Player Matchup

Cliodhna
Cliodhna
LiL_R1pp3r_-X69
Cliodhna
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 168L
1,453 Elo+
Solo
Jormungandr
Jormungandr
Luhka
Jormungandr
Level 158
God Stats
8W - 8L
1,769 SR
Queue Stats
271W - 222L
1,663 Elo+
Solo
Ra
Ra
gbreil52
Ra
Level 85
God Stats
15W - 27L
1,341 SR
Queue Stats
455W - 694L
1,317 Elo+
Solo
Team Averages
Level 109
1,537 SR
1,478 Elo+

VS

Team Averages
Level 94
1,635 SR
1,350 Elo+
Gilgamesh
Gilgamesh
David82Pl
Gilgamesh
Level 137
God Stats
0W - 1L
1,616 SR
Queue Stats
50W - 54L
1,320 Elo+
Party 1
Bacchus
Bacchus
Herbamixx
Bacchus
Level 116
God Stats
1W - 1L
1,806 SR
Queue Stats
52W - 58L
1,380 Elo+
Party 1
Anhur
Anhur
para_bunny
Anhur
Level 28
God Stats
9W - 11L
1,483 SR
Queue Stats
13W - 16L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
7 / 9 / 9
12,226
719
13,253
15,079
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Luhka
Jormungandr
15
2 / 1 / 16
12,324
725
16,862
13,083
17,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
9 / 3 / 5
11,731
690
19,842
18,704
8,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
David82Pl
Gilgamesh
14
3 / 8 / 3
10,668
628
11,775
25,816
22,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Herbamixx
Bacchus
14
4 / 1 / 6
10,994
647
11,839
17,216
25,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anhur
15
5 / 9 / 5
11,476
675
11,513
21,098
7,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
18
Kills
12
13
Deaths
18
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
David82Pl
Gilgamesh
3
8
3
0.56
L
Bacchus
Herbamixx
Bacchus
4
1
6
7
W
Cliodhna
7
9
9
1.28
W
Jormungandr
Luhka
Jormungandr
2
1
16
10
W
9
3
5
3.83
L
Anhur
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,957
Damage
35,127
46,866
Taken
64,130
31,541
Mitigated
56,319
20,989
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
David82Pl
Gilgamesh
11,775
2,831
449
1,564
25,816
22,944
0
15,250
10,566
0
36,611
L
Bacchus
Herbamixx
Bacchus
11,839
1,081
255
595
17,216
25,855
0
9,831
7,385
36,104
0
W
Cliodhna
13,253
1,096
0
2,423
15,079
6,250
493
3,916
11,163
0
34,408
W
Jormungandr
Luhka
Jormungandr
16,862
4,832
0
2,945
13,083
17,173
1,098
2,511
10,572
40,431
0
W
19,842
1,024
4,285
11,336
18,704
8,118
1,060
5,724
12,980
54,168
0
L
Anhur
11,513
5,709
0
2,408
21,098
7,520
0
12,169
8,929
0
33,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,281
Gold Earned
33,138
168
Minions Killed
143
8
Camps Cleared
4
915,102
Distance Traveled
848,078
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,668
628
41
2
2
270,653
1
L
Bacchus
10,994
647
48
3
1
304,362
3
W
Cliodhna
12,226
719
45
3
3
309,283
0
W
Jormungandr
12,324
725
32
2
1
297,753
5
W
Ra
11,731
690
91
5
4
308,066
0
L
Anhur
11,476
675
54
3
1
273,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role