Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
TrueBlueAussie69
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,380 Elo+
Party 1
Ullr
Ullr
little_al05
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,182 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,354 Elo+

VS

Team Averages
Level 117
1,501 SR
1,525 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Vatiking
Cerberus
Level 118
God Stats
1W - 0L
1,703 SR
Queue Stats
18W - 23L
1,570 Elo+
Solo
Ne Zha
Ne Zha
Wonderously
Ne Zha
Level 107
God Stats
9W - 7L
1,300 SR
Queue Stats
92W - 130L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 4 / 1
6,486
590
6,703
5,965
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 0
6,339
576
4,954
6,967
5,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 5 / 2
6,342
577
1,720
6,991
2,085
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 1 / 6
7,205
655
2,348
4,517
2,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Vatiking
Cerberus
12
3 / 2 / 8
8,734
794
7,053
12,228
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
13
7 / 0 / 3
8,380
762
7,976
8,580
5,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
11
11
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
1
0.38
W
Anubis
 
Anubis
1
1
6
4
L
1
2
0
0.5
W
Cerberus
Vatiking
Cerberus
3
2
8
3.5
W
Ne Zha
7
0
3
8.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,377
Damage
17,377
19,923
Taken
25,325
10,285
Mitigated
17,520
1,673
Healing
8,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,703
836
0
862
5,965
2,482
0
2,611
3,058
22,744
0
W
Anubis
 
Anubis
2,348
48
0
1,640
4,517
2,262
751
2,065
2,358
26,557
0
L
4,954
556
0
494
6,967
5,718
0
3,867
2,883
8,340
0
W
Cerberus
Vatiking
Cerberus
7,053
456
0
3,124
12,228
10,176
450
5,195
6,697
22,400
0
W
Ne Zha
7,976
2,213
0
3,941
8,580
5,082
617
4,804
3,434
0
29,529
L
1,720
1,067
0
317
6,991
2,085
0
3,429
3,348
0
13,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,167
Gold Earned
24,319
86
Minions Killed
141
4
Camps Cleared
7
554,951
Distance Traveled
635,038
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,486
590
41
4
3
170,850
1
W
Anubis
7,205
655
48
4
3
195,824
1
L
Cabrakan
6,339
576
12
1
0
201,624
5
W
Cerberus
8,734
794
59
5
3
212,712
2
W
Ne Zha
8,380
762
34
3
1
226,502
3
L
Ullr
6,342
577
33
3
1
182,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role