Player Matchup

Kukulkan
Kukulkan
GliZZyRaWW
Kukulkan
Level 116
God Stats
0W - 4L
1,567 SR
Queue Stats
16W - 38L
1,323 Elo+
Party 1
Izanami
Izanami
GlizzyMelo
Izanami
Level 55
God Stats
2W - 2L
1,405 SR
Queue Stats
4W - 9L
1,220 Elo+
Party 1
Vamana
Vamana
GlizzySpEsH
Vamana
Level 85
God Stats
1W - 8L
1,335 SR
Queue Stats
2W - 14L
1,057 Elo+
Party 1
Olorun
Olorun
XKickass13579X
Olorun
Level 94
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 88
1,400 SR
1,275 Elo+

VS

Team Averages
Level 95
1,492 SR
1,235 Elo+
Kuzenbo
Kuzenbo
ABushyStraw
Kuzenbo
Level 160
God Stats
3W - 2L
1,493 SR
Queue Stats
44W - 85L
1,331 Elo+
Party 2
Hades
Hades
PhoenixTheory
Hades
Level 68
God Stats
1W - 0L
1,512 SR
Queue Stats
1W - 5L
1,123 Elo+
Party 3
Loki
Loki
SERGEANTSMOOTH
Loki
Level 49
God Stats
1W - 0L
1,461 SR
Queue Stats
1W - 5L
1,123 Elo+
Party 3
Danzaburou
Danzaburou
SiLentMAniac15
Danzaburou
Level 104
God Stats
3W - 5L
1,501 SR
Queue Stats
14W - 30L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GliZZyRaWW
Kukulkan
15
2 / 5 / 4
8,781
732
6,785
8,946
2,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
GlizzyMelo
Izanami
13
3 / 3 / 4
8,668
722
5,563
9,485
2,800
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
14
2 / 6 / 1
8,869
739
3,647
12,753
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
5 / 5 / 2
9,753
813
6,659
10,582
4,087
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ABushyStraw
Kuzenbo
17
4 / 3 / 7
10,779
898
7,822
14,173
11,989
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 1 / 8
11,837
986
15,774
9,063
5,632
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 5 / 10
9,971
831
8,682
8,421
4,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
SiLentMAniac15
Danzaburou
15
3 / 4 / 7
10,280
857
5,024
8,360
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
12
Kills
19
19
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ABushyStraw
Kuzenbo
4
3
7
2.5
L
Kukulkan
GliZZyRaWW
Kukulkan
2
5
4
0.8
L
Izanami
GlizzyMelo
Izanami
3
3
4
1.67
L
Vamana
2
6
1
0.42
W
10
1
8
14
W
2
5
10
1.4
W
Danzaburou
SiLentMAniac15
Danzaburou
3
4
7
1.63
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,654
Damage
37,302
41,766
Taken
40,017
15,122
Mitigated
24,444
5,355
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ABushyStraw
Kuzenbo
7,822
2,388
150
618
14,173
11,989
1,291
5,223
8,674
37,213
0
L
Kukulkan
GliZZyRaWW
Kukulkan
6,785
487
323
398
8,946
2,867
118
6,087
2,762
38,425
0
L
Izanami
GlizzyMelo
Izanami
5,563
4,234
0
721
9,485
2,800
206
5,973
3,465
0
16,174
L
Vamana
3,647
1,205
0
1,528
12,753
5,368
0
4,631
7,645
0
19,199
W
15,774
2,237
955
5,649
9,063
5,632
1,593
2,735
6,328
45,453
0
W
8,682
985
0
621
8,421
4,044
344
3,498
4,923
0
19,591
W
Danzaburou
SiLentMAniac15
Danzaburou
5,024
2,115
0
1,661
8,360
2,779
4,226
2,729
5,631
0
37,735
L
6,659
4,260
262
2,123
10,582
4,087
1,322
7,334
3,084
34,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,071
Gold Earned
42,867
192
Minions Killed
208
5
Camps Cleared
14
781,491
Distance Traveled
880,769
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,779
898
69
6
2
227,062
3
L
Kukulkan
8,781
732
66
6
1
186,351
2
L
Izanami
8,668
722
33
3
1
203,031
0
L
Vamana
8,869
739
32
3
1
199,078
0
W
Hades
11,837
986
68
6
3
250,446
2
W
Loki
9,971
831
20
2
4
193,313
0
W
Danzaburou
10,280
857
51
4
5
209,948
3
L
Olorun
9,753
813
61
5
2
193,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role