Player Matchup

Tyr
Tyr
Fractalight
Tyr
Level 65
God Stats
1W - 3L
1,532 SR
Queue Stats
5W - 4L
1,616 Elo+
Party 2
Hou Yi
Hou Yi
PoggerHogger
Hou Yi
Level 42
God Stats
0W - 1L
1,485 SR
Queue Stats
14W - 10L
1,597 Elo+
Party 2
Baba Yaga
Baba Yaga
SacredChao
Baba Yaga
Level 149
God Stats
1W - 9L
1,413 SR
Queue Stats
92W - 126L
1,490 Elo+
Solo
Team Averages
Level 85
1,477 SR
1,568 Elo+

VS

Team Averages
Level 124
1,740 SR
1,675 Elo+
Ymir
Ymir
SGArrinda
Ymir
Level 129
God Stats
7W - 2L
1,670 SR
Queue Stats
238W - 178L
1,691 Elo+
Party 1
Olorun
Olorun
tiresomeaides
Olorun
Level 119
God Stats
5W - 1L
1,785 SR
Queue Stats
213W - 172L
1,635 Elo+
Party 1
Rama
Rama
z0n3h34rt
Rama
Level 125
God Stats
5W - 1L
1,764 SR
Queue Stats
357W - 260L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,017
602
2,305
4,879
2,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
9
0 / 2 / 1
5,767
577
3,637
6,013
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
SacredChao
Baba Yaga
9
0 / 2 / 1
5,765
577
2,701
4,907
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 0 / 5
7,487
749
2,835
7,253
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 3
6,596
660
3,164
3,638
1,363
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
11
4 / 0 / 2
7,541
754
7,854
6,106
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
6
6
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Hou Yi
0
2
1
0.25
W
Ymir
1
0
5
3.5
L
Baba Yaga
SacredChao
Baba Yaga
0
2
1
0.25
W
1
1
3
2.5
W
Rama
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,643
Damage
13,853
15,799
Taken
16,997
6,909
Mitigated
10,521
2,650
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,305
420
0
1,416
4,879
2,253
0
1,782
3,097
0
7,163
L
Hou Yi
3,637
1,217
0
203
6,013
2,447
0
2,266
3,747
0
12,730
W
Ymir
2,835
254
0
3,096
7,253
7,199
53
1,068
6,185
12,090
0
L
Baba Yaga
SacredChao
Baba Yaga
2,701
120
0
1,031
4,907
2,209
0
2,219
2,688
21,192
0
W
3,164
1,125
514
1,528
3,638
1,363
31
664
2,974
21,705
0
W
Rama
7,854
4,496
0
912
6,106
1,959
1,345
1,081
5,025
0
32,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,549
Gold Earned
21,624
87
Minions Killed
116
3
Camps Cleared
6
507,111
Distance Traveled
545,265
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,017
602
16
2
2
176,441
2
L
Hou Yi
5,767
577
27
3
0
168,889
0
W
Ymir
7,487
749
17
2
0
198,123
3
L
Baba Yaga
5,765
577
44
4
1
161,781
8
W
Olorun
6,596
660
34
3
2
169,387
5
W
Rama
7,541
754
65
7
4
177,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role