Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
KingKun3103
Odin
Level 30
God Stats
30W - 17L
1,557 SR
Queue Stats
258W - 259L
1,433 Elo+
Party 2
Charybdis
Charybdis
LordDark340
Charybdis
Level 52
God Stats
4W - 5L
1,312 SR
Queue Stats
154W - 147L
1,405 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SloppyMcFloppyU
Morgan Le Fay
Level 106
God Stats
2W - 1L
1,534 SR
Queue Stats
131W - 139L
1,380 Elo+
Solo
Jormungandr
Jormungandr
ZeroWithATwo
Jormungandr
Level 60
God Stats
3W - 4L
1,441 SR
Queue Stats
28W - 36L
1,389 Elo+
Solo
Team Averages
Level 63
1,469 SR
1,421 Elo+

VS

Team Averages
Level 64
1,531 SR
1,380 Elo+
Odin
Odin
 
Odin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
McFabii418
Morgan Le Fay
Level 42
God Stats
13W - 9L
1,492 SR
Queue Stats
74W - 99L
1,330 Elo+
Solo
Pele
Pele
NSFI xLik3x
Pele
Level 78
God Stats
2W - 1L
1,676 SR
Queue Stats
117W - 120L
1,456 Elo+
Party 1
Anhur
Anhur
RunTheGens
Anhur
Level 49
God Stats
8W - 10L
1,386 SR
Queue Stats
136W - 172L
1,293 Elo+
Solo
Cthulhu
Cthulhu
itsLoCkE420
Cthulhu
Level 42
God Stats
2W - 2L
1,600 SR
Queue Stats
9W - 13L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
9 / 6 / 4
12,029
601
14,632
20,299
7,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
4 / 1 / 4
11,793
590
16,628
12,287
12,058
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charybdis
LordDark340
Charybdis
16
5 / 5 / 10
10,102
505
12,554
11,247
3,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
SloppyMcFloppyU
Morgan Le Fay
18
5 / 6 / 5
11,307
565
8,996
12,896
5,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ZeroWithATwo
Jormungandr
16
7 / 2 / 9
10,007
500
13,587
13,370
10,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 5 / 1
9,495
475
8,793
20,927
14,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
McFabii418
Morgan Le Fay
16
7 / 6 / 6
10,411
521
11,158
14,678
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 7 / 4
9,707
485
9,710
19,234
6,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
12
3 / 8 / 3
8,174
409
6,255
15,962
4,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
itsLoCkE420
Cthulhu
14
2 / 5 / 5
8,530
427
8,935
19,882
16,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
39
30
Kills
20
20
Deaths
31
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
6
4
1.83
L
Odin
 
Odin
2
5
1
0.5
W
4
1
4
6
W
Charybdis
LordDark340
Charybdis
5
5
10
2
L
Morgan Le Fay
McFabii418
Morgan Le Fay
7
6
6
1.67
L
6
7
4
1.14
L
Anhur
3
8
3
0.56
W
Morgan Le Fay
SloppyMcFloppyU
Morgan Le Fay
5
6
5
1.25
W
Jormungandr
ZeroWithATwo
Jormungandr
7
2
9
5.75
L
Cthulhu
itsLoCkE420
Cthulhu
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,397
Damage
44,851
70,099
Taken
90,683
38,968
Mitigated
46,749
22,508
Healing
20,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
14,632
4,610
0
9,855
20,299
7,239
2,452
4,802
14,991
70,339
0
L
Odin
 
Odin
8,793
2,114
0
5,725
20,927
14,774
0
3,423
17,504
127
47,175
W
16,628
4,536
0
2,870
12,287
12,058
0
1,924
9,485
0
74,754
W
Charybdis
LordDark340
Charybdis
12,554
6,034
0
951
11,247
3,380
2,632
2,190
8,894
0
45,967
L
Morgan Le Fay
McFabii418
Morgan Le Fay
11,158
1,030
83
3,783
14,678
5,076
425
10,011
4,618
58,650
0
L
9,710
2,971
0
5,255
19,234
6,223
0
7,676
11,374
0
54,751
L
Anhur
6,255
2,724
0
2,487
15,962
4,038
877
6,592
8,922
0
35,339
W
Morgan Le Fay
SloppyMcFloppyU
Morgan Le Fay
8,996
1,478
0
5,899
12,896
5,913
2,058
2,826
9,665
72,774
6,454
W
Jormungandr
ZeroWithATwo
Jormungandr
13,587
3,286
326
2,607
13,370
10,378
882
6,538
5,532
38,528
0
L
Cthulhu
itsLoCkE420
Cthulhu
8,935
1,464
217
2,857
19,882
16,638
72
7,614
11,420
28,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,238
Gold Earned
46,317
516
Minions Killed
382
0
Camps Cleared
0
1,816,786
Distance Traveled
1,733,755
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,029
601
104
5
0
376,730
1
L
Odin
9,495
475
95
5
0
347,010
2
W
Odin
11,793
590
164
8
0
335,265
2
W
Charybdis
10,102
505
71
4
0
373,096
5
L
Morgan Le Fay
10,411
521
96
5
0
353,391
0
L
Pele
9,707
485
85
4
0
366,362
4
L
Anhur
8,174
409
59
3
0
327,924
2
W
Morgan Le Fay
11,307
565
126
6
0
340,007
5
W
Jormungandr
10,007
500
51
3
0
391,688
1
L
Cthulhu
8,530
427
47
2
0
339,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role