Player Matchup

Cernunnos
Cernunnos
TyrHarrd
Cernunnos
Level 121
God Stats
50W - 37L
1,559 SR
Queue Stats
183W - 196L
1,457 Elo+
Party 2
Sylvanus
Sylvanus
lowiqt
Sylvanus
Level 145
God Stats
1W - 2L
1,836 SR
Queue Stats
290W - 307L
1,487 Elo+
Party 2
Anubis
Anubis
sirbutters4
Anubis
Level 129
God Stats
28W - 12L
1,872 SR
Queue Stats
270W - 135L
1,818 Elo+
Party 2
Team Averages
Level 132
1,756 SR
1,587 Elo+

VS

Team Averages
Level 66
1,663 SR
1,518 Elo+
Izanami
Izanami
Capta1nCr0ss
Izanami
Level 141
God Stats
2W - 0L
1,769 SR
Queue Stats
101W - 100L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
ShayUwU
Cthulhu
Level 49
God Stats
6W - 1L
1,915 SR
Queue Stats
42W - 22L
1,657 Elo+
Solo
Tiamat
Tiamat
XIToxicGodIX
Tiamat
Level 9
God Stats
5W - 14L
1,305 SR
Queue Stats
5W - 15L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
TyrHarrd
Cernunnos
12
3 / 6 / 7
8,826
679
10,410
14,134
5,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
lowiqt
Sylvanus
12
2 / 6 / 7
9,402
723
1,842
17,716
20,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
12
4 / 6 / 4
8,448
650
13,241
11,542
6,226
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Capta1nCr0ss
Izanami
15
11 / 3 / 7
10,851
835
18,579
11,249
3,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
ShayUwU
Cthulhu
15
7 / 2 / 11
10,433
803
11,411
14,451
15,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
11
0 / 5 / 9
8,055
620
4,199
7,955
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
9
Kills
18
18
Deaths
10
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
Capta1nCr0ss
Izanami
11
3
7
4.83
W
Cthulhu
ShayUwU
Cthulhu
7
2
11
6.25
L
Cernunnos
TyrHarrd
Cernunnos
3
6
7
1.08
W
Tiamat
0
5
9
0.9
L
Sylvanus
lowiqt
Sylvanus
2
6
7
0.92
L
Anubis
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,493
Damage
34,189
43,392
Taken
33,655
32,254
Mitigated
20,823
12,824
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Capta1nCr0ss
Izanami
18,579
12,401
0
1,000
11,249
3,232
1,583
4,290
6,959
0
51,019
W
Cthulhu
ShayUwU
Cthulhu
11,411
757
826
1,241
14,451
15,726
326
5,386
9,065
33,246
0
L
Cernunnos
TyrHarrd
Cernunnos
10,410
5,098
0
2,704
14,134
5,818
707
4,987
8,901
0
30,209
W
Tiamat
4,199
202
0
436
7,955
1,865
812
5,698
2,257
9,071
0
L
Sylvanus
lowiqt
Sylvanus
1,842
440
2,267
5,295
17,716
20,210
280
5,699
11,827
8,683
0
L
Anubis
13,241
225
0
2,558
11,542
6,226
66
4,488
6,854
40,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,676
Gold Earned
29,339
112
Minions Killed
147
4
Camps Cleared
6
605,865
Distance Traveled
707,416
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,851
835
66
5
4
227,310
0
W
Cthulhu
10,433
803
58
4
1
255,759
2
L
Cernunnos
8,826
679
43
3
1
205,770
2
W
Tiamat
8,055
620
23
2
1
224,347
0
L
Sylvanus
9,402
723
14
1
1
203,067
3
L
Anubis
8,448
650
55
4
2
197,028
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role