Player Matchup

Thor
Thor
ABEARFETUS
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,148 Elo+
Party 1
Vulcan
Vulcan
ChasendorrXxx
Vulcan
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 50L
1,361 Elo+
Party 1
Nike
Nike
NudieNick
Nike
Level 18
God Stats
1W - 1L
1,278 SR
Queue Stats
6W - 8L
1,148 Elo+
Party 1
Team Averages
Level 25
1,426 SR
1,219 Elo+

VS

Team Averages
Level 93
1,592 SR
1,444 Elo+
Thor
Thor
GR1MMSEAHAWKN25
Thor
Level 26
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Artio
Artio
UndeniableGlRTH
Artio
Level 128
God Stats
1W - 1L
1,732 SR
Queue Stats
7W - 7L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
koeyyy123
Ao Kuang
Level 124
God Stats
10W - 13L
1,544 SR
Queue Stats
487W - 739L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 4
14,686
773
13,079
17,087
6,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 7 / 6
13,577
715
14,043
13,794
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
15
1 / 3 / 11
12,257
645
8,687
15,157
13,843
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 7
12,078
636
5,111
15,621
4,674
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
13 / 5 / 2
13,853
729
26,166
30,398
37,077
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
koeyyy123
Ao Kuang
6
0 / 0 / 2
9,160
482
641
1,013
317
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
15
Kills
15
16
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
6
4
1.67
W
6
7
6
1.29
L
2
10
7
0.55
W
Nike
1
3
11
2.17
L
13
5
2
2.8
L
Ao Kuang
koeyyy123
Ao Kuang
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,809
Damage
31,918
46,038
Taken
47,032
25,029
Mitigated
42,068
6,971
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,079
4,269
0
1,976
17,087
6,392
1,486
11,736
5,351
0
38,785
W
14,043
5,760
0
1,335
13,794
4,794
220
9,785
4,009
58,928
0
L
5,111
200
0
430
15,621
4,674
0
6,094
9,297
0
21,575
W
Nike
8,687
1,512
442
3,218
15,157
13,843
287
7,020
8,137
13,209
26,411
L
26,166
1,198
165
8,261
30,398
37,077
0
10,223
19,724
73,127
0
L
Ao Kuang
koeyyy123
Ao Kuang
641
263
0
155
1,013
317
0
222
791
2,366
998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,520
Gold Earned
35,091
195
Minions Killed
148
7
Camps Cleared
4
925,983
Distance Traveled
611,582
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,686
773
57
3
1
321,016
4
W
Vulcan
13,577
715
84
4
5
308,498
4
L
Thor
12,078
636
45
2
1
213,378
2
W
Nike
12,257
645
54
3
1
296,469
2
L
Artio
13,853
729
96
5
2
315,632
1
L
Ao Kuang
9,160
482
7
0
1
82,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role