Player Matchup

Da Ji
Da Ji
BuddyBoyo
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 73L
1,603 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FanoCD
Morgan Le Fay
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Garbagecan14
Skadi
Level 18
God Stats
5W - 3L
1,317 SR
Queue Stats
113W - 63L
1,563 Elo+
Party 1
Cliodhna
Cliodhna
Katastrephy
Cliodhna
Level 100
God Stats
8W - 3L
1,419 SR
Queue Stats
176W - 110L
1,535 Elo+
Party 1
Yemoja
Yemoja
PeluditoReforged
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 39
1,447 SR
1,540 Elo+

VS

Team Averages
Level 124
1,585 SR
1,573 Elo+
Anubis
Anubis
BHCBIRRDMAN
Anubis
Level 128
God Stats
2W - 3L
1,762 SR
Queue Stats
150W - 141L
1,495 Elo+
Party 2
Hel
Hel
BOOG-DA-KANG941
Hel
Level 160
God Stats
2W - 2L
1,781 SR
Queue Stats
205W - 181L
1,539 Elo+
Party 2
Khepri
Khepri
I____JK____I
Khepri
Level 21
God Stats
0W - 1L
1,615 SR
Queue Stats
1W - 1L
1,736 Elo+
Party 2
Agni
Agni
ShortyTheBIue
Agni
Level 154
God Stats
3W - 3L
1,450 SR
Queue Stats
203W - 159L
1,572 Elo+
Party 2
Sol
Sol
Warwizard23
Sol
Level 159
God Stats
4W - 10L
1,315 SR
Queue Stats
393W - 432L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BuddyBoyo
Da Ji
15
5 / 5 / 11
9,716
883
8,560
10,424
8,635
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
FanoCD
Morgan Le Fay
15
1 / 3 / 14
8,834
803
6,694
8,820
4,845
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 3 / 9
10,230
930
17,075
12,187
6,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Katastrephy
Cliodhna
15
7 / 3 / 7
9,537
867
14,125
10,540
6,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 1 / 13
9,137
831
2,392
8,155
9,695
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 6 / 3
8,158
742
3,214
10,336
3,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 5
8,290
754
3,834
8,210
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
14
0 / 5 / 5
8,137
740
3,976
13,313
14,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 6 / 6
9,524
866
13,258
10,950
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 2 / 4
8,684
789
7,596
8,718
2,101
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
22
Kills
15
15
Deaths
22
54
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
6
3
0.58
L
2
3
5
1.5
W
Da Ji
BuddyBoyo
Da Ji
5
5
11
2.1
W
Morgan Le Fay
FanoCD
Morgan Le Fay
1
3
14
2.67
W
8
3
9
4.17
L
Khepri
0
5
5
0.5
W
Cliodhna
Katastrephy
Cliodhna
7
3
7
3.5
W
1
1
13
7.5
L
6
6
6
1.5
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,846
Damage
31,878
50,126
Taken
51,527
36,303
Mitigated
26,264
22,179
Healing
17,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,214
173
363
1,523
10,336
3,896
317
1,626
8,530
14,226
0
L
3,834
230
6,896
3,378
8,210
2,809
358
1,196
6,889
12,981
0
W
Da Ji
BuddyBoyo
Da Ji
8,560
1,429
768
1,244
10,424
8,635
243
4,839
5,447
0
14,173
W
Morgan Le Fay
FanoCD
Morgan Le Fay
6,694
1,048
463
791
8,820
4,845
1,691
6,662
2,014
16,572
0
W
17,075
8,495
1,413
2,893
12,187
6,457
2,196
8,878
3,081
0
44,545
L
Khepri
3,976
561
0
582
13,313
14,227
282
3,512
9,624
10,760
0
W
Cliodhna
Katastrephy
Cliodhna
14,125
1,134
814
2,961
10,540
6,671
1,269
5,456
4,914
0
17,201
W
2,392
390
8,335
2,497
8,155
9,695
619
5,135
2,792
5,507
0
L
13,258
480
238
1,477
10,950
3,231
0
2,162
8,522
22,183
0
L
7,596
1,810
233
2,399
8,718
2,101
673
590
7,832
11,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,454
Gold Earned
42,793
104
Minions Killed
98
0
Camps Cleared
0
986,049
Distance Traveled
921,438
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,158
742
22
2
0
173,232
3
L
Hel
8,290
754
27
2
0
184,123
0
W
Da Ji
9,716
883
8
1
0
176,429
2
W
Morgan Le Fay
8,834
803
24
2
0
199,022
0
W
Skadi
10,230
930
64
6
0
191,669
1
L
Khepri
8,137
740
14
1
0
197,780
2
W
Cliodhna
9,537
867
7
1
0
216,080
1
W
Yemoja
9,137
831
1
0
0
202,849
1
L
Agni
9,524
866
25
2
0
178,812
0
L
Sol
8,684
789
10
1
0
187,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role