Player Matchup

Osiris
Osiris
Arco46
Osiris
Level 26
God Stats
6W - 1L
1,853 SR
Queue Stats
148W - 113L
1,610 Elo+
Party 3
Gilgamesh
Gilgamesh
DamitDragon
Gilgamesh
Level 46
God Stats
10W - 7L
1,578 SR
Queue Stats
189W - 152L
1,580 Elo+
Party 3
Sylvanus
Sylvanus
leofig
Sylvanus
Level 43
God Stats
14W - 9L
1,705 SR
Queue Stats
281W - 232L
1,680 Elo+
Solo
Zeus
Zeus
llRememberMell
Zeus
Level 68
God Stats
12W - 16L
1,379 SR
Queue Stats
547W - 479L
1,559 Elo+
Party 3
Izanami
Izanami
punchx11
Izanami
Level 29
God Stats
4W - 3L
1,248 SR
Queue Stats
138W - 119L
1,494 Elo+
Party 3
Team Averages
Level 42
1,553 SR
1,585 Elo+

VS

Team Averages
Level 73
1,581 SR
1,574 Elo+
Sobek
Sobek
JRCRUSHER
Sobek
Level 22
God Stats
13W - 21L
1,438 SR
Queue Stats
32W - 36L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Louivenchi
Morgan Le Fay
Level 29
God Stats
14W - 17L
1,540 SR
Queue Stats
178W - 190L
1,470 Elo+
Party 2
Hercules
Hercules
OgHarrison
Hercules
Level 62
God Stats
1W - 1L
1,465 SR
Queue Stats
53W - 50L
1,678 Elo+
Party 2
Cliodhna
Cliodhna
QueenDiandra
Cliodhna
Level 125
God Stats
16W - 15L
1,790 SR
Queue Stats
85W - 93L
1,656 Elo+
Party 1
Ullr
Ullr
Shyam123
Ullr
Level 128
God Stats
42W - 26L
1,672 SR
Queue Stats
296W - 263L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Arco46
Osiris
14
3 / 0 / 0
8,839
552
7,796
8,939
8,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
DamitDragon
Gilgamesh
14
2 / 2 / 2
8,655
541
3,998
8,574
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
leofig
Sylvanus
12
3 / 0 / 8
8,251
516
6,846
10,330
10,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
8 / 2 / 1
10,001
625
12,075
10,559
4,147
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
punchx11
Izanami
16
3 / 1 / 3
10,213
638
6,837
6,169
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JRCRUSHER
Sobek
10
0 / 4 / 1
6,089
381
1,818
11,839
8,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Louivenchi
Morgan Le Fay
12
1 / 5 / 2
6,961
435
4,478
8,722
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
OgHarrison
Hercules
11
0 / 4 / 0
6,490
406
5,206
13,118
11,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
QueenDiandra
Cliodhna
15
4 / 3 / 0
8,470
529
8,481
10,900
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ullr
12
0 / 3 / 1
6,657
416
2,612
7,563
1,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
19
Kills
5
5
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
Arco46
Osiris
3
0
0
3
W
Gilgamesh
DamitDragon
Gilgamesh
2
2
2
1.5
L
Sobek
JRCRUSHER
Sobek
0
4
1
0.13
L
Morgan Le Fay
Louivenchi
Morgan Le Fay
1
5
2
0.4
L
Hercules
OgHarrison
Hercules
0
4
0
0
L
Cliodhna
QueenDiandra
Cliodhna
4
3
0
1.33
L
Ullr
0
3
1
0.17
W
Sylvanus
leofig
Sylvanus
3
0
8
7
W
8
2
1
4.25
W
Izanami
punchx11
Izanami
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,552
Damage
22,595
44,571
Taken
52,142
29,849
Mitigated
28,728
16,597
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Arco46
Osiris
7,796
2,188
0
3,260
8,939
8,374
0
0
8,939
4,813
42,824
W
Gilgamesh
DamitDragon
Gilgamesh
3,998
1,230
0
2,656
8,574
4,969
0
802
7,772
0
56,981
L
Sobek
JRCRUSHER
Sobek
1,818
194
0
2,389
11,839
8,749
0
6,377
5,462
18,704
0
L
Morgan Le Fay
Louivenchi
Morgan Le Fay
4,478
412
0
1,369
8,722
2,889
0
5,728
2,994
38,160
0
L
Hercules
OgHarrison
Hercules
5,206
1,624
0
4,204
13,118
11,714
52
3,739
9,379
0
32,019
L
Cliodhna
QueenDiandra
Cliodhna
8,481
854
0
5,564
10,900
3,659
0
2,796
8,104
0
68,973
L
Ullr
2,612
538
0
750
7,563
1,717
0
1,072
6,491
0
41,361
W
Sylvanus
leofig
Sylvanus
6,846
2,352
1,941
3,701
10,330
10,346
0
3,437
6,893
21,523
0
W
12,075
2,409
112
4,927
10,559
4,147
676
1,849
8,710
74,184
0
W
Izanami
punchx11
Izanami
6,837
4,810
0
0
6,169
2,013
1,622
208
5,961
0
78,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,959
Gold Earned
34,667
523
Minions Killed
380
0
Camps Cleared
0
1,588,275
Distance Traveled
1,479,653
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,839
552
97
6
0
332,694
4
W
Gilgamesh
8,655
541
98
6
0
355,568
2
L
Sobek
6,089
381
39
2
0
269,224
4
L
Morgan Le Fay
6,961
435
62
4
0
255,177
3
L
Hercules
6,490
406
60
4
0
296,757
0
L
Cliodhna
8,470
529
128
8
0
372,987
2
L
Ullr
6,657
416
91
6
0
285,508
5
W
Sylvanus
8,251
516
25
2
0
298,700
5
W
Zeus
10,001
625
141
9
0
302,446
4
W
Izanami
10,213
638
162
10
0
298,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role