Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HypnoSis_NaZgul
Kumbhakarna
Level 85
God Stats
0W - 3L
1,615 SR
Queue Stats
220W - 268L
1,459 Elo+
Party 1
Zeus
Zeus
MamaeFeedei
Zeus
Level 16
God Stats
0W - 1L
1,607 SR
Queue Stats
0W - 2L
1,289 Elo+
Solo
Team Averages
Level 64
1,574 SR
1,416 Elo+

VS

Team Averages
Level 77
1,550 SR
1,550 Elo+
Cerberus
Cerberus
Caspie Nuggie
Cerberus
Level 100
God Stats
137W - 165L
1,415 SR
Queue Stats
252W - 321L
1,379 Elo+
Solo
Susano
Susano
NotTrollingBro
Susano
Level 21
God Stats
145W - 40L
1,734 SR
Queue Stats
267W - 129L
1,651 Elo+
Solo
Merlin
Merlin
RampItUP6549
Merlin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 125L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 9 / 2
7,230
556
3,284
15,324
7,134
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
HypnoSis_NaZgul
Kumbhakarna
10
0 / 5 / 3
7,935
610
1,809
15,473
12,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 5 / 0
8,294
638
11,759
10,476
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Caspie Nuggie
Cerberus
13
6 / 3 / 8
9,712
747
5,071
12,768
13,279
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
11 / 0 / 7
10,781
829
18,478
6,951
2,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
13
1 / 0 / 13
9,001
692
11,263
8,050
2,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
18
19
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
9
2
0.11
W
Cerberus
Caspie Nuggie
Cerberus
6
3
8
3.33
L
Kumbhakarna
HypnoSis_NaZgul
Kumbhakarna
0
5
3
0.3
L
3
5
0
0.6
W
11
0
7
14.5
W
Merlin
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,852
Damage
34,812
41,273
Taken
27,769
21,850
Mitigated
18,124
1,710
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,284
803
0
238
15,324
7,134
0
4,050
10,792
0
14,505
W
Cerberus
Caspie Nuggie
Cerberus
5,071
253
151
3,985
12,768
13,279
1,193
5,900
6,407
13,801
0
L
Kumbhakarna
HypnoSis_NaZgul
Kumbhakarna
1,809
290
0
635
15,473
12,473
0
8,014
7,459
7,549
0
L
11,759
1,194
0
837
10,476
2,243
0
4,894
5,582
32,054
0
W
18,478
5,019
0
413
6,951
2,321
460
2,714
4,023
0
45,746
W
Merlin
11,263
473
132
2,590
8,050
2,524
520
5,303
2,420
42,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,459
Gold Earned
29,494
91
Minions Killed
131
5
Camps Cleared
7
582,372
Distance Traveled
823,712
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,230
556
27
2
2
213,825
4
W
Cerberus
9,712
747
20
2
2
241,215
2
L
Kumbhakarna
7,935
610
5
0
1
180,976
1
L
Zeus
8,294
638
59
5
2
187,571
2
W
Susano
10,781
829
56
4
1
269,467
4
W
Merlin
9,001
692
55
4
4
313,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role