Player Matchup

Gilgamesh
Gilgamesh
Gholop
Gilgamesh
Level 6
God Stats
7W - 0L
1,887 SR
Queue Stats
14W - 2L
1,914 Elo+
Solo
Chaac
Chaac
Guayabatman
Chaac
Level 17
God Stats
2W - 2L
1,372 SR
Queue Stats
24W - 29L
1,433 Elo+
Party 1
Medusa
Medusa
Kris65
Medusa
Level 8
God Stats
1W - 0L
1,492 SR
Queue Stats
2W - 0L
1,612 Elo+
Solo
Nu Wa
Nu Wa
Ozaru66
Nu Wa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,552 Elo+
Party 1
Charybdis
Charybdis
YoshimitsuSK
Charybdis
Level 22
God Stats
7W - 1L
1,859 SR
Queue Stats
73W - 43L
1,669 Elo+
Solo
Team Averages
Level 12
1,622 SR
1,636 Elo+

VS

Team Averages
Level 12
1,551 SR
1,627 Elo+
Loki
Loki
XLokiDecoyX
Loki
Level 18
God Stats
133W - 63L
1,813 SR
Queue Stats
216W - 128L
1,714 Elo+
Solo
Yemoja
Yemoja
angus9912
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 116L
1,493 Elo+
Solo
Olorun
Olorun
fofoww
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,754 Elo+
Solo
Neith
Neith
lucky_sven7
Neith
Level 5
God Stats
1W - 1L
1,478 SR
Queue Stats
2W - 2L
1,742 Elo+
Solo
Susano
Susano
zZeuSs99
Susano
Level 27
God Stats
25W - 28L
1,462 SR
Queue Stats
150W - 187L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gholop
Gilgamesh
20
24 / 5 / 4
16,484
717
21,655
22,524
14,524
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 11 / 8
13,694
595
11,948
27,661
26,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Kris65
Medusa
14
1 / 10 / 2
10,882
473
1,979
13,462
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
Ozaru66
Nu Wa
17
4 / 7 / 16
13,343
580
23,103
14,130
5,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
YoshimitsuSK
Charybdis
20
10 / 1 / 1
15,576
677
12,984
21,777
8,790
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 5 / 3
17,432
758
41,871
26,810
11,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
angus9912
Yemoja
15
0 / 9 / 6
9,088
395
4,818
15,916
11,165
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
fofoww
Olorun
8
0 / 9 / 1
6,951
302
1,384
12,749
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 12 / 3
9,290
404
2,876
17,463
4,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Susano
zZeuSs99
Susano
16
6 / 9 / 6
10,854
472
9,349
20,975
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
53
44
Kills
34
34
Deaths
44
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Gholop
Gilgamesh
24
5
4
5.2
W
5
11
8
0.82
W
Medusa
Kris65
Medusa
1
10
2
0.2
W
Nu Wa
Ozaru66
Nu Wa
4
7
16
1.71
L
26
5
3
5.5
W
Charybdis
YoshimitsuSK
Charybdis
10
1
1
10.5
L
Yemoja
angus9912
Yemoja
0
9
6
0.33
L
Olorun
fofoww
Olorun
0
9
1
0.06
L
2
12
3
0.29
L
Susano
zZeuSs99
Susano
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,669
Damage
60,298
99,554
Taken
93,913
61,698
Mitigated
35,236
35,412
Healing
15,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Gholop
Gilgamesh
21,655
9,036
0
8,866
22,524
14,524
2,218
2,023
19,338
0
116,878
W
11,948
3,714
0
8,171
27,661
26,585
2,830
2,629
24,712
3,305
70,233
W
Medusa
Kris65
Medusa
1,979
734
0
145
13,462
6,526
0
1,257
11,885
0
17,685
W
Nu Wa
Ozaru66
Nu Wa
23,103
3,926
263
2,726
14,130
5,273
4,925
797
13,253
63,816
0
L
41,871
25,661
0
7,131
26,810
11,016
0
5,632
20,706
0
146,345
W
Charybdis
YoshimitsuSK
Charybdis
12,984
6,605
0
15,241
21,777
8,790
5,547
1,681
19,856
0
164,760
L
Yemoja
angus9912
Yemoja
4,818
1,836
659
103
15,916
11,165
0
5,191
10,385
30,010
0
L
Olorun
fofoww
Olorun
1,384
610
0
1,236
12,749
2,355
0
2,505
9,988
12,027
0
L
2,876
1,513
0
1,197
17,463
4,155
0
4,558
12,585
0
44,495
L
Susano
zZeuSs99
Susano
9,349
1,999
0
5,070
20,975
6,545
0
5,259
15,424
0
65,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,979
Gold Earned
53,615
607
Minions Killed
462
0
Camps Cleared
0
1,950,840
Distance Traveled
1,825,405
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,484
717
136
6
0
457,148
1
W
Chaac
13,694
595
121
5
0
367,696
0
W
Medusa
10,882
473
33
1
0
378,847
3
W
Nu Wa
13,343
580
104
5
0
370,941
3
L
Loki
17,432
758
199
9
0
407,891
0
W
Charybdis
15,576
677
213
9
0
376,208
2
L
Yemoja
9,088
395
51
2
0
352,877
0
L
Olorun
6,951
302
22
1
0
302,655
0
L
Neith
9,290
404
86
4
0
344,142
0
L
Susano
10,854
472
104
5
0
417,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role