Player Matchup

Hercules
Hercules
Masters
 
Hercules
Masters
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum II
Xsan
Hun Batz
Platinum II
Level 160
God Stats
11W - 12L
1,535 SR
Queue Stats
1,008W - 1,010L
1,935 MMR
Solo
Tyr
Tyr
Masters
francociccale
Tyr
Masters
Level 123
God Stats
79W - 68L
1,700 SR
Queue Stats
491W - 473L
2,912 MMR
Solo
Hachiman
Hachiman
Platinum I
gabocorbo
Hachiman
Platinum I
Level 148
God Stats
0W - 2L
1,421 SR
Queue Stats
176W - 168L
1,909 MMR
Solo
Agni
Agni
Masters
katyteamo
Agni
Masters
Level 89
God Stats
19W - 23L
1,557 SR
Queue Stats
337W - 340L
2,086 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,542 SR
2,068 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,603 SR
2,021 MMR
Gilgamesh
Gilgamesh
Diamond IV
 
Gilgamesh
Diamond IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond II
CountryEmpress
Chronos
Diamond II
Level 88
God Stats
18W - 14L
1,643 SR
Queue Stats
514W - 519L
2,425 MMR
Solo
Kali
Kali
Platinum III
F4NT2SMA
Kali
Platinum III
Level 124
God Stats
10W - 4L
1,809 SR
Queue Stats
165W - 168L
1,796 MMR
Party 1
Medusa
Medusa
Gold II
JustStyle
Medusa
Gold II
Level 160
God Stats
4W - 5L
1,399 SR
Queue Stats
179W - 190L
1,749 MMR
Party 1
Sylvanus
Sylvanus
Masters
WhyNoty
Sylvanus
Masters
Level 160
God Stats
4W - 4L
1,662 SR
Queue Stats
209W - 201L
2,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
1
0 / 0 / 0
2,480
496
0
178
50
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Xsan
Hun Batz
6
2 / 1 / 1
3,949
790
1,429
2,896
680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 1 / 0
3,614
723
1,680
3,154
959
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
gabocorbo
Hachiman
6
0 / 0 / 0
3,256
651
906
2,169
410
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
5
1 / 5 / 0
3,569
714
1,092
3,268
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArtioSetPersephoneGeb

VS

Bans
OdinAthenaThothSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
0 / 1 / 1
3,257
651
333
2,901
1,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 0 / 1
3,260
652
1,449
2,047
766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kali
6
4 / 1 / 0
3,966
793
1,422
2,607
900
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
JustStyle
Medusa
6
0 / 0 / 0
3,290
658
936
2,228
509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
WhyNoty
Sylvanus
6
3 / 2 / 3
4,056
811
2,582
3,377
1,485
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
7
7
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
Gilgamesh
 
Gilgamesh
0
1
1
0.5
W
0
0
1
0.5
W
Kali
4
1
0
4
W
Medusa
JustStyle
Medusa
0
0
0
0
W
Sylvanus
WhyNoty
Sylvanus
3
2
3
2.25
L
Hun Batz
Xsan
Hun Batz
2
1
1
2.5
L
1
1
0
1
L
Hachiman
gabocorbo
Hachiman
0
0
0
0
L
Agni
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,107
Damage
6,722
11,665
Taken
13,160
2,750
Mitigated
4,775
3,501
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
0
0
0
0
178
50
0
0
178
0
455
W
Gilgamesh
 
Gilgamesh
333
0
0
1,202
2,901
1,115
0
257
2,632
0
11,211
W
1,449
651
0
1,156
2,047
766
0
0
2,047
10,742
0
W
Kali
1,422
655
0
1,238
2,607
900
0
425
2,102
0
9,941
W
Medusa
JustStyle
Medusa
936
445
0
1,286
2,228
509
0
0
2,228
0
14,103
W
Sylvanus
WhyNoty
Sylvanus
2,582
932
57
768
3,377
1,485
0
268
3,059
11,144
3,182
L
Hun Batz
Xsan
Hun Batz
1,429
410
0
970
2,896
680
0
592
2,304
0
10,831
L
1,680
310
0
1,474
3,154
959
0
1,362
1,491
0
15,485
L
Hachiman
gabocorbo
Hachiman
906
529
0
867
2,169
410
0
0
2,169
0
10,179
L
Agni
1,092
129
0
190
3,268
651
0
1,394
1,874
11,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,868
Gold Earned
17,829
122
Minions Killed
149
0
Camps Cleared
0
427,175
Distance Traveled
466,275
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
2,480
496
3
1
0
13,333
0
W
Gilgamesh
3,257
651
33
7
0
89,768
1
W
Chronos
3,260
652
35
7
0
90,088
3
W
Kali
3,966
793
26
5
0
100,727
0
W
Medusa
3,290
658
30
6
0
95,218
2
W
Sylvanus
4,056
811
25
5
0
90,474
1
L
Hun Batz
3,949
790
36
7
0
109,663
0
L
Tyr
3,614
723
33
7
0
120,082
2
L
Hachiman
3,256
651
23
5
0
89,164
2
L
Agni
3,569
714
27
5
0
94,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role