Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
para_bunny
Anhur
Level 28
God Stats
9W - 11L
1,391 SR
Queue Stats
13W - 16L
1,313 Elo+
Solo
Chaac
Chaac
zon_0b00
Chaac
Level 90
God Stats
1W - 0L
1,549 SR
Queue Stats
7W - 12L
1,289 Elo+
Solo
Team Averages
Level 60
1,480 SR
1,367 Elo+

VS

Team Averages
Level 107
1,455 SR
1,424 Elo+
Kali
Kali
Discovery_R
Kali
Level 98
God Stats
1W - 2L
1,556 SR
Queue Stats
17W - 16L
1,359 Elo+
Solo
Cliodhna
Cliodhna
Fl BaGdad ex
Cliodhna
Level 69
God Stats
8W - 16L
1,020 SR
Queue Stats
295W - 444L
1,309 Elo+
Solo
Chaac
Chaac
RohitZamorak13
Chaac
Level 153
God Stats
0W - 1L
1,788 SR
Queue Stats
24W - 24L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
10 / 4 / 6
9,684
880
15,425
12,851
9,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
12
4 / 3 / 11
8,605
782
5,018
8,244
1,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
zon_0b00
Chaac
12
1 / 2 / 11
7,910
719
8,367
9,110
7,531
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 4
8,977
816
7,697
10,750
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
Fl BaGdad ex
Cliodhna
11
2 / 7 / 7
7,720
702
8,248
11,077
6,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
3 / 3 / 5
7,910
719
8,992
12,995
12,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
15
Kills
9
9
Deaths
16
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
10
4
6
3.25
L
4
6
4
1
L
Cliodhna
Fl BaGdad ex
Cliodhna
2
7
7
0.79
L
3
3
5
1.83
W
Anhur
4
3
11
3.17
W
Chaac
zon_0b00
Chaac
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,810
Damage
24,937
30,205
Taken
34,822
19,324
Mitigated
22,617
10,182
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,425
1,620
0
5,798
12,851
9,798
0
208
12,643
36,485
0
L
7,697
2,985
0
2,341
10,750
4,113
0
4,092
6,658
0
21,482
L
Cliodhna
Fl BaGdad ex
Cliodhna
8,248
64
0
611
11,077
6,439
0
5,147
5,930
0
23,299
L
8,992
1,525
0
4,706
12,995
12,065
0
7,022
5,973
0
25,223
W
Anhur
5,018
1,776
0
671
8,244
1,995
730
35
8,209
0
17,201
W
Chaac
zon_0b00
Chaac
8,367
1,689
491
3,222
9,110
7,531
379
0
9,110
0
21,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,199
Gold Earned
24,607
115
Minions Killed
91
8
Camps Cleared
3
573,610
Distance Traveled
607,114
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,684
880
54
5
6
181,167
1
L
Kali
8,977
816
23
2
3
201,435
2
L
Cliodhna
7,720
702
28
3
0
212,655
0
L
Chaac
7,910
719
40
4
0
193,024
0
W
Anhur
8,605
782
30
3
2
190,213
1
W
Chaac
7,910
719
31
3
0
202,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role