Player Matchup

Tiamat
Tiamat
AllanGamez
Tiamat
Level 106
God Stats
9W - 4L
1,541 SR
Queue Stats
483W - 413L
1,496 Elo+
Party 2
Awilix
Awilix
EduEz506
Awilix
Level 146
God Stats
16W - 12L
1,546 SR
Queue Stats
829W - 739L
1,553 Elo+
Party 2
Ravana
Ravana
MythicLightning
Ravana
Level 145
God Stats
4W - 5L
1,552 SR
Queue Stats
268W - 254L
1,526 Elo+
Solo
Ullr
Ullr
R_poo_D_poo
Ullr
Level 129
God Stats
2W - 7L
1,378 SR
Queue Stats
238W - 216L
1,466 Elo+
Solo
Cthulhu
Cthulhu
The Wolfehh
Cthulhu
Level 94
God Stats
3W - 1L
1,880 SR
Queue Stats
74W - 75L
1,443 Elo+
Solo
Team Averages
Level 124
1,579 SR
1,497 Elo+

VS

Team Averages
Level 106
1,490 SR
1,478 Elo+
Kuzenbo
Kuzenbo
CHIMERA SLAYERS
Kuzenbo
Level 86
God Stats
11W - 10L
1,732 SR
Queue Stats
267W - 306L
1,472 Elo+
Party 1
Olorun
Olorun
WonShotDeadshot
Olorun
Level 126
God Stats
3W - 3L
1,399 SR
Queue Stats
332W - 363L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
gHoStLyxxxKiLeR
Heimdallr
Level 125
God Stats
10W - 14L
1,397 SR
Queue Stats
248W - 262L
1,523 Elo+
Party 1
Zeus
Zeus
iPumpFaked
Zeus
Level 133
God Stats
7W - 6L
1,433 SR
Queue Stats
190W - 178L
1,470 Elo+
Solo
Cliodhna
Cliodhna
lingerlikeafart
Cliodhna
Level 58
God Stats
2W - 1L
1,488 SR
Queue Stats
7W - 6L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AllanGamez
Tiamat
12
1 / 6 / 2
7,782
432
6,640
13,066
6,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
EduEz506
Awilix
13
2 / 6 / 3
7,957
442
4,738
12,634
4,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 5 / 1
8,115
451
7,809
14,683
8,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 0
9,148
508
6,380
11,280
4,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
The Wolfehh
Cthulhu
13
0 / 3 / 4
7,203
400
8,011
13,122
9,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
8,842
491
5,529
10,602
12,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 3 / 4
9,386
521
7,662
12,326
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
gHoStLyxxxKiLeR
Heimdallr
16
4 / 1 / 1
10,053
559
7,974
9,348
3,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 1 / 5
10,711
595
17,711
12,909
5,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
19
9 / 1 / 1
11,102
617
11,399
13,003
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
23
23
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AllanGamez
Tiamat
1
6
2
0.33
W
2
2
7
2.75
L
Awilix
EduEz506
Awilix
2
6
3
0.58
L
2
5
1
0.5
L
3
3
0
1
L
Cthulhu
The Wolfehh
Cthulhu
0
3
4
0.67
W
1
3
4
1
W
Heimdallr
gHoStLyxxxKiLeR
Heimdallr
4
1
1
4.5
W
7
1
5
9.5
W
Cliodhna
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,578
Damage
50,275
64,785
Taken
58,188
32,992
Mitigated
30,031
15,058
Healing
29,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AllanGamez
Tiamat
6,640
184
0
3,291
13,066
6,627
0
8,683
4,383
43,010
0
W
5,529
2,721
0
2,377
10,602
12,099
448
3,360
7,242
18,696
0
L
Awilix
EduEz506
Awilix
4,738
1,715
0
206
12,634
4,125
0
7,159
5,475
0
49,507
L
7,809
1,275
0
4,894
14,683
8,957
0
8,736
5,947
0
44,300
L
6,380
3,015
0
4,240
11,280
4,005
764
2,854
8,425
0
63,286
L
Cthulhu
The Wolfehh
Cthulhu
8,011
362
94
2,333
13,122
9,278
0
3,470
9,652
42,567
0
W
7,662
3,643
387
6,734
12,326
3,987
2,676
1,488
10,838
60,991
0
W
Heimdallr
gHoStLyxxxKiLeR
Heimdallr
7,974
4,234
0
3,116
9,348
3,592
596
1,769
7,579
0
83,929
W
17,711
1,178
83
9,171
12,909
5,057
872
6,292
6,617
87,212
0
W
Cliodhna
11,399
656
0
7,162
13,003
5,296
0
1,998
11,005
0
101,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,205
Gold Earned
50,094
483
Minions Killed
610
0
Camps Cleared
0
1,698,786
Distance Traveled
1,719,512
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,782
432
95
5
0
314,733
6
W
Kuzenbo
8,842
491
26
1
0
350,587
0
L
Awilix
7,957
442
89
5
0
360,689
1
L
Ravana
8,115
451
99
6
0
308,046
2
L
Ullr
9,148
508
140
8
0
352,408
2
L
Cthulhu
7,203
400
60
3
0
362,910
0
W
Olorun
9,386
521
116
6
0
313,039
4
W
Heimdallr
10,053
559
150
8
0
320,117
8
W
Zeus
10,711
595
151
8
0
318,720
0
W
Cliodhna
11,102
617
167
9
0
417,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role