Player Matchup

Achilles
Achilles
Rigoman23-_-
Achilles
Level 88
God Stats
12W - 8L
1,567 SR
Queue Stats
15W - 10L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
SoulOregano1703
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
anINN0C3NTpuppy
Chronos
Level 122
God Stats
43W - 70L
1,292 SR
Queue Stats
410W - 509L
1,312 Elo+
Solo
Team Averages
Level 72
1,453 SR
1,439 Elo+

VS

Team Averages
Level 41
1,431 SR
1,353 Elo+
Chiron
Chiron
DarkRacer98
Chiron
Level 14
God Stats
1W - 3L
1,431 SR
Queue Stats
1W - 6L
1,253 Elo+
Solo
Cthulhu
Cthulhu
puffles512
Cthulhu
Level 83
God Stats
24W - 26L
1,396 SR
Queue Stats
123W - 165L
1,472 Elo+
Solo
Merlin
Merlin
warren1617
Merlin
Level 25
God Stats
2W - 3L
1,465 SR
Queue Stats
8W - 21L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Rigoman23-_-
Achilles
13
8 / 2 / 13
10,035
772
8,168
19,383
19,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
SoulOregano1703
Danzaburou
15
19 / 1 / 8
11,928
918
30,595
11,469
4,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 0 / 12
8,975
690
9,278
8,438
2,901
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
8
0 / 14 / 3
7,361
566
5,590
16,610
5,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
puffles512
Cthulhu
11
2 / 6 / 1
8,186
630
8,434
21,375
18,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
warren1617
Merlin
10
1 / 8 / 0
7,666
590
3,043
16,039
5,497
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
28
Kills
3
3
Deaths
28
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
14
3
0.11
W
Achilles
Rigoman23-_-
Achilles
8
2
13
7.25
W
Danzaburou
SoulOregano1703
Danzaburou
19
1
8
23
W
1
0
12
7
L
Cthulhu
puffles512
Cthulhu
2
6
1
0.42
L
Merlin
warren1617
Merlin
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,041
Damage
17,067
39,290
Taken
54,024
27,127
Mitigated
29,265
12,255
Healing
2,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
5,590
2,041
217
672
16,610
5,237
0
1,806
14,594
0
10,540
W
Achilles
Rigoman23-_-
Achilles
8,168
1,321
308
5,021
19,383
19,991
286
4,701
13,416
0
14,831
W
Danzaburou
SoulOregano1703
Danzaburou
30,595
13,248
0
2,938
11,469
4,235
558
3,305
7,748
0
64,573
W
9,278
1,695
467
3,521
8,438
2,901
1,452
3,195
5,021
39,994
0
L
Cthulhu
puffles512
Cthulhu
8,434
540
78
991
21,375
18,531
0
5,240
15,828
18,285
0
L
Merlin
warren1617
Merlin
3,043
351
0
895
16,039
5,497
0
2,232
13,411
24,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,938
Gold Earned
23,213
143
Minions Killed
85
9
Camps Cleared
0
704,049
Distance Traveled
588,103
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,361
566
17
1
0
168,421
1
W
Achilles
10,035
772
18
1
1
235,124
1
W
Danzaburou
11,928
918
76
6
2
218,025
1
W
Chronos
8,975
690
49
4
6
250,900
1
L
Cthulhu
8,186
630
20
2
0
241,480
5
L
Merlin
7,666
590
48
4
0
178,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role