Player Matchup

Xing Tian
Xing Tian
Destroyer474754
Xing Tian
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 109L
1,444 Elo+
Solo
Hachiman
Hachiman
SektorNin3
Hachiman
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 43L
1,292 Elo+
Party 3
Fenrir
Fenrir
Silverfang44
Fenrir
Level 109
God Stats
4W - 8L
1,407 SR
Queue Stats
578W - 609L
1,380 Elo+
Party 3
Apollo
Apollo
TwinblastOP
Apollo
Level 27
God Stats
7W - 5L
1,553 SR
Queue Stats
46W - 53L
1,437 Elo+
Party 2
Xbalanque
Xbalanque
itzSeyer92
Xbalanque
Level 144
God Stats
5W - 10L
1,553 SR
Queue Stats
443W - 457L
1,500 Elo+
Party 2
Team Averages
Level 79
1,503 SR
1,411 Elo+

VS

Team Averages
Level 64
1,497 SR
1,445 Elo+
Merlin
Merlin
PercySid
Merlin
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 14L
1,387 Elo+
Party 1
Gilgamesh
Gilgamesh
UnsettlingMusic
Gilgamesh
Level 48
God Stats
1W - 0L
1,336 SR
Queue Stats
3W - 8L
1,641 Elo+
Party 1
Hel
Hel
awesomeness859
Hel
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,465 Elo+
Party 1
Rama
Rama
kyoshi13
Rama
Level 78
God Stats
52W - 51L
1,444 SR
Queue Stats
216W - 246L
1,311 Elo+
Solo
Ymir
Ymir
lork111
Ymir
Level 108
God Stats
1W - 0L
1,706 SR
Queue Stats
26W - 27L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Destroyer474754
Xing Tian
16
1 / 6 / 11
11,260
417
11,352
27,886
27,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
SektorNin3
Hachiman
17
0 / 9 / 3
11,686
433
8,266
18,726
6,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
19
5 / 8 / 6
12,743
472
7,997
24,214
9,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
20
10 / 2 / 7
15,728
583
22,608
17,184
7,460
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
itzSeyer92
Xbalanque
20
5 / 2 / 10
13,255
491
23,516
21,949
8,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PercySid
Merlin
20
5 / 5 / 6
12,983
481
17,655
17,323
8,417
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
UnsettlingMusic
Gilgamesh
20
4 / 1 / 7
14,109
523
15,160
14,478
16,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
2 / 4 / 11
12,565
465
10,390
20,760
29,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
20
3 / 5 / 6
12,324
456
12,493
21,348
8,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
lork111
Ymir
20
13 / 7 / 7
14,331
531
25,890
28,306
23,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
64
21
Kills
27
27
Deaths
22
37
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Destroyer474754
Xing Tian
1
6
11
1.08
W
Merlin
PercySid
Merlin
5
5
6
1.6
L
Hachiman
SektorNin3
Hachiman
0
9
3
0.17
L
Fenrir
5
8
6
1
L
Apollo
10
2
7
6.75
W
Gilgamesh
UnsettlingMusic
Gilgamesh
4
1
7
7.5
W
2
4
11
1.88
L
Xbalanque
itzSeyer92
Xbalanque
5
2
10
5
W
Rama
3
5
6
1.2
W
Ymir
lork111
Ymir
13
7
7
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,739
Damage
81,588
109,959
Taken
102,215
60,247
Mitigated
86,951
32,303
Healing
30,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Destroyer474754
Xing Tian
11,352
337
0
3,323
27,886
27,674
177
14,478
13,408
41,748
0
W
Merlin
PercySid
Merlin
17,655
948
257
3,802
17,323
8,417
1,932
1,293
16,030
90,310
0
L
Hachiman
SektorNin3
Hachiman
8,266
4,615
0
3,389
18,726
6,799
1,590
9,736
8,990
0
67,278
L
Fenrir
7,997
2,064
0
8,367
24,214
9,942
1,852
10,882
13,332
0
81,080
L
Apollo
22,608
14,900
0
8,663
17,184
7,460
1,840
8,102
9,082
0
120,218
W
Gilgamesh
UnsettlingMusic
Gilgamesh
15,160
4,056
0
1,690
14,478
16,922
1,250
986
13,492
0
76,090
W
10,390
1,587
6,314
6,630
20,760
29,337
326
3,320
17,311
41,270
0
L
Xbalanque
itzSeyer92
Xbalanque
23,516
5,569
0
8,561
21,949
8,372
468
9,672
12,277
0
111,516
W
Rama
12,493
7,710
0
6,000
21,348
8,669
2,249
1,404
19,944
0
115,049
W
Ymir
lork111
Ymir
25,890
7,936
0
5,458
28,306
23,606
957
4,220
24,086
95,640
9,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,672
Gold Earned
66,312
654
Minions Killed
661
0
Camps Cleared
0
2,408,008
Distance Traveled
2,505,907
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,260
417
52
2
0
467,683
0
W
Merlin
12,983
481
173
6
0
457,907
0
L
Hachiman
11,686
433
135
5
0
396,992
0
L
Fenrir
12,743
472
114
4
0
534,432
6
L
Apollo
15,728
583
200
7
0
506,538
13
W
Gilgamesh
14,109
523
136
5
0
578,681
2
W
Hel
12,565
465
51
2
0
493,443
0
L
Xbalanque
13,255
491
153
6
0
502,363
8
W
Rama
12,324
456
180
7
0
454,619
6
W
Ymir
14,331
531
121
4
0
521,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role