHundr
Achilles
Level 53
God Stats
0W - 1L
1,592 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
urbina6969
Ra
Level 105
God Stats
0W - 1L
1,836 SR
Queue Stats
10W - 8L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Halо
Loki
17
7 / 2 / 4
10,955
913
11,760
8,839
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
2 / 1 / 7
9,709
809
8,118
12,105
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Kаne
Vulcan
15
5 / 1 / 5
10,183
849
20,467
9,331
4,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 4
9,513
793
8,582
7,556
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ACE_Stoffi
Vamana
12
0 / 5 / 3
8,105
675
3,021
19,950
16,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
J3han
Morgan Le Fay
13
2 / 5 / 1
8,422
702
10,232
11,269
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
PrumaHundr
Achilles
13
1 / 1 / 1
8,104
675
5,399
12,631
17,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 5 / 2
8,453
704
6,616
11,808
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
16
Kills
4
4
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
ACE_Stoffi
Vamana
0
5
3
0.3
W
Loki
Halо
Loki
7
2
4
4.5
W
2
1
7
5.5
L
Morgan Le Fay
J3han
Morgan Le Fay
2
5
1
0.5
W
Vulcan
Kаne
Vulcan
5
1
5
7.5
W
2
0
4
4
L
Achilles
PrumaHundr
Achilles
1
1
1
1.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,927
Damage
25,268
37,831
Taken
55,658
21,939
Mitigated
42,672
16,104
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
ACE_Stoffi
Vamana
3,021
918
1,270
5,430
19,950
16,994
0
14,346
5,368
0
16,221
W
Loki
Halо
Loki
11,760
3,180
0
1,951
8,839
3,528
3,730
2,878
5,669
0
45,770
W
8,118
613
727
1,869
12,105
10,552
196
5,594
6,037
21,370
0
L
Morgan Le Fay
J3han
Morgan Le Fay
10,232
675
95
1,644
11,269
4,231
0
5,976
5,151
26,858
0
W
Vulcan
Kаne
Vulcan
20,467
5,470
0
3,656
9,331
4,834
435
3,688
5,376
44,907
0
W
8,582
334
3,647
4,254
7,556
3,025
399
3,843
3,439
32,616
0
L
Achilles
PrumaHundr
Achilles
5,399
1,254
121
854
12,631
17,216
0
7,894
4,415
0
18,213
L
6,616
117
863
1,666
11,808
4,231
200
8,471
3,261
32,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,360
Gold Earned
33,084
187
Minions Killed
175
11
Camps Cleared
7
1,025,305
Distance Traveled
882,687
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,105
675
25
2
2
239,074
2
W
Loki
10,955
913
61
5
4
250,779
0
W
Geb
9,709
809
21
2
2
241,328
0
L
Morgan Le Fay
8,422
702
45
4
3
186,725
3
W
Vulcan
10,183
849
43
4
3
263,635
4
W
Ra
9,513
793
62
5
2
269,563
3
L
Achilles
8,104
675
33
3
0
254,627
1
L
Ra
8,453
704
72
6
2
202,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role